Hey everyone. I usually play in one main save with aging off, but lately, I've been wanting to create a sci fi save. I'm thinking along the lines of: each world could be considered a "planet" with a specific type of architecture and/or people/aliens living there. Has anyone done anything like this? I know there are some people that play historical saves, and, while I've never done that, I'd think a sci-fi save would be quite similar, possibly easier. I do use mods and cc, but after a few quick google searches, there doesn't seem to be as much cc for futuristic/sci-fi stuff as there are for historical. Because of this, I am considering doing a sort of "it's the future/another planet but it's not that different from present day earth" kind of setting, but I'd really rather make everything at least somewhat unique and unusual. (that's the fun part after all) I'm thinking I can use Lot51's fashion authority mod to dress everyone (including the townies) for each "planet"
Some worlds, I'm a little unsure what to do with. Mostly worlds like Copperdale, Willow Creek, and Henford On Bagley that don't really fit with the sci fi theme.
I may never finish this, as I've tried creating a fantasy save before and stopped after placing like three houses from the gallery, but this is something that's been on my mind for a while, and I think I'd be cool once I finished it (and fun to work on as well, as I'm definitely more of a sci-fi kind of guy than a fantasy kind of guy)
Do you think this would work? Any suggestions? Are there any potential problems I'm overlooking?
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Basically, my game is separated into the human sim world and a magical realm called the Myst. Everything is set in modern times. I group game worlds into one of these two larger worlds and use mods to control who can travel where. I think you could do something similar with your game and have a futuristic type world alongside a less developed world or even a post apocalyptic, Mad Max type world. Group the game worlds where they are best suited and work out their relationship to each other. In my game, The Myst was created as a refuge when magical creatures got tired of being hunted and persecuted by humans, so there’s an adversarial relationship between the two lands.
Anyway, I think your idea is doable. I hope you’ll share more when you get it done.
Tales From The Myst
The Blue Moon Jukebox
kind of like retrofitting existing home with the new things future has to offer or things you need to survive the future or whatever
for example there could be some normal homes but maybe the air quality has gone really bad so they built domes around them
maybe there is old mansion with just gadgets everywhere
or maybe there was a say a old barn but scientist bought it to work on strange futuristic projects
or perhaps there was a castle until it was coated in all the modern technology and such after being taken over by aliens
there is lots of possible combinations
i also think school is rather good place for dystopia + scifi theme like maybe AI took over maybe it was zombies maybe robots who knows many possibilities so many possibilities
i do tend to lean more historical myself but ive been kind of eyeing Newcrest for some futurism myself if i could just get working
🏡 Gallery 📖 Stories 🌍 World Project 🥔 MOD/CC Free
Tales From The Myst
The Blue Moon Jukebox
By now we have so many worlds from so many packs, that rebuilding everything is very much work. I would begin by starting (or downloading) a completely empty blank save with no buildings and just focus on one world or a few neighbourhoods to rebuild and leave the rest blank. I would focus on those worlds or neighbourhoods with few decorations like oasis springs or the island in Windenburg (just this one neighbourhood without background buildings). Another route could be to go for really modern looking neighbourhoods like the uptown financial district in San mychuno or the foxbury campus in britechester. You can change the lot type of the dorms and use it as a penthouse lot, just like the ones from San mychuno.
For builds there are quite a few nice assets in get to work and strangerville. If you like a more dystopian grunge vibe also journey to batuu
For gameplay I find useful things in
get to work
- inventions in the science career
- aliens
get famous
- the sleeping pod. If only we had a matching toddler pod
discover university
- servos
- robotic arm and exo skeleton
- various household robots robots
eco lifestyle
- the fabricator as a way to create objects, if I am informed correctly it even allows to make one food recipe if you unlock it
- the tech looking planter
CC is grouped narrowly. I agree with Cyncie to look at the Steam Punk themed items. Steam Punk would look great in Henford on Bagley. Keep an open mind about what might be available within other themes. I'd look in the camping, dystopian, and loft stuff. I bet there might be a few things in the 70's stuff, like a lava lamp.
CopperDale could become a giant retro theme park. Instead of trying to change it, make it a giant tourist attraction like a Disney Park.
