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Sims 5 is Internet-Only, Cloud-Based Subscription Game?

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  • simmeroriginsimmerorigin Posts: 585 Member
    Internet-only like The Sims FreePlay and The Sims Mobile. Project Rene is also a mobile game.

    Cloud-based like SimCity (2013). It's probably a requirement for multiplayer mode but it could also simplify the life of console/mobile players, it removes all the download time and the huge data storage. TS4 game with all the packs use 60 GB.

    Subscription like online games but it's usually optional.
    For example SWTOR, the EP are free for the members and are paid content for the non-members.


    Cons : Maintenance, server updates and server issues including ISP issues mean you can't play to the game during several hours.

    From interviews, it seems like even Lyndsay Pearson isn't exactly sure what the game will turn out to be along those three capabilities: internet-only, cloud-based, and subscription
    He/him | Simmer since Sims 1 | Wants-based rotational player | My gameplay rules via PleasantSims | Bring back challenge and depth to the Sims: https://forums.thesims.com/en_US/discussion/comment/17959464/#Comment_17959464
  • SimburianSimburian Posts: 6,790 Member
    Anybody using Origin and getting through to the Gallery should notice that the server they are using has only a few thousand using it when they do. I used to find about 75 thousand plus on there a few months ago and now I find only about 7 thousand there each time.
    EA/Maxis is already getting ready for Sims 5 and probably experimenting, putting many more local servers to use for it when it comes out.

    I was commenting on a Cloud version several years ago here. Nobody seemed to find it viable. I did.
  • Sara1010PSara1010P Posts: 779 Member
    Well, if this is true, I am done.
  • Lady_ElurinLady_Elurin Posts: 129 Member
    SimCity. Next!
  • windweaverwindweaver Posts: 7,363 Member
    If this is what they intend, I won't be buying. It's too bad, I've been playing the sims since the original game came out all those years ago.
    My Origin Name is: Cynconzola8
  • DkaffeDkaffe Posts: 26 Member
    Just throwing this in here: I don't see a cloud version happening. Besides technology not being advanced enough on a global scope, one of the biggest cloud platforms, Google Stadia, shut down. Forcing any always online shenanigans on their playerbase hasn't worked out for EA and received high amounts of criticism and bad PR.

    I guess a lot of the things that might happen with Sims 5 / Project Rene are just a huge gamble. Considering that the real maxis was killed by EA in 2015 and they just keep using the name and the franchise because they own it -- well, that almost speaks for itself. And EAs history of doing business like this is quite long. The mobile devision received a huge push because mobile games offer insane amounts of revenue to a point that it's far superior to the rest of the gaming market. Of course, with the extra cherry on top that crazy predatory monetization somehow is accepted worldwide as long as we are talking about a mobile game.

    I don't see a cloud service being good, and a subscription doesn't make sense either. Maybe they have everything on the table and talk about it but even from a business standpoint -- why would you try to push any of that stuff to your playerbase when there is no real benefit on the table? I mean sure, a subscription is easy and secure income but going for such a cheap cashgrab? I really don't know.

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  • LeGardePourpreLeGardePourpre Posts: 13,796 Member
    edited November 18
    Andrew Wilson see the games in the future working as a new social network.

    Actually there is also the trend of Metaverse (social) and NFT (content creator).
    Many digital companies are moving their pieces toward this future.
  • AncientMuseAncientMuse Posts: 726 Member
    I don't rent games. I buy them. Period.

    Subscription-based games, software, etc? Never.

    If I can't buy something outright (paid in full with full ownership), then I want nothing to do with it. I absolutely hate with a passion this ridiculous subscription-based direction the world is going in.

    Most of us don't rent things in our life (house, cars, furnishings, electronics, clothing, etc), we buy them. Why would anyone in their right mind pay a monthly rental (aka subscription) for something that would otherwise cost under $100 to buy outright? Just imagine paying a monthly subscription for the Sims 5 over a period of 5-10 years PLUS all the costs to "purchase" the endless DLC's that will inevitably get added to the game over the years.... We're talking about a game that will easily end up costing upwards of $1500-$2000 (or more). For a video game.... that's disgusting.

    As far as I'm concerned, any kind of subscription-based software/games is not only an easy money grab from these corporations, it's an outright blatant scam/con job.

    Buying tangible goods vs renting digital 1's and 0's? This should be a no-brainer for consumers.
    My Gallery ID: AncientMuse2
    "Whenever you find yourself on the side of the majority, it is time to pause and reflect." ~ Mark Twain
  • crocobauracrocobaura Posts: 5,796 Member
    Andrew Wilson see the games in the future working as a new social network.

    Actually there is also the trend of Metaverse (social) and NFT (content creator).
    Many digital companies are moving their pieces toward this future.

