That switching back on is a huge issue for rotational play. I want to play my main save, and do another episode but I'm worried about the consequences for the households I'm not with. I did my me too.
They keep turning themselves on for me as well, even though they are checked to not appear in the gameplay options. I have to check and uncheck them constantly which gets rather annoying since i rotate a lot between households. I am honestly okay with the wants, it is the fears that i dont feel like playing with right now and that made me turn the system off.
I've only been able to play three saves after the aging bug, but it seems like every Sim that has a job gets the fear of dead end job.
I like the fears, but it would be nice to have some variety.
I like some things about it. But I don't like the getting angry if they don't get what they want. My mother sim went 3 days where I couldn't get her to do anything because she was angry. But everything that was popping up I couldn't do because she was angry. She wants to paint, nope faded out she's angry etc,
I like some things about it. But I don't like the getting angry if they don't get what they want. My mother sim went 3 days where I couldn't get her to do anything because she was angry. But everything that was popping up I couldn't do because she was angry. She wants to paint, nope faded out she's angry etc,
Also, Its fine with one or two sims but with a full house it gets too much.
It's getting genuinely annoying with the dead end job fear. At first I thought it was neat, as I had made a story mode sim and it made sense to maybe change her job. But now my sims come home every day with this fear even tho I remove it every day. It's really annoying because it just doesn't make sense sometimes, like why wouldn't my sim who wants to be a bodybuilder, with all the right active perks, want to be in the athlete career and grow with that? And I also find it frustrating that they literally could get a promotion that day and still come home with the new dead end job fear...like you just got a promotion how is that dead end? I dunno, I want to like this wants and fears update but it's hard.
Had to disable it when the "dead end job" fear stopped my sim's career progression and I went through the frustration of it not staying solved for very long after I managed to find solutions. Having to frequently re-disable the thing makes it double frustrating.
Wants are ok so far but they must have turned up fears, I've had a lot of them. The dead end job one came up for my teen barista who is doing the Aliens Stole My Parents scenario.
You're a kid. You're working a part time entry level job, you don't even know what a dead end job is yet, kid. lol
Some of them seem to be triggered very easily which I don't really understand. I thought the point with wants and fears was to make sims feel more unique but here it feels like everyone has the same wants and fears.
I do like that they add more gameplay (which The Sims 4 desperately needs) but that's about it... a long requested feature added to an 8 year old game which wasn't built for it.
It's especially the dead-end job that seems to be the major malfunction overall seeing how much everyone talks about it.
Hey, even your workaholics can get it. It's one of those fears that has to be outright ripped out of the game through mods to make the wants/fears system already 100% better and get a chance to be turned back on, or at least heavy tweaking so only Sims stuck at low (>3) levels long enough, or commitment haters can get it!
Although hearing people mention on other sites how a fear of fire causes more fires, almost every other day, and how Sims with unfufilled dreams randomly disable your interactions for a few hours certainly isn't helping make the system sound any more fun.
I just want my Sims to have a mental breakdown and start spinning a Professor ball around on the sidewalks again with a free therapist visit.
I have only just started playing with the new patch so am just encountering them for the first time.
My take is I simply want whims back. The wants/fears have lost all context. Not only could you cancel whims out to make them appropriate to the sim being played, but they would change depending on the mood of the sim and the location the sim was at.
The wants/fears is a fail, IMO. They should have put the effort into enhancing the whims.
Awake.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity.... The Ghost Song - Jim Morrison
The fears keep giving negative moodlets which is annoying because they slow me down. So I finally gave up and turned them off. I checked the simology panel and the fear traits are gone. So I start playing again and the moodlets are still there, but because the traits are gone I can't deal with her fears so they're there for good now.
I actually have an issue of moodlets re-occurring even after I had resolved the fear through game play, so this might be part of a bigger glitch.
-No, my almost-elderly mother, I don't think it's a good time for you to try for a baby.
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
They are improvement upon whims, but they are not meaningful enough to change my game in any major way. At least they are related to traits and likes/dislikes which is good. I pay attention to them because otherwise sims will get fear of unfulfilled dreams.
I don’t agree with opinion that whims were better, because they changed with emotions. Every sim had the same emotions and it made all sims the same. Now my mean sim wants to insult someone and good sim wants to give to charity. Which finally makes sense. Whims were waste of space.
Some of them seem to be triggered very easily which I don't really understand. I thought the point with wants and fears was to make sims feel more unique but here it feels like everyone has the same wants and fears.
I do like that they add more gameplay (which The Sims 4 desperately needs) but that's about it... a long requested feature added to an 8 year old game which wasn't built for it.
It happens that way because there are so few of them - we need 100 times more of them for sims to feel unique, and also they can't be triggered so easily.
Allons-y!
---> Afterlife Game Pack Idea - improved ghosts, cemeteries and funerals, psychics, new skills, new career and more! <---
They are improvement upon whims, but they are not meaningful enough to change my game in any major way. At least they are related to traits and likes/dislikes which is good. I pay attention to them because otherwise sims will get fear of unfulfilled dreams.
I don’t agree with opinion that whims were better, because they changed with emotions. Every sim had the same emotions and it made all sims the same. Now my mean sim wants to insult someone and good sim wants to give to charity. Which finally makes sense. Whims were waste of space.
The whims changing with emotion is what I liked about them. A sim gets inspired and they want to cook, paint, play music. Similar with other emotional states. If there was a chat with [insert random sim], I could cancel it. Now my sim is stuck all day wanting to talk to someone the sim barely knows all day. The listen to music or dance to music whim lets the player choose the genre. With the new system, all your sim does all day is flick between stations and never actually listens to the music any more.
