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Curb Appeal?

roxsroxs Posts: 505 New Member
Just a flyby, guys. Added these to a world I may never finish. Always starting them...
Just an idea-
I haven't seen this yet in a world, but if you have been using curbs, just ignore this thread(you might anyway)or if you have better ones, if you'd like, share them with us please.

I used the "Snap To Grid Mode" tool to go by to lay the roads. You can make curbs with curved roads, but it's tricky and the sidewalk textures don't curve, of course. Unless you have "curved sidewalk textures". Then I used the "valley-Gentle" tool to drop the road down a smidge or deeper(depth is your own preference) then the "Flatten Terrain" tool to drag the depth along. If you want to go back to this and it was lost in the forum, it will be in my blog later.

If you use CAW's sidewalk texture(or others) I think you need to paint it, then place the road accordingly, to line up with the seams in the sidewalk. I didn't take time in the first two images, but did in the last one.

curb%20appeal1.JPG?psid=1"width=600"

curb%20appeal2.JPG?psid=1"width=600"

curb%20appeal3.JPG?psid=1"width=600"

Comments

  • auntielyndsauntielynds Posts: 3,071 Member
    edited January 2011
    This is so cool Roxs!

    It looks really nice. I'll pop it into the tuts in the FAQ.

    Thanks for letting me know, sometimes I miss good stuff like this. :D
  • ConorsimConorsim Posts: 5,898 Member
    edited January 2011
    That's a cool idea, Roxs! Thanks for sharing :)
  • DocsprockDocsprock Posts: 3,861 Member
    edited January 2011
    Interesting. Thanks for letting us know. ;)
  • roxsroxs Posts: 505 New Member
    edited January 2011
    Thanks guys, for the thanks :) You are welcome! I was gonna put it awhile ago, just got preoccupied as usual.
  • simsamplesimsample Posts: 987 Member
    edited January 2011
    Clever idea, Roxs! Well done. :)
    I will choose a path that's clear- I will choose free will
    RUSH
    My Worlds
  • Angelllite7Angelllite7 Posts: 9,726 Member
    edited January 2011
    very smart! I always start worlds then delete, then try again!
    2r6dssg.png
  • AlistuAlistu Posts: 718 Member
    edited March 2013
    That's a great looking effect but does anyone know how Sims actually react to them? Can they still walk along them okay?
    a.k.a. Menaceman44 on MTS.
    Thoughts on a new wall mode?
  • EvalenEvalen Posts: 9,400 Member
    edited March 2013
    That is really neat, looks very nice. I like it. Although I don't quite understand how you did it, but looks professional.
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