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EA Q3 2023 Earnings Call: Concerning Sims 5 Project Rene News?

simmeroriginsimmerorigin Posts: 694 Member
New video from @SimmerErin:
https://www.youtube.com/watch?v=c-5Jti5PKfc
  • "[EA] has clearly taken note of the revenue-generating potential of virtual platforms powered by user-generated content"
  • "game's developers at Maxis are well aware of the inherently social nature of today's leading metaverse platforms"
  • "another key change that EA has made to bring 'The Sims' closer to its metaversal competitors is the series' recent switch to a free-to-play, live service model"
  • "We have already done branded packs with 'The Sims 4'...We will do more over time - we're just dipping our toes in now."
  • "If EA truly wants to compete with today's leading metaverse platforms, it will have to support the development of a more robust creator economy that allows brands to activate inside the game with minimal involvement from EA itself"
He/him | Simmer since Sims 1 | Wants-based rotational player | My gameplay rules via PleasantSims | Bring back challenge and depth to the Sims: https://forums.thesims.com/en_US/discussion/comment/17959464/#Comment_17959464

Comments

  • icmnfrshicmnfrsh Posts: 18,759 Member
    Eww, no
    Don't manhandle the urchin. He's not for sale. FIND YOUR OWN! - Xenon the Antiquarian, Dragon Age II

    Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
  • ChadSims2ChadSims2 Posts: 4,854 Member
    If the branded packs are anything like Sims 4 that's going to be horrible Star Wars forever annoys me can't even delete that world from my worlds menu even though I'd never buy the pack or download it if it became free. I'm really seeing absolutely no upside for any of this for those of us who have no desire to build with others just likely less content we actually want as the budget went elsewhere.
    Sims 4 went from "You Rule" to "One of the stories we want you to tell"
  • logionlogion Posts: 4,546 Member
    edited April 3
    Thanks for sharing.

    I'm surprised that they talked about the metaverse in a positive way because it's not going very well for that right now. I'm very skeptical when they are saying that The Sims will go up against the giants of Fortnite, because if EA/Maxis are serious about this approach then they better be ready to invest in it, saying that users will build their own content and support their platform is the same approach that many other people have said about the metaverse and we have not seen much of that. I would say Epic's success with Fortnite does not come from their "metaverse" but because of their popularity and their huge revenue. And they are not just sitting still with that money either they are spending a lot of money to keep it running, investing in their unreal engine and partnerships.

    The Sims doesn't have those resources, they are way too small for that, both when we are talking about player base and employers. Maxis lists their people to around 200 people and 33 million sims players sounds like a lot but that's total player count, so that's from 2014. They gained a lot of new players when they went free, but that's about it, they have to actually do something with it, not just expect users to provide content for them.

    The Sims have the "potential" to become big, but to do that, EA/Maxis will have to be ready to invest, just talking about metaverse and user generated content is not gonna do anything.
  • WildIrishBansheeWildIrishBanshee Posts: 1,947 Member
    If The Sims becomes Second Life, I'm out of here...
  • g01denswang01denswan Posts: 971 Member
    New video from @SimmerErin:
    https://www.youtube.com/watch?v=c-5Jti5PKfc
    • "[EA] has clearly taken note of the revenue-generating potential of virtual platforms powered by user-generated content"
    • "game's developers at Maxis are well aware of the inherently social nature of today's leading metaverse platforms"
    • "another key change that EA has made to bring 'The Sims' closer to its metaversal competitors is the series' recent switch to a free-to-play, live service model"
    • "We have already done branded packs with 'The Sims 4'...We will do more over time - we're just dipping our toes in now."
    • "If EA truly wants to compete with today's leading metaverse platforms, it will have to support the development of a more robust creator economy that allows brands to activate inside the game with minimal involvement from EA itself"

    I like that it will be easier to create custom content, but am not looking forward to the ads. And am really concern about allowing brands to activate inside the game with minimal involvement from EA itself as I can see people using that to spread malware to simmers.
  • simmeroriginsimmerorigin Posts: 694 Member
    edited April 3
    Is this the future?
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    Post edited by simmerorigin on
    He/him | Simmer since Sims 1 | Wants-based rotational player | My gameplay rules via PleasantSims | Bring back challenge and depth to the Sims: https://forums.thesims.com/en_US/discussion/comment/17959464/#Comment_17959464
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