Growing Together Negative Thread

Comments

  • EmmaVaneEmmaVane Posts: 7,701 Member
    Ziafar wrote: »
    This tree house is much too big. It would fit only in very big lots. Only for rich Sims?

    I don't see any reason why you couldn't add them to Parks/Rec Centres etc. too. We can do that with the buildable rockets and complete/use them.
  • ZiafarZiafar Posts: 521 Member
    Good comment @EmmaVane
  • LeGardePourpreLeGardePourpre Posts: 14,528 Member
    EmmaVane wrote: »
    Ziafar wrote: »
    This tree house is much too big. It would fit only in very big lots. Only for rich Sims?

    I don't see any reason why you couldn't add them to Parks/Rec Centres etc. too.

    Is it legal :p ?

  • ZiafarZiafar Posts: 521 Member
    Not sure about this. :D
  • iliekponieziliekponiez Posts: 401 Member
    I'm not interested in infants. I hope there's plenty of content for the other age groups, especially elders.
  • Olalla1986Olalla1986 Posts: 282 Member
    edited February 4

    My biggest concern is that most features they showed are probably not in the game. I don’t see that scene with grandparents popping in and dropping suitcase or building tree house (can’t see a family doing it together really). That was the case with HSY (the way school and school life looked like in the trailer and during actual gameplay was like night and day).

    That being said I’m always happy for new activities as long as they are not bugged. So I’m not 100% negative, but I do think that changing diaper on the changing table being only in dlc is not a good idea. Where are they going to do their business in the base game, poop is going to disappear on its own? Lol.

    Also the world: from the pic they showed earlier last year (skyline with the bridge) I imagined big city with maybe one suburb area. But the place looks like Willow Creek to me. I was truly hoping for something more unique.

  • LeGardePourpreLeGardePourpre Posts: 14,528 Member
    edited February 4
    crocobaura wrote: »
    If sims can live in it, I will be building one of these in Granite Falls.

    These trees don't match to Granite Falls local plants :p

    sims4-11.jpg
  • crocobauracrocobaura Posts: 6,309 Member
    crocobaura wrote: »
    If sims can live in it, I will be building one of these in Granite Falls.

    These trees don't match to Granite Falls local plants :p

    sims4-11.jpg

    I see, but with no other trees on the lot, maybe they won't look too much out of place. :)
  • SimmingalSimmingal Posts: 7,362 Member
    edited February 4

    I actually kind of like that tree house is big cause we have some odd big-ish lots that I've been struggling with trying to make use of and tbh this be perfect

    but it would be nice to have smaller one tree option too ofcourse for more humble tree dwellers

  • TheGrandTourFanTheGrandTourFan Posts: 29 Member
    Honestly, I am just not convinced it won't be buggy and broken beyond anything on release day. Just been burned too many times by this game.
  • SimmingalSimmingal Posts: 7,362 Member
    edited February 4

    @TheGrandTourFan same tbh still worried it be buggy laggy and glitchy

    and even if not that

    I am still worried for my pc specs possibly not being quite there for yet another ep

    seeing how much damage just adding MWS did 😅

  • OldeseadoggeOldeseadogge Posts: 4,528 Member
    Yet another flat world

    I was expecting hills with houses built on sloping land

    As in San Francisco isn't flat. There are over 50 hills within the city limits, the highest over 900 feet.
  • LoanetLoanet Posts: 4,070 Member
    edited February 5
    I just have this depressing feeling it will be another world with beautiful sprawling vistas that have nothing to do, and two building lots. The Devs will have built everything for us on non-editable land. I can bear it on some Gameplay Kit worlds but it's really tiresome on Expansion pack lots.
    Prepping a list of mods to add after Infants are placed into the game. Because real life isn't 'nice'.
  • JustinB113JustinB113 Posts: 917 Member
    edited February 5

    @Umbreon12 Its interesting because for the last half a year I have only played teen sims, no other lifestage. But my current thought process is having an infant, toddler, child, two young adults or adult/YA and an elder.

    I haven’t seen anything to suggest there is any reason to play a teen in this pack. They did say infants would have interactions with all life stages and I’m sure they can help build treehouses etc but it doesn’t look to be any big feature for them. Hopefully they’ll add things like completing school as milestones and continue to gather family chemistry as a teen, but it doesn’t seem like they are much of a focus.

    That being said though the last expansion was almost entirely devoted to their lifestage so I guess it’s kinda understandable. If you have HSY teens are in a pretty good place and will follow on from this pack with their own aspirations etc. But if you do not, they may lack a bit if you have growing together.

  • Umbreon12Umbreon12 Posts: 698 Member

    I don't have the teen pack yet, which is probably the biggest reason my teens feel a bit lacking at the moment. Waiting for a good discount to get it.

    I do like the life stages we see, and I know they probably left the teens out of the trailer, since the last pack heavily focused on them.

    It is nice that it looks like we can do more with Elders, children, and infants, and that they can interact with each other, but I am just curious how the stages will incorporate with the teen Sims. I am just glad we are getting more stuff for other life stages other than young adult.

