I know there were some questions about how this would work. I just tested it out and, in both the case of selling and putting a pet up for adoption, someone from adoption services just came and took them away.....there is no option to sell or give the animal to a specific household.
Also, you can only sell puppies and kittens....any age can be given up for adoption.
In both cases, the pet ended up in their own household which was "not in this world". It's not a playable household...still testing to see if the pet ends up being a stray out in the world. Through household management, you could merge them into another household...although they will add their $20,000 in household money to the new household. Probably just easier to transfer them to the new household through household management in the first place...for example, if you were going to breed puppies and kittens and wanted them placed with other families and still in your game.
Btw, if you sell or give away a pet, the whole household will get a major sad mood...sobbing all around the house. To test it out, I gave away their cat and they all got depressed....even their dog got sad and needed comfort. No sad moodlets if you just use household management to transfer to the pet to another family....need the actual adoption or sale process to trigger the sad moodlets. However, they didn