Hmm -bug fixes -more pack refreshes - more hobbies/activities for sims to do with each other - turn on/turn offs or other attraction system And to a lesser extent - hotels - vehicles
I do feel like seasons, pets, university, owning a business, and a functional wants and fears system should be base game. Newer stuff that I'd like to see as base game in sims 5 include parenthood parent/child interactions and customisable clubs, holidays, and neighbourhood action plans. Those features really add alot to…
I'd like to increase household size to 12 with pets not counting toward the limit. But having it be something you define in settings like we do with the age group lengths and maximum no. of households would be great.
I WILL NOT PURCHASE SIMS 5 IF… - i can't play rotationally - it requires multiplayer or focuses on multiplayer at the expense of singleplayer - it recquires a subscription - the live gameplay doesn't look better than previous games. - I can't build my own houses
I prefer their appearance to previous Sims games because they have wolf/canine heads instead of just a slightly hairy and fanged human head. I would have preferred if they turned completely into a wolf (like using the dog animations on a slightly bigger wolf model) and I'm hoping that that will be a high-level werewolf…
I would like werewolves to be able to fully transform into wolves as opposed to just hairy Sims. If not for all ww then as an unlockable ability. Also I'd like regular wolves in the neighbourhood. I enjoyed befriending the wolves and the pack leader wolf in sims 2. We've already got cats and dogs so it shouldn't be too…
Well my first thought looking at a neon plumbob over a purple background with the lights out tagline is Nightlife. But we've basically already got Nightlife. Dates are base game, clubs are in Get Together ep, restaurants are in Dine Out gp, vampires are in Vampires gp. I suppose they could be going to refresh one of those…
I was expecting an aspiration and a way to make money from the spa day activites but the nails and face masks are a welcome surprise. And I'm especially glad to see the refresh intergrating kids and toddlers into the packs content. I hope to see more of that in the future.
The interactions I'm most interested in from a farming/country living pack are things like - riding horses - milking cows - wool from sheep or llamas - gathering eggs from chickens - buying and selling at farmers market - harvest festival and other events etc Probably only horses would be pet's like cats and dogs, whereas…
All these are nice touches for a build but I would particularly appreciate being able to place stair railings section by section, and to choose whether it mirrors on the other side. Rather than just choose between all or nothing.
I like the idea of werewolves but i haven't liked the way Sims has implemented them in the past with them just being furry fanged sims. I'd like to see them again if they make it so they can actually turn into wolves. I've never been interested in sim faeries.
A fortune aspiration to own a 5 star retail business and another for a restaurant. I'm not sure what you could add to athletic... Change the title to Physical and add a Wellness skill/yoga related one? Do some stuff with the sports teams in discover University? I'd like to see martial arts from s3 come back. You could add…
I've been getting upgrade parts by using bb.showhiddenobjects and typing upgrade into the search in buy mode. It costs the same as buying it from the pc so its not as if your cheating out of the cost. I did initially try putting upgrade parts in a retail store so sims could go in and buy them, but when I realised I'd have…
Beware allowing your Sims to become energized. Whenever i have a sim become energized they stop being able to use the shower, i think it's because the 'Speedy shower' option replaces the ' quick and tepid' option much as it usually replaces the normal shower option but sims can't select anything but 'quick and tepid' on an…
If/when they do do faeries i hope that they're are something a sim can only be by being born/made in CAS, like aliens. Faeries/fey aren't people with a curse or special ability they're alien mystical beings, it would be weird for a sim to be able to turn into one.
I hope that Realm of Magic is to Witches what the Vampires game pack was to vampires. Vampires in s4 are more fun then any of the previous supernaturals in the Sims. A pack dedicated to Witches with a big spell tree of fun abilites (preferrably with different types of spell schools), thematic CAS/build/buy items and a new…
[list] [*] spiral stairs and midlandings for staircases so you can change their direction - straight stairs really limit building [*] funeral social events [/list] And I too would like a medieval stuff pack.
This would be great: wells, solar panels, canning, and compost would work well in a farming pack. I think the off the grid part should be optional though, so you can do it in any neighborhood.
Disappointing, I don't hate laundry but I found the new features more interesting and was in particular excited about the possibility of Off the Grid. Whilst laundry would have been a welcome feature as part of a game or expansion pack I'm not sure it's interesting enough on is own to be bothered buying this pack.
Edit: Realised I'd input the wrong cheat for setting your money as opposed to just increasing it. These are the rules that I intend to use for my playthrough, its basically nikki324's and the one for sims 2 posted by discordkitty on modthesims mashed together, plus a few things I added eg. the GTW careers. Figured I might…
> @Frodo16 said: > But, I don't know… What is the "challenge" of this challenge? > The original goal of the sims 2 version was >The Goal: The point of this challenge is to make a themed neighborhood with a royal family, nobility, merchants, and peasants/farmers and reach 5 generations with at least one family from each…