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Sims 5: What sort of multiplayer game play would you most like
There have been rumors for a while that the Sims 5 will have a multiplayer element. I was wondering if people have preferences for what that would look like. It could be fully multiplayer, where you log in and other people can immediately interact with you.
Another possibility is there might be an offline aspect and a multiplayer aspect. For example, they could have a multi-world system sort of like Sims 4, and most of the worlds are just for the individual player, but there is one multiplayer world that you can chose to visit to interact with other players.
Post edited by EA_Solaire on
Sims 5: What sort of multiplayer game play would you most like 74 votes
Fully, massively multiplayer (No place to hide!)
0%
Includes an offline component and an optional, massively mulitplayer component.
10%
8 votes
Fully multiplayer, but limited to people in a group that you have to mutually approve.
0%
Includes on offline component and an optional, limited multiplayer component.
44%
33 votes
If there's so much as a hint of multiplayer, I'm running in the other direction!
44%
33 votes
-No, my almost-elderly mother, I don't think it's a good time for you to try for a baby.
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
Includes on offline component and an optional, limited multiplayer component.
I don't mind at least some multi-player option but I don't think Sims should ever go entirely multi-player. One of its charms is being able to do your own thing and be completely in control of your own game going multi-player only would ruin it.
Also in general I prefer games that can be played offline and solo. I like connecting with friends in some games but can't get into games that are exclusively multi-player.
Includes on offline component and an optional, limited multiplayer component.
I don't think The Sims would ever go fully multi-player cuz the Sims is usually about building our own houses/lots etc, and it wouldn't make sense if we could only build on one lot that no one could touch or not get to build anything at all cuz everyone will be editing it.
My guess is if they were to go down this route, perhaps only certain lots would be multi-player and most probably we won't be able to edit the lot, etc.
I personally don't mind a bit of multi-player and I would want an offline version too.
Includes on offline component and an optional, limited multiplayer component.
If the main game is offline with the option to visit other players worlds or engage in an optional online element, I’m okay with that. If the single player game is an afterthought and isn’t fully realized, I’m not interested.
Includes on offline component and an optional, limited multiplayer component.
I don't think a massive multiplayer option is technically possible with this complicated game. I also don't see anonymous adults and minors playing TS together. It would require a severe 18+ rating.
Includes on offline component and an optional, limited multiplayer component.
I am not a fan of multiplayer at all, but I have nothing against the Gallery, which could be considered an online component.
However, a way for mods to automatically update is needed badly. Much like the Steam Workshop, it would make adding, managing, and updating mods so much easier. It is very annoying having to delete old mods, download them again, and then reinstall them every time a patch drops.
If there's so much as a hint of multiplayer, I'm running in the other direction!
I'm not interested at all in a multiplayer game. When I play The Sims it's something I do for alone time. Additionally, I pretty much have zero interest in seeing another Sims installment at this point given the poor job that EA has done with TS4. There would have be a substantial improvement to TS4 before I would even consider purchasing a TS5.
Includes on offline component and an optional, limited multiplayer component.
I prefer to just play solo but the idea of a multiplayer option alongside sounds fun. I would pair this with asking/allowing permission to join a group or another player in a game just for added privacy.
Includes an offline component and an optional, massively mulitplayer component.
I wouldn't mind multiplayer so long as it was optional, because I do like the alone time etc the game gives me. I think the easy solution would just be a toggle like "let your friends visit you?" and therefore only have people you trust visit you. Because I'd hate if some rando just came over my sims house and destroyed stuff or whatever.
The main problem would be CC... obviously, not everyone is going to have the same CC, and with the fact CC is one of the things that is currently keeping TS4 alive, I worry about the TS5 not having that same community of CC creators etc, if the game isn't as compatible with it's usage.
Includes an offline component and an optional, massively mulitplayer component.
Im actually quite intrigued by the project... so i read Sims 5 is brainstorming AI so that you will take a picture of yourself and go simming ... That had me stop and think, and i stopped thinking about it when i thought of Kevin Flynn. and the Master Control Program ! I wonder if they will partner with Disney ...
Includes on offline component and an optional, limited multiplayer component.
So it looks like they've gone with option four. Since I'm sure the sims team were watching this poll anxiously before making any decisions, I'm taking credit.
You're welcome.
-No, my almost-elderly mother, I don't think it's a good time for you to try for a baby.
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
EA has shown in the past that they will tie rewards to the multiplayer aspect of the Sims games. Just look at Simport from Sims 3. You send your Sims to other players games to perform (rabbit hole, you don't even get to follow) and you can unlock things in the main game.
The only multiplayer I support is the kind that is completely separate from the single player experience and nothing is locked behind doing the multiplayer. And I do mean nothing.
Whether or not it is enough to turn me off of the game would be depending on what and how much is locked behind multiplayer.
Includes an offline component and an optional, massively mulitplayer component.
Not gonna lie a Sims MMO sounds kind of appealing to me, but I don't think EA would do a full-on MMO and if I had to choose between an MMO and singleplayer then I'd choose singleplayer. Any multiplayer feature needs to be completely optional and separate from singleplayer.