In Las Vegas, there are themed residential areas that have been built to look like different parts of the country. People are forced to move to Las Vegas for work, but don't want to be there. When they drive through the locked gates of their home neighborhood, they enter what looks like a different state. There are very strict rules about what plants are allowed so the theme is not disrupted. These places consume huge amounts of water because home owners are forbidden to plant things that survive easily there and are forced to maintain a certain number of plants listed on a short list of approved plants. I can imagine in the future that there will be even more themed gated residential communities.
Get famous also has the sci-fi space station set and light swords. Can combine nicely with Batuu stuff. I think he could play in any world if he adds a common sci-fi twist to the lots, like robots and servos, landing pads for space crafts on the roofs, green house pods for gardening or living in, etc. It doesn't have to be that far in the future that all traces of current lifestyle have been completely erased.
@cyncie
I'm planning to, if possible, have my aliens not wear their disguises most of the time, since in this future world I'm planning to have different "planets" (worlds or combinations of worlds) Maybe I could have some areas where the aliens prefer to, or are encouraged to wear their disguises because the people in those areas are still getting used to seeing aliens everywhere.
Also I looked and there does seem to be a good variety of steam punk stuff. Thanks!
@Simmingal
@Atreya33
Also, thanks for the list of objects. I'll probably use most of them for my save. Unfortunately, I don't have strangerville or Batuu (the two best packs for sci-fi) but I'll look for some similar cc.
@Katofhyrule12
That's interesting about Las Vegas. That gave me the idea to do something like that with Willow Creek. It could be a very exclusive area that has been designed after historical towns on earth, and is known for being a sort of traditional town with lots of gardens and parks where, as you mentioned, the sims who are more traditional and don't like the modern places live. Maybe there are strict guidelines in place where everyone has to be very environmentally friendly and keep up the neighborhood and such. I'm already looking forward to designing it!
@crocobaura
I'll likely work on my save some today. I'll post a few pictures when I get some work done. Any more ideas or thoughts are more than welcome!
Futuristic 2525& Beyond. I created it over 4 years ago. I use my Foxfury Science Tree (University Pack) for my Futuristic landscapes . I also use alot of Get to Work/Strangerville/Batuu Pack objects as well as the hidden Get Famous SciFi objects for my builds.
My households are from Doctor Who to Star Wars to Voyager. I also have a lot of Hybrids thanks to the Occults. I so wish I could show my Futuristic Worlds. However I do have them all saved in the Gallery under my username SEREFRAS.🚀🛸
All this to say, that you can get away with dwellings that aren't all that futuristic in design. Have fun! And I hope when you are ready to read your story updates. I am, after all, GalacticGal.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/
Your save sounds really cool! I'll take a look at your gallery. I don't have Batuu or Strangerville, so I'm not sure how your builds would look if I downloaded them, but if not at least I can get some inspiration.
I would add a library and lots of books to your areas that are meant to be retro. Books are quickly becoming antiques. In my area, all the bookstores that sell new books are gone. All we have left are used bookstores stocking books that are less and less current each year. The last time I went the used bookstore, I cried. Used was not old a few years ago. Now all used books are old books.
If you are using CC, there are mods for a newspaper box and a magazine rack.
I guess in contrast, your modern libraries would be all computers with maybe a single room with rare artifacts for any books, and a restricted door that only let certain people into it.
In Bermuda, there were no cars until WW2. The US Army built a base there and forced Bermuda to allow cars onto the island if they wanted the protection afforded by the base. Before that there were only trolley cars and horses. Not because the island was poor! There was a strict ban on a technology that the island did not want there.
The Amish and Mennonites continue to ban certain types of technology while embracing others. They love plastic and they prefer synthetic fabrics to natural fabrics. Will you have religions?
With advancement, there are always people left behind. Where will those people live? and in what conditions? What is the history between now and your future? Was there war? Plague? Or has man gotten kinder and smarter and more benevolent? What percentage of people were left behind? Are income levels fairly equal, or is there a very small elite class? Do the elite restrict access to technology for the masses? Or is there some other barrier than prevents some people from having access to certain technologies?
Living Museums are interesting. Plimoth Plantation is gone, but that was a great living museum. There were families that worked there for generations and their children grew up on the site dressed in historical clothing and living in the houses during the day. I have sometimes wondered what some of those children thought when they were young.
