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Caw FAQ's........Links to Tutorials, and Resources. Textures, & Troubleshooting
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The Sims Creators' Consortium
Obviously I'm doing it wrong ebcause it surely cannot be this hard since I managed to get it to function on my laptop.. until it died and thus the reasoning for the pc.
All rambling aside will someone tell this ❤️❤️❤️❤️ how to download a functioning version of CAW?! PLEASE?!
http://llnw.thesims3.com/content/global/downloads/caw/worldtool.exe
Does it download, but not install?
The Sims Creators' Consortium
Thank you.
Twallens mods you just drag and drop them into your mods folder, and when you're done with them, pull them out. Although, you may find you really like his story progression mod once you use it a bit.
If your issue with the mods is that you're apprehensive to use them, or aren't sure how to set them up, it's very easy. at the bottom of the first post, under CC is a link to walk you through setting up your mods folder. If you need any clarifications, just post back here.
The Sims Creators' Consortium
Twallens mods you just drag and drop them into your mods folder, and when you're done with them, pull them out. Although, you may find you really like his story progression mod once you use it a bit.
If your issue with the mods is that you're apprehensive to use them, or aren't sure how to set them up, it's very easy. at the bottom of the first post, under CC is a link to walk you through setting up your mods folder. If you need any clarifications, just post back here.
The Sims Creators' Consortium
Just click on them with your pointer, then hit the delete key on your keyboard.
The Sims Creators' Consortium
Hope that makes sense.
The Sims Creators' Consortium
I have a custom world ready to upload to the exchange (is in my exports in game launcher ready to upload).
I've searched for a faq/explanation of what happens once I upload my world and did not see anything. Is there a faq explaining what happens once I 'click' upload?
- Start new thread for my world and add pictures of world to that thread?
- Add link to my thread to the World Index thread.
- Will I automatically be given the link to my uploaded world that others will use to download?
- Size of pictures in thread (ie pic below ok?) How many pics are allowed?
Thank you in advance for any step-by-step info after exporting/uploading world!
After you get a successful upload, (Sometimes it takes several tries), go to your homepage here on the EA site. Look in your studio, you should see it there, if not you didn't get a successful upload. click on it and the download page for it will pop up.
Start a thread here on the Caw forum with the name of your world in the title. Include info for the downloader such as what ep's, and sp's are needed. and approx. number of lots, what size world it is. and anything else you think is pertinent information. I always like to know if a world is CC free or not. If not, what CC is in it, just patterns, or other stuff.
Make sure to include pretty pictures so everyone can see what they're downloading, and add the link to the download page you just found. If you need help with adding links, let me know.
Now just post in the World index the info Simmerville needs to list it.
That should do it
The Sims Creators' Consortium
Before posting earlier, I checked the World Index thread and some of the world CAW threads and it all seems fairly straight forward, but I wanted to make sure before uploading! Thank you so much for replying!
One other thing I would like to know... I used custom world terrain paint (Martine's and Bogsims ~ I will be giving credit to them in my thread). Do people need the terrain paint downloads installed in their game for the custom world terrain paint I used in CAW to show up in their game?
When I originally made this world for Ambitions and WA I had no CC installed (other than the paint). However, I had EA store content installed when I updated my world for LN. I will list those items in my thread (just a couple of doors/windows and a few of the free items, ie. Harvest Bounty and Halloween Treats - used in the Consignment Store!).
I'm in the process of transferring pics to photobucket and getting thread info. I have been checking/playing my world for a couple of months so hopefully, once uploaded, it will be ready for the "green" section (unless someone finds something I missed!).
Thanks again for your help!
The Sims Creators' Consortium
Thanks again.
I'm am new at this CAW stuff, so about a week or so ago I started creating my first World. My world is based off of a Victorian story I am writing because I couldn't seem to find one that would fit the Victorian atmosphere I was looking for.
Anyway, the reason for my response to this forum is because I am having a bit of some difficulty with the sidewalks. They are looking sparse and almost see-through in some spots and it's driving me mad. It even shows up weir in Edit In Game too.
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Sounds like you're using the wrong texture for the opacity section in sidewalks.
These pics were for a dirt road, but you see under the sidewalk setting there is "Opacity Map"? In that spot you need a full opacity.
Here's a link to my Opacity folder, the only ones not in there are the tarmac opacity from Twinbrook. I like to keep a separate folder with all of them in it so I can find them easily. In the folder there is a .jpg of each texture so you can easily see what the .dds texture is.
http://www.mediafire.com/?4mjzzzgyhcm
The Sims Creators' Consortium
Some of the files for the streets don't say .detail or .base so when I try to use those, I get a nice looking road but not the color or effect that I want. I do get how to do it now, but I don't have the gray-colored cobblestone road that I want. I keep getting reddish colored roads. How can I change the colors? I guess I would need Photoshop for that right?
Thanks for your help, auntielynds!
The Sims Creators' Consortium