The problem isn't with the whim game mechanic. The problem is that they chose to completely neglect it for years and then hid them and then they finally chose to throw the baby out with the bath water.
It would have made much more sense to make the whim system better and incorporate some if the ideas of the new wants/fears.
And finally whims never made me mess about in the menus of the rewards store to buy a 300 point potion to change them.
Awake.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity.... The Ghost Song - Jim Morrison
They are improvement upon whims, but they are not meaningful enough to change my game in any major way. At least they are related to traits and likes/dislikes which is good. I pay attention to them because otherwise sims will get fear of unfulfilled dreams.
I don’t agree with opinion that whims were better, because they changed with emotions. Every sim had the same emotions and it made all sims the same. Now my mean sim wants to insult someone and good sim wants to give to charity. Which finally makes sense. Whims were waste of space.
I get it, but... I usually ignore wants because I never played with whims. Now my Sims keep getting the fear of unfulfilled dreams. I hate it.
In my game it is not only The want and fears togle that does not work, the toggle so that the objects in buy/build mod do not have an effect on my Sims does not work any more either.
I wound up installing a mod that rerolls the wants because my married sim kept wanting to flirt with other people. What I don't like about this system is that even if my sim overcomes the fear of deadend job, it keeps coming back. How many times should my sims have to conquer this same fear. Plus, ALL of my sims get this same fear. So, to me it is not much different than whims and the bee box constantly appearing, except at least I could cancel the whim if I wanted to. I think only sims who are ambitious or overachievers should worry about a deadend job, not EVERY SINGLE sim. It is beyond annoying. I am debating switching the whole thing off.
I'd like to see my Sims getting fears, but still not a single fear on any of my Sims.
I'll be waiting, good thing I'm not an angry simmer and it doesn't upset me much. I hope at least one of my Sims will get one of those things one day.
Wait until you get hit with the totally irrational Fear of the Dark. My Full Professor is running around like a fool. He's practically afraid of his own shadow. It's sad in a way. And most distracting when trying to get the storyline to move forward.
I didn't realize we could turn them off. I'm totally doing that because they are ridiculous and repetitive and ruining my sims lives' to a point. Honestly, I just want whims back.
Comments
ETA: They're baaack. 😄
Here's the bug report for anyone wanting to check me too.
https://answers.ea.com/t5/Bug-Reports/OPEN-Wants-Fears-toggle-stops-working-after-travelling/td-p/11692023
That switching back on is a huge issue for rotational play. I want to play my main save, and do another episode but I'm worried about the consequences for the households I'm not with. I did my me too.
I like the fears, but it would be nice to have some variety.
Also, Its fine with one or two sims but with a full house it gets too much.
You're a kid. You're working a part time entry level job, you don't even know what a dead end job is yet, kid. lol
I do like that they add more gameplay (which The Sims 4 desperately needs) but that's about it... a long requested feature added to an 8 year old game which wasn't built for it.
Hey, even your workaholics can get it. It's one of those fears that has to be outright ripped out of the game through mods to make the wants/fears system already 100% better and get a chance to be turned back on, or at least heavy tweaking so only Sims stuck at low (>3) levels long enough, or commitment haters can get it!
Although hearing people mention on other sites how a fear of fire causes more fires, almost every other day, and how Sims with unfufilled dreams randomly disable your interactions for a few hours certainly isn't helping make the system sound any more fun.
I just want my Sims to have a mental breakdown and start spinning a Professor ball around on the sidewalks again with a free therapist visit.
My take is I simply want whims back. The wants/fears have lost all context. Not only could you cancel whims out to make them appropriate to the sim being played, but they would change depending on the mood of the sim and the location the sim was at.
The wants/fears is a fail, IMO. They should have put the effort into enhancing the whims.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
I actually have an issue of moodlets re-occurring even after I had resolved the fear through game play, so this might be part of a bigger glitch.
-Yes, person I barely know, you have my blessing to hang out with Johnny Zest.
-No person with the mean, hot-headed and self-absorbed traits, I don't think you should get married.
I don’t agree with opinion that whims were better, because they changed with emotions. Every sim had the same emotions and it made all sims the same. Now my mean sim wants to insult someone and good sim wants to give to charity. Which finally makes sense. Whims were waste of space.
The whims changing with emotion is what I liked about them. A sim gets inspired and they want to cook, paint, play music. Similar with other emotional states. If there was a chat with [insert random sim], I could cancel it. Now my sim is stuck all day wanting to talk to someone the sim barely knows all day. The listen to music or dance to music whim lets the player choose the genre. With the new system, all your sim does all day is flick between stations and never actually listens to the music any more.
The problem isn't with the whim game mechanic. The problem is that they chose to completely neglect it for years and then hid them and then they finally chose to throw the baby out with the bath water.
It would have made much more sense to make the whim system better and incorporate some if the ideas of the new wants/fears.
And finally whims never made me mess about in the menus of the rewards store to buy a 300 point potion to change them.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
I get it, but... I usually ignore wants because I never played with whims. Now my Sims keep getting the fear of unfulfilled dreams. I hate it.
Rosebud Challenge
My Drifter Challenge II
Orgin ID: Glimmer50
Wait until you get hit with the totally irrational Fear of the Dark. My Full Professor is running around like a fool. He's practically afraid of his own shadow. It's sad in a way. And most distracting when trying to get the storyline to move forward.
http://www.getfreeebooks.com/star-trek-original-series-fan-fiction-trilogy/