    A game is different from a social network, it serves a different purpose. They could make the social bunny application for real and create a world or several for it where social bunnies could gather and interact sort of like in 2nd life but they should leave the game be a game, people won't be attracted to it if it loses it's purpose as a game. Sure, there will be a social network, but it won't be a game. Simmers can spend hours in the game with no social interaction, maybe that's exactly what attracts them to the game, the lack of social aspect and the drama that usually comes with it.
  • LeGardePourpreLeGardePourpre Posts: 13,796 Member
    edited November 19
    A game is different from a social network, it serves a different purpose.

    But The Sims is more than a game, it's also a tool that allows artists to express their creativity and share it with other people.

    Instagram, Twitter and TikTok are places where people share content, interest and meet new people.

    The Sims with multiplayer mode could be a place where players share content, interest and meet other players.
    We already follow Mod/CC creators, Gallery creators, YouTube channels, ...

    Like the social networks, there are simmers who became popular (international level) thanks to their Sims content.

    I already imagine me following in-game the stories of the households made by somebody else, a popular storyteller
    (Community Neighborhood Stories).
    Post edited by LeGardePourpre on
  • crocobauracrocobaura Posts: 5,796 Member
    A game is different from a social network, it serves a different purpose.

    But The Sims is more than a game, it's also a tool that allows artists to express their creativity and share it with other people.

    Instagram, Twitter and TikTok are places where people share content, interest and meet new people.

    The Sims with multiplayer mode could be a place where players share content, interest and meet other players.
    We already follow Mod/CC creators, Gallery creators, YouTube channels, ...

    Like the social networks, there are simmers who became popular (international level) thanks to their Sims content.

    I already imagine me following in-game the stories of the households made by somebody else, a popular storyteller
    (Community Neighborhood Stories).

    Wouldn't following in game the stories made by some popular storyteller imply that they would be able to stream directly from the game and not via Twitch of Youtube? You would need to be connected via audio and video to their game, and I am not sure they will be able to do that with thousands or millions of followers.
  • LeGardePourpreLeGardePourpre Posts: 13,796 Member
    edited November 20
    @crocobaura

    Story Progression in TS3 and Neighborhood Stories in TS4 don't need YouTube or Twitch to work.
    Notifications or just meet these "NPC" could be enough to discover what is happening in their life.

    A lot of players share their stories by posting screenshots and text.
    Maxis could bring back this TS2 feature :

    sims-110.png

    I already imagine me following in-game the stories of the households made by somebody else, a popular storyteller
    (Community Neighborhood Stories).

    I mean these sims are invited in my world as NPC townies but I don't really see yet how the multiplayer mode should work.

    Post edited by LeGardePourpre on
  • crocobauracrocobaura Posts: 5,796 Member
    @crocobaura

    Story Progression in TS3 and Neighborhood Stories in TS4 don't need YouTube or Twitch to work.
    Notifications or just meet these "NPC" could be enough to discover what is happening in their life.

    A lot of players already share their stories by posting screenshots and text.

    Maxis could bring back this TS2 feature (screenshot and text for storytelling)

    sims-110.png

    I already imagine me following in-game the stories of the households made by somebody else, a popular storyteller
    (Community Neighborhood Stories).

    I mean these sims are invited in my world as NPC townies but I don't really see yet how the multiplayer mode should work.


    Oh, you mean like a sort of in game notification you send out to your followers of what your sims are doing? To be honest, I don't find that particularly interesting, I mean I don't check out what my own sims are doing while I am playing other households, I don't think I would I be interested to follow another simmer's sims on a regular basis. Being able to send screenshots from the game with a bit of accompanying text as a sort of postcard to other simmers in game and to social media, might be fun, sort of like the threads we have here on the forum about what happened in game and screenshots. But I wouldn't want to be bombarded with these notifications from everyone I follow, especially if someone abuses such functionality. As for stories, no one has time for that, the stories will be buried deep down in the gallery just like anything else that is posted there. The only reason some gallery updates have lots of views and downloads is because of all the social media.
  • Horrorgirl6Horrorgirl6 Posts: 2,632 Member
    Also the ceo never said it's a cloud game.
    Great analysis/speculation video from @SimmerErin "Sims 5 May REQUIRE A Subscription. Here's Why. (Cloud Gaming)"



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    Alright re reading the quote .I don't think this implies anything.A.This was an investor call in late January.Its almost been a year things change.B.In the summit they said multiplayer was optional.It won't be optional if they do this cross platform cloud enabled world?C.Even though they mention next sims.They might not be talking the sims sequel in general. So I see two possibilities.


    A. This istalking about a spin off project that's related to Rene.Why Rene it's own game.
    B.This is just going to be a side feature and not the main feature if the game .

  • JestTruJestTru Posts: 1,733 Member
    Its online multi-player feature could possibly have this attached to it but it is also going to continue its stand-alone single-player mode. It was vaguely said in the summit. At least I could've sworn I heard her mention it briefly.
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  • Pipersfun2Pipersfun2 Posts: 704 Member
    looks like sims4 will be the last sims game for me. Hello paralives. bye sims you had me from sims1 this a killer for me.
    while we are playing them,WHO IS PLAYING US?
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