I am very disappointed in Sims 3!
The game interface is frustrating – moving around, zooming in and out, setting speeds, etc.
I miss the custom neighborhoods, the body shop, and I don’t like everything being created for the game in grayscale for colorization. Bring back Bodyshop – mostly because the create a sim tools are lacking.
My imac is the top of the line (I bought it only a few months ago) and the graphics in the game are pixelated and black shadows.
Please improve MAC version.
Comments
The reason that everything is gray when it loads at the very beginning is so that you can customize everything with Create a Style.
The problem is, the engine that EA is using to make TS3 work on Macs is very iffy when it comes to shadows and smoothing things. They'll improve it, just sit tight until then. I'm playing on a Mac myself; I'm just using Boot Camp until it runs a bit better on the Mac side.
I almost have a feeling it won't happen for a very long time if ever.
World of Warcraft doesn't have shadows on Mac because theres something on apples side that stopped them from being able to put them in. And thats from the richest and most powerful game company.
No idea if it has any similarity with Sims3, but it's not a good sign
I'll explain it simply. It's costly to create a full native mac version of the game, so an windows file emulator is installed on your mac so they can use the same windows version of the game. This program will consume about 20% of your processing and graphic power (hence why it's running slower on mac).
Just bootcamp it, it will bring you happyness!
x Konny
Which explains the truly miserable state of Mac gaming - particularly with respect to Windows ports.
I've learned not to trust Transgaming and those who use their services.
Bootcamp it is, then. Luckily I have a copy of XP SP2 lying around . . .
Waiting for EA to fix the graphics...also waiting for Making Magic
Aside from the fact I wouldn't let an unpatched copy of XP anywhere near my Mac. You run the risk of having 5 kinds of virus before you're halfway done.
Agreed. :thumbup:
and my mac is usually very fast at anything like starting up ect.
Which is why the Mac version doesn't have the levels of shadow and AA that you have under Windows. OpenGL and DirectX handle them differently and due to the experimental nature of Cider there may be issues that haven't been figured out yet, which is why they're deactivated currently under OS X.
I imagine Cider might also be connected to why the GMA 950 isn't supported, but I could be wrong.
It runs great on my MBP. What model MBP & what graphics? Have you tried turning down the sliders?
i only have a white macbook, but my sims 3 is so slow. acts like it's on speed one no matter what speed it's actually on.
i check the system requirements several times and my mac meets them. i don't understand why it's like this or what to do.
reluctantly i've change the screen size and that has helped a bit with the speed, although i give up the graphics (mine are great, idk about anyone elses).
Why does it do this to me every time i try to download it?
And trust me, windows feels humiliated to run on a mac, its beneath it. Running on a over glorified linux box which is all OS X is.
Actually, OS X has nothing to do with Linux. The OS X kernal is based on the BSD variant of Unix, but the similarity ends pretty quickly once you move past the subsystem. Mach 2.5 also served as the basis for some of NEXSTEP 0.8, which was the precursor to OS X, but there's very little of that in OS X these days.
I've had shadows on my WoW installation the entire four years I've played it. And yes, the fancy high-definition shadows work fine, and have since they were patched into the game. The statement that WoW doesn't have shadows on the Mac is flat-out wrong.
But the sims 3 in the installation asked OS 10.5 or higher, so first i needed to install Snow Leopard :roll: But what ever.