  • JustinB113JustinB113 Posts: 917 Member
    edited February 5

    Yes, even if you don’t love the school, HSY brings more teens into the world, gives them a teacher and principal and after school activities and places to hang out. Plus just more social interactions and things on the phone and they have their own aspirations. So in current game with all packs they will probably stand on their own even after growing together if you played a sim through every lifestage.

    I think this pack will bring the children up to the HSY teens. But without parenthood and HSY, the teens might lack if they don’t get anything here and everyone else does. We still don’t know everything though, maybe they’ll get part time jobs or something. Hopefully they also get unique interactions with children and elders too.

  • scoed1227scoed1227 Posts: 142 Member

    Of course it will be. This is The Sims 4. Everything they do is as buggy as can be as we are the play test team. That said they do eventually fix it to be playable usually. Except Dine Out, as without mods that is still a bug fest. This will break every mod, and be ultra buggy and it's patch will be the main problem, although the pack it's self will also be bugged. It is the way of EA. At this point game bugs and the hunt for work arounds should be considered a feature. It always happens.

  • LiELFLiELF Posts: 6,085 Member

    Yeah, I do know there's a size difference, but to someone like me who's not much of a baby person (in real life as well, lol) they're really kind of the same to me. The facial expressions and behaviors for what I saw in the trailer seem similar, the physical body shapes are close, just the infants seem to have slightly shorter limbs...I dunno. I'm certainly not the one they were made for. That's okay. What do I know? Whenever people offer me to hold their babies I back away in horror, hissing. Best way to get me out of the room. Or town. 😳

    I would most likely choose one to play and age the other one up right away because by then I'd be all set with what I can handle on my baby meter. I know. I'm a terrible person. I'm heartless and dead inside. 😁

    Although...if there's something special about Occult infants, I might feel compelled to have a baby boom...

  • GoldmoldarGoldmoldar Posts: 11,855 Member

    I am glad that hopefully most will be happy for the infants and I am too but I do not play with infants and just age them up but again they are not tied to the crib.

    Omen by HP Intel®️ Core™️ i9- 12900K W/ RGB Liquid Cooler 32GB Nvidia RTX 3080 10Gb ASUS Ultra-Wide 34" Curved Monitor. Omen By HP Intel® Core™ i7-12800HX 32 GB Nvidia 3070 Ti 8 GB 17.3 Screen
  • LeGardePourpreLeGardePourpre Posts: 14,528 Member
    edited February 6

    My worries are about how much EP13 Growing Together will ignore GP05 Parenthood.

  • RebeccaThurstonRebeccaThurston Posts: 232 Member
    edited February 7
    Gordy wrote: »
    From what we saw, Elders don't have much. Walking? Meh. Keepsakes? Will probably not mean much of anything. Sneaking candy for grandkids? Super relatable, but just another minor interaction on top of many.
    Maybe the rec center will add more elder-centric stuff.

    Thank you. Babies are fine to update as they were too static. Toddlers and kids though? Really? They have so much already. With a name like Growing Together it should have something for every life stage and elders are too often completely forgotten.
  • shobonteashobontea Posts: 40 Member
    Every time I watch the Sims 4 trailer, I think that maybe I don't like the Sims 4's exaggerated movements.
  • Atreya33Atreya33 Posts: 3,564 Member

    These are also my fears. I think the milestones sound very promising and I want to try them out but I don't want to use them in every save for every family. I hope we can turn them off if we want to. I hope we can also one day turn off the parenthood questions as well. I really miss the option to 'x' them out when I want to focus on other things.

    Similarly I wonder how this chemistry system works. From what I have read so far, it feels like this will affect all relationships between sims, not just the romantic ones. But I hope we can have some control over it. For example if I have two sims who are very good friends in my game, I don't want this system to suddenly mess things up.

    I also dislike that they are doing the early buyers items again. If feels very pushy.

    Does this mean infant carriers are exclusive to the pack? I would expect to get one base game version and then more options for people who buy the pack like they did with lounge chairs at the release of island living or telescopes with the werewolves GP. I think being able to carry your infant around in the world is something that feels like basic gameplay that should be available for all players.

  • Ninja-Dan22Ninja-Dan22 Posts: 90 Member
    Atreya33 wrote: »
    Does this mean infant carriers are exclusive to the pack? I would expect to get one base game version and then more options for people who buy the pack like they did with lounge chairs at the release of island living or telescopes with the werewolves GP. I think being able to carry your infant around in the world is something that feels like basic gameplay that should be available for all players.
    There are 2 infant carriers, one comes with the pack and the other is the preorder bonus. So everybody gets the standard one!
  • Atreya33Atreya33 Posts: 3,564 Member
    edited February 7
    Atreya33 wrote: »
    Does this mean infant carriers are exclusive to the pack? I would expect to get one base game version and then more options for people who buy the pack like they did with lounge chairs at the release of island living or telescopes with the werewolves GP. I think being able to carry your infant around in the world is something that feels like basic gameplay that should be available for all players.
    There are 2 infant carriers, one comes with the pack and the other is the preorder bonus. So everybody gets the standard one!

    Everybody who buys the pack gets the standard one. But is not every sims 4 player. what about those who don't get the pack? There has been no confirmation yet of base game infant carrier. It feels odd to make such a basic way of transporting infants pack exclusive.
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