Includes on offline component and an optional, limited multiplayer component.
I wasn't sure what I wanted to vote, really. I've played Sims Online, and very much enjoyed it, for as long as it lasted. It was never advertised in my country, and I wouldn't have played if not for friends in the US (we also ran a sims fansite back in the day, unfortunately we didn't make the transfer to TS2). I had dial-up at the time, and needless to say, it was pretty bad I joined my friends house, and eventually I ended up as one of the hosts of a busy skill-house. It was great, I had plenty to keep me busy, and lots of people showed up.
Made some good friends, some of which I kept in touch with for years after. It was crazy at times, but I wouldn't have missed it for the world. I also joined when they started up EALand some time later. It wasn't the same, everyone I knew in TSO had moved on. That project flopped also.
With the multiplayer part of TS5 being an invite-only thing, I really don't know how to feel about it. None of my friends or family play (some played before, but most of the people I know never played Sims at all), and I'm not comfortable having strangers join me, I feel awkward. I'm a lot more "anti-social" now than I was in my TSO days, and EA won't be able to bring those days back. I'll be treating TS5 as I've done all the others, as a single-player.
If there's so much as a hint of multiplayer, I'm running in the other direction!
I really hope there’s no multiplayer, because even if it is separated from the single player, the development will inevitably optimize for multiplayer, even if it comes to the detriment of single player. I mean, that’s already what happened with Sims 4 being made out of Project Olympus’s scraps. The initial premise of a multiplayer Olympus doomed Sims 4 to being unable to live up to features from past iterations (namely open world).
Includes an offline component and an optional, massively mulitplayer component.
Project Rene Online and Project Rene Standalone Two separate versions because the current world configuration cannot accommodate an MMO player base. Also I’d rather play with like minded souls instead of dealing with salt day in and out…well that in itself can be entertaining.
Includes on offline component and an optional, limited multiplayer component.
This is The Sims, not Roblox. While playing with your friends is nice, I hate the idea of a completely multiplayer Sims game.
Be yourself; life is not about pleasing others, it's about pleasing yourself. Don't try to please others if it makes you uncomfortable. If others judge you for who you are, ignore them. If what you do makes you happy, continue.
If there's so much as a hint of multiplayer, I'm running in the other direction!
I don't want any multiplayer element whatsoever. You know EAxis would pour all their time and resources into the multiplayer side and let the single-player experience rot.
Comments
Also in general I prefer games that can be played offline and solo. I like connecting with friends in some games but can't get into games that are exclusively multi-player.
My guess is if they were to go down this route, perhaps only certain lots would be multi-player and most probably we won't be able to edit the lot, etc.
I personally don't mind a bit of multi-player and I would want an offline version too.
Tales From The Myst
The Blue Moon Jukebox
However, a way for mods to automatically update is needed badly. Much like the Steam Workshop, it would make adding, managing, and updating mods so much easier. It is very annoying having to delete old mods, download them again, and then reinstall them every time a patch drops.
but I just can't picture myself enjoying multiplayer for more than like day or two really
like real life socializing is draining enough i don't want to also socialize with real people in game that is supposed to be my escape from humanity
maybe itd be bearable if it was just specific world and some chat thing i could completely avoid but also that kinda gives me habbo hotel flashbacks
The main problem would be CC... obviously, not everyone is going to have the same CC, and with the fact CC is one of the things that is currently keeping TS4 alive, I worry about the TS5 not having that same community of CC creators etc, if the game isn't as compatible with it's usage.
Origin ID: ManicMelodic
You're welcome.
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
I'm wary of any multiplayer aspect of the game.
EA has shown in the past that they will tie rewards to the multiplayer aspect of the Sims games. Just look at Simport from Sims 3. You send your Sims to other players games to perform (rabbit hole, you don't even get to follow) and you can unlock things in the main game.
The only multiplayer I support is the kind that is completely separate from the single player experience and nothing is locked behind doing the multiplayer. And I do mean nothing.
Whether or not it is enough to turn me off of the game would be depending on what and how much is locked behind multiplayer.
Made some good friends, some of which I kept in touch with for years after. It was crazy at times, but I wouldn't have missed it for the world. I also joined when they started up EALand some time later. It wasn't the same, everyone I knew in TSO had moved on. That project flopped also.
With the multiplayer part of TS5 being an invite-only thing, I really don't know how to feel about it. None of my friends or family play (some played before, but most of the people I know never played Sims at all), and I'm not comfortable having strangers join me, I feel awkward. I'm a lot more "anti-social" now than I was in my TSO days, and EA won't be able to bring those days back. I'll be treating TS5 as I've done all the others, as a single-player.
Gallery: Kathykins
AHQ - Game help and Bugs
Pretty much that.
Project Rene Standalone
Two separate versions because the current world configuration cannot accommodate an MMO player base.
Also I’d rather play with like minded souls instead of dealing with salt day in and out…well that in itself can be entertaining.