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EA Q3 2023 Earnings Call: Concerning Sims 5 Project Rene News?
New video from
@SimmerErin:
https://www.youtube.com/watch?v=c-5Jti5PKfc- "[EA] has clearly taken note of the revenue-generating potential of virtual platforms powered by user-generated content"
- "game's developers at Maxis are well aware of the inherently social nature of today's leading metaverse platforms"
- "another key change that EA has made to bring 'The Sims' closer to its metaversal competitors is the series' recent switch to a free-to-play, live service model"
- "We have already done branded packs with 'The Sims 4'...We will do more over time - we're just dipping our toes in now."
- "If EA truly wants to compete with today's leading metaverse platforms, it will have to support the development of a more robust creator economy that allows brands to activate inside the game with minimal involvement from EA itself"
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Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
I'm surprised that they talked about the metaverse in a positive way because it's not going very well for that right now. I'm very skeptical when they are saying that The Sims will go up against the giants of Fortnite, because if EA/Maxis are serious about this approach then they better be ready to invest in it, saying that users will build their own content and support their platform is the same approach that many other people have said about the metaverse and we have not seen much of that. I would say Epic's success with Fortnite does not come from their "metaverse" but because of their popularity and their huge revenue. And they are not just sitting still with that money either they are spending a lot of money to keep it running, investing in their unreal engine and partnerships.
The Sims doesn't have those resources, they are way too small for that, both when we are talking about player base and employers. Maxis lists their people to around 200 people and 33 million sims players sounds like a lot but that's total player count, so that's from 2014. They gained a lot of new players when they went free, but that's about it, they have to actually do something with it, not just expect users to provide content for them.
The Sims have the "potential" to become big, but to do that, EA/Maxis will have to be ready to invest, just talking about metaverse and user generated content is not gonna do anything.
My Families Via PlumTree App
I like that it will be easier to create custom content, but am not looking forward to the ads. And am really concern about allowing brands to activate inside the game with minimal involvement from EA itself as I can see people using that to spread malware to simmers.