...and makes no sense.
Why should my neat, genius outdoor loving sim who is very focused suddenly break off from a chess game and run all the way across a lot to play a guitar? I tried to cancel the interaction, but no, now they have the guitar skill. This is one example of the 1000s I have encountered in this game
I have seen many, many threads complaining about moodlet mechanic, but I find the massive object attraction way more gamebreaking.
Two romantic sims on a date, romance bar in the sweet zone. Time for that first kiss. Never mind that, they need to run and run with joy to the nearest chess board
Makes me grind my teeth
Awake.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
Comments
*:.。."It's great being ((Queen Bee))!".。.:*
★・・・・・・★・・・・・・★・・・・・・★
✧ :-"As long as I continue to believe then one day my ((dreams)) really will come true."✧ :-
I've been down that road. The problem is, you suppress the attraction of one object and they just seem to randomly pick another irrelevant object to go for.
The only object/activity I have completely blocked is video gaming as the attraction value on that activity is so high that I suspect its true value can only be understood by the top boffins at CERN or NASA.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
They are addicted to soooo many objects in game.
1. Dancing at the stereo
2. The Tea maker
3. The coffee maker
4. Drinking water at the sink
5. Trolling the forums
6. Playing games on the Computer
7. Chatting on the computer
8. Cooking random meals
9. Cleaning
10. Eating Quick Meals
And many times, it's completely illogical. It almost never has to deal with traits or aspirations. The game just programs all sims to be attracted to certain objects. It's not fun, deep or interesting.
And worst of all, it makes it seem like all sims are the same
It's so annoying I wish I could send all my sims to rehab
They can waddle halfway to a toilet and then decide that right there and then is the time to ignore the deep ache in their lower guts to view a decorative pig.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
Stereos too seem to be very attractive to them. Even sims who are supposed to dislike dancing do it all the time. I guess it might be intentional in order for nightclubs/bars/whatever to be more lively and I can appreciate that (because in previous games nightclubs could be pretty drab when it came to sims actually dancing) but, especially with likes/dislikes introduced, it's pretty ridiculous.
With some items, like the piano, the yoga mattress, the garden and the computer, I'm fighting with all I got to keep certain Sims from certain objects. Hobby rooms are locked to all but a few Sims, my mystic garden are fenced off, some houses are sealed off so only Sims that can teleport can enter, and in some houses, computers are locked until I need to order something.
I've yet to find a way to stop my Sims (besides turning off free will) from leaving whatever they're doing to walk across the house and admire a random object (very popular with Sims using the sauna).
Likes has been working well or so it seems, but dislikes... oh well, if they insist on doing things they dislike, at least they're gonna be constantly cranky. Who am I to deny my Sims if they want to suffer?
We want: Faeries, with a good ability tree, hopefully before summer 2024.
What do we want to get rid of: The holiday bug, the constant showering and the weed glitch.
I have an active sim addicted to dancing to the stereo, but his girlfriend, who is also active is not addicted to it.
Often my sims will just stop what I have told them to do in order to go play with which ever item is seemingly more attractive to them on the lot. I've stopped using stereos in my sims homes altogether because of the obsessive endless dancing that they would do and instead I give the the Lin-z because that can play music when I choose and the sims don't ever turn it on autonomously.
I use MCCC to turn off some autonomy also, autonomous troll teh forums is not a thing in my game anymore, it was so very annoying all the time, turning it off seems to have lessened their obsession with the computer.
Yes I cancel that and return the Sim to the date.
I'm like, "Again? No you don't you plumiot, your games like Sims 4 can wait for later!"
By now, Dad needed to use the bathroom, with a Bladder need in the red zone. After moaning about his discomfort...he spotted the stereo. I had forgotten I gave them a stereo, but Dad hadn't. You know what happened next.
I turned autonomy back off.
Exie hay, cavero, mabza meeah vendarzo.
Yevsas mairzeemo!
It's cool, some people prefer a dollhouse to a simulation. lol!
completely agree! just today i noticed one of my sims kept going to play videogames on the computer when it didn't match her traits, her career or her lifestyles at all. my other sim, on the other hand, is a geek who actually likes videogames so it makes sense that she does it as well. i created these two to be very different but they have similar tendencies and it's so annoying. i always wonder where these so-called "smarter sims" that were promised to us in 2014 went
I'd say I'm somewhere between the dollhouse and simulation poles. I want to control my active Sim, so I decide if and when they dance and wash their hands. I'll stop other members of the active household from doing wacky random actions most of the time. If that's playing dollhouse, then so be it.
I don't mind other Sims doing their own things. If they'd rather Troll Teh Forums or drink gallons of water than anything else, that's all good.
Exie hay, cavero, mabza meeah vendarzo.
Yevsas mairzeemo!
3 sims in the household - two adults and one teen sim with neat/genius traits. The teens social need was in the red and had a sad moodlet due to being lonely. This moodlet was covered by an inspired moodlet from cooking a nice breakfast (an omelet if anyone cares).
The two adult sims wake and I immediately set those two sims to carry out socials with the teen sim. The teen's social need bar has the up arrows and rising. Now I am pretty much spamming socials from both adult sims at the teen, but before I could select the next social, the teen was up and out the door and ran to a portable computer on the other side of the lot to chat on the portable computer setup on a picnic table.
Shake dreams from your hair
My pretty child, my sweet one.
Choose the day and choose the sign of your day
The day's divinity....
The Ghost Song - Jim Morrison
🤣 🤣 🤣 lmbo! The story of my sims everytime I give autonomy a try then quickly switch it back off to keep my sanity
But I do however, wish their choices wasn't so random but I can't think of any other way it could be done. I feel like we just need much smarter AI overall