Not sure anyone made this topic yet, apologies if it was.
Anyway, we've been seeing some awesome pictures and a cool trailer about this EP and it's very much obvious that it is centered around a world that is encompassed by night.
Hell, even the town name is "Moonlight falls". Things like candles (candle making), curses (werewolves) ghosts, moon phases, all that fun stuff - that all doesn't happen until nightfall.
So this begs the question - what about daytime? How will you play out your town while your ghosts, vampires and zombies are asleep, and your weresims are..well, just sims?
Will you plan on keeping it a sleepy, quiet mysterious town during the day, only to awaken at night? Will it be more industrialized, or more suburban with hidden secrets?
Will all of the supernaturals scurry inside once the sun rises? Will witches only be witches at night, and take up teaching jobs during the day? They have to get those apples to poison from somewhere, what better way than little children :shock:
We have no shots of the town during the day that I've seen, anyway, or how the sims will interact with one another. I wonder how werewolves will act around their neighbors and coworkers in their sim-form (assuming they only transform during a certain phase of the moon). Should make for interesting relationships :twisted:
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But I would like to know as well...! Thanks for bring this up!
Thanks for the info, I wonder if they'll ever transform automatically or if we the players have to do it.
No problem. I was thinking this after looking at all the nighttime pictures and wondering how all of this will play out during the day. I plan on playing my first sim as a 🐸🐸🐸🐸
I really like the idea of subsections. It'll especially make for a great story during the day, when most return to natural sim form (or sleep) and then at night everything "comes alive" :twisted:
I will probably make one fairy and a zombie just to spice things up, but it will be interesting to see how will they all keep secrets during the day and why is no one on the streets at night...
https://forums.thesims.com/en_US/discussion/997947/cas-qol-improvements
You'd only be out at night if you were "the kid in town" and you didn't know about the dangers that lurk around every corner XDD
It fits perfectly with my current plan to have a haunted house. That's the least of the new tenant's problems though. Are they really all alone?
Late at night when the ghosts aren't causing a ruckus they can hear the scratching of claws the clattering of teeth. Strange eerie sounds in the night like voices singing...
Of course they'll hire a "medium" to come and sort things out but will she be bale to tame the house or will they all be consumed by its mysteries?
*MWUAHAHAHAHAHAHAHAHAH AHAHAHAHAHA HAHAHHAHA AHAHAHAHAHA HA HA*
*chokes* *cough cough* Ahem! Not again.
I mean :twisted:
Creepy and mysterious with a haunted house....me like :twisted: