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Tutorial - Connecting Pools to Basement Walls after Late Night EP

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MeestorMarkMeestorMark Posts: 865 Member
edited March 8 in Nominated Threads
Since the release of Late Night, the old way of connecting basements and in-ground pools together doesn't work. With some subtle changes though there are two techniques now to do the same thing.

First Method

This is essentially the same as Amoebius' earlier method and he still deserves all the credit for showing the simming community how to do this. But since Late Night, we just have to do it in reverse of those earlier steps.

Step 1. Build your basement area.

Screenshot-152.jpg

Step 2. Grab the pool tool, and on ground level, hold down the CTRL key and drag your pool where you want it to be.

Screenshot-153.jpg

When you let go of the mouse button, it will look like nothing happened. But if you go down to basement level, you will see that one side of the basement wall has disappeared where you used the pool tool. I circled it in red.

Screenshot-154.jpg

Step 3. Then go back to ground level and draw your pool in regularly with the pool tool.

Screenshot-155.jpg

Now if you go down to basement view, you will see the pool and basement are connected.

Screenshot-156.jpg

You can then add windows to the wall between the two areas for a viewable pool.

Screenshot-158.jpg

Since Late Night, you don't even need to use the "moveobjects on" cheat to place the windows either. Cool!

Again, all credit for this method still belongs to Amoebius, because they are his same steps, just in reverse order.


Second Method

This accomplishes the same thing as the first method. Takes a few more steps, but then offers more flexibility with what we can do with the pools once they are placed. Others in the community are already working on other tutorials for other effects we will be able to do with pools. :)

Step 1

Draw a large area of basement around the area you want your pool to be located.

Screenshot-138.jpg

Step 2

Use the pool tool, to then draw your pool area inside the perimeter of the basement.

Screenshot-139.jpg

Step 3

Grab the hammer tool and go to the basement level and delete the basement from around the edge of the pool on your other three sides where the red arrows are.

Screenshot-160.jpg

You can then add the windows to the walls between the basement and the pool as before.

Screenshot-163.jpg

This second method will then allow you to do other things with in-ground pools like put walls inside of them, etc.


I hope these two methods will once again let builders connect their in-ground pools to basement walls. A lot of us thought this ability was lost with the release of the Late Night expansion. But as you can see, we still get to enjoy this thoroughly enjoyable expansion from EA, as well as have connected pools with basements. :)

Post edited by EA_Solaire on

Comments

  • SimEveSimEve Posts: 4,772 Member
    edited November 2010
    Thanks Meestor! Thanks to you and J I can make a new aquarium tutorial! Yes, another one! :lol: Yay! This will be very helpful to everyone. Thanks!
  • EuphorialQueenEuphorialQueen Posts: 6,224 Member
    edited November 2010
    This is great news! This looks so much easier than before Late Night. Thank you for posting. I hope you don't mind if I post a link on our forum. Of course I have given you credit with a link here. :mrgreen::wink:
    @SimEve I am looking forward to your newest aquarium tutorial. With this updated info I may be able to actually build one. :D -EQ
  • jisgr8jisgr8 Posts: 837 New Member
    edited November 2010
    I second the great news comment. I'm thrilled that this wasn't lost with LN and that there wasn't a repeat of WA :mrgreen:. And thanks Meestor for posting this. I'm looking forward to the new aquarium tut Eve.

    Edit: Sweet avi MM. Mine's jealous
  • MeestorMarkMeestorMark Posts: 865 Member
    edited November 2010
    Evie, You deserve some thanks too. You being determined, determined about fish aquariums got me realizing a solution was needed in the first place. Lol.

    EuphorialQueen, by all means post the link all you wish. This is all about sharing techniques for all of us builders. Thank you for your comments. :)

    Jisgr8, you get a lot of credit too. Without you letting us know about building a wall inside of pools, I never would have thought along the lines in the second method. Knowing what you told us, let me think about other possibilities beyond how we used to do it.
  • yanti68yanti68 Posts: 19,017 Member
    edited November 2010
    Lovely tutorial Mark! :thumbup: Very easy to understand and again without cheats. Just goes to show what you can do with a little bit of imagination and creativity! Thanks for sharing. Wish I could recommend it. :(
  • awesome_phoebeawesome_phoebe Posts: 2,808 Member
    edited November 2010
    Thanks :)
  • SuperPogimonSuperPogimon Posts: 2,429 Member
    edited November 2010
    Thanks for sharing this MeestorMark. I will bookmark this thread for future reference :)
  • MmyokoMmyoko Posts: 1,881 New Member
    edited November 2010
    Thanks for that!
    I'd been trying for a matter of minutes before I gave up on doing this. Now I'm going to have to work this method into something JUST because I can.
  • Cera13Cera13 Posts: 891 Member
    edited November 2010
    Thank you so much Mark! I've bookmarked!
  • MerryWiddowMerryWiddow Posts: 4,262 Member
    edited November 2010
    Great tutorial. Thanks. I've added it to Builders' 101.

    Have fun!

    MerryWiddow
  • TnT_TerryTnT_Terry Posts: 6,629 Member
    edited November 2010
    8) Wow great tut MM, this will come in very handy...bkmk'd for sure. thanks :wink:
    I own every basegame, EP, GP, SP and kits for all sims, ie.., sims 1, 2, 3 and 4
    I am a sims 3 Store Owner Thanks to all my Amazing friends here, and I do own all store stuff from sims 2 as well!

    gjmdPt7.png
  • Mythago68Mythago68 Posts: 690
    edited November 2010
    Thank you so much! Bookmarked!
  • AllureAllure Posts: 773 New Member
    edited November 2010
    Awesome tut, Meestor! :D Thank you for sharing. Aww, you should've made it into a story so we could all leave you recs.. :cry:
  • steph_444444steph_444444 Posts: 1,875 Member
    edited November 2010
    You can also now build pools on upper levels of a house...just drag the pool tool over the floor, and then you can add windows on the level below, which doesn't have to be a basement.
  • kquinn1990kquinn1990 Posts: 1,975 Member
    edited November 2010
    Thanks for sharing that with us, hope I find it useful.

    kquinn1990
  • SmokyTopazSmokyTopaz Posts: 1,380 Member
    edited November 2010
    Got you in the tutorials list MM, now I can't wait to try it!
  • KimSim1965KimSim1965 Posts: 712 Member
    edited November 2010
    Thanks for being so helpful, MM! I can tell that these instructions will come in very handy. Good job explaining both methods for us. :-)
    Kim
  • MeestorMarkMeestorMark Posts: 865 Member
    edited November 2010
    Thank you for your comments everyone. Sooo looking forward to all the creativity to come from this community with pools and fountains since Late Night. As Steph said we can put them on any level now. WOOO! I am sure there will be all sorts of creative and beautiful new uses coming from all the builders here. :0)

    And Allure, you are right, recs would be cool, but the story maker makes me nervous about pictures just disappearing from them. It's happened in the past... :cry:
  • stuartjames3011stuartjames3011 Posts: 1,246 Member
    edited November 2010
    Excellent! Thank you! :D
  • Simming_SpoonieSimming_Spoonie Posts: 1,923 Member
    edited November 2010
    MM - just found this and wanted to say thank you for making the tut - it's been bookmarked! :)
    Follow me on Twitter, Facebook and Instgram
  • JudilandJudiland Posts: 2,332 Member
    edited November 2010
    :D Well it looks like I've found another Genius on the forums. Great tutorial, thanks very much MM (Mmmmmm I love M&M's, oops... off subject) Ahem, question, have you got any idea how to change the music on the public speakers? The ones in Community objects only play classical music which isn't always what I want to hear (though not bad occasionally) Since your so cool with this kind of thing I was hoping maybe you (or one of our Simming compadres) would know?? 8)
  • lindaylinday Posts: 1,332 Member
    edited November 2010
    How did I miss this thread? Great stuff, Mark! :)
  • JudilandJudiland Posts: 2,332 Member
    edited November 2010
    :D Along with bumping along this very good piece of info. I thought I'd come back to answer my own question. The way to change the music on a public speaker is to hold down Ctrl & Shift, (while in build) left click on the speaker and a bevy of options will appear. Have a great day.
  • MeestorMarkMeestorMark Posts: 865 Member
    edited November 2010
    I lost track of this thread for a bit. Ooops... Lol.

    Judiland, Thank you for coming back to share. I didn't know how to do that at all. Thank you so much for sharing that. :D

    Linday, Stuart and FaithofKaela, thank you for stopping by with your comments too. :)
  • luckyheatherluckyheather Posts: 19,979 Member
    edited May 2011
    :D Thanks sooo much Meester for that great/easy Tutorial, I had no idea so a friend told me the Link.

    :D Thanks to judiland for the speaker info as I used one only yesterday and did not realise it only played classical, well now I know how to change it :wink: Thanks a bunch and I will tell friends. xxxx
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