Maybe you could leave some lots untouched, but in your head think of them as part of a large living museum.
You could make holidays that required visiting them as if they were museums? Plimoth Plantation was packed at Thanksgiving. A nearby railroad museum was packed at Christmas.
I've seen that episode before! I had forgotten about it, though. If I remember correctly, they had cars from that era as well. I remember Kirk had quite a hard time trying to drive one. I might end up doing something similar with Windenburg's Old Town. Maybe the residences there could live life like it's in the past.
I may end up posting a few story updates once I finish it (I've thought about doing that with my main save more than a few times, (and did post a few recently) but I'm never certain how long I'll stick with a story, and wouldn't want to leave everyone in the middle of it. (When it comes to consistent story updates, I would be considered a non-committal sim
As for history, my idea is that this save in set not only in the future, but in space. Each world, being its own planet, would have its own history. Humans have developed ways of warp speed travel and have colonised other planets. Most of the planets will probably be sort of a mix of aliens and humans, since I can't really control what kind of townies generate. (though I do plan on controlling their clothes through a mod) There will definitely be varying income levels. I intend to use Evergreen Harbour and the starter neighborhood in Del Sol Valley for the lower class sims, who tend to use older, more cyberpunk style technology.
A living museum is another great idea! There is one near where I live that I've visited before. I hadn't thought about holidays, but in addition to the normal holidays, like Christmas and Thanksgiving, I could also add some alien holidays as well. Visiting a living museum on holidays is a good idea too. You could even add an "Earth History Day" holiday.
I hardly use the off the grid trait, and I usually don't use story progression since I play with aging off most of the time, but I think that would be interesting to try.
I play with aging off and story progression on. I never thought that might be an odd combination, until reading that you treat them as a combined on/off. Your way makes a lot more sense! LOL.
I have been playing Sims 3 lately, but maybe I will turn on Sims 4 and leave it running all night to see what happens if I leave a world of Sims to autonomously deal with the power going off.
Well, having these ideas and and actually playing out the ideas are two very different things. That's the part I always have trouble with. As for story progression, how you set story progression is of course up to you, but I've never thought about turning it on with aging off. It would be interesting to me to try it your way. I know there are settings for the neighborhood stories that allow you to change different things as well.
In my save there is only one world pure sci fi/cyberpunk and that is Forgotten Hollow because it's dark and rainy ^^'
Or more 'outerworldish' in Selvadorada
a vulkan inspired lot
Inspitration was Star Trek Enterprise Episode 4/03 "Home", where T'Pol and Trip visit Vulkan
The Ancient Alien Temple
A container home
There is a post with my other sci fi builds -> here
What keeps me from doing more worlds like this is, that it just not fits anywhere because of the objects in the worlds we can't remove.
This just ruins it for me. So I place my sci fi builds just on lots that match.
🎁 Best of Buydebug ☃️ Short trips to the Oggiverse - Short Clips 🎬 My Builds: Houses 🏘 Rooms 🛋 SciFi 👾 creatively edited Screenshots 🎨
🎁 Best of Buydebug ☃️ Short trips to the Oggiverse - Short Clips 🎬 My Builds: Houses 🏘 Rooms 🛋 SciFi 👾 creatively edited Screenshots 🎨
Speaking of lots from the Gallery, I've been looking through some futuristic/space lots on the gallery and I have found some really amazing ones!
I've been creating a family of aliens in CAS this morning, and I've just realised something about my sci-fi save. I'm going to have to name all of my aliens myself if I want them to have futuristic/alien names. I'm used to just using the name randomizer for most of my sims. Some of the aliens could have human names, since there are both humans and aliens living in the world, but I'd like many of them to have unique futuristic names.
Alien forms.
Disguise forms.
@MrPlumbob . I really did enjoy remaking my worlds. I so do wish I could show them in the forum unfortunately I don’t know how to, that’s why I usually just mention my builds & households that are saved in the Gallery.
However once in a while I do share a screenshot in my avatar of my sims or a lot or even one of my worlds. (FYI: I only play vanilla, so I depend on my packs/kits & my own unusual imagination.🧐😛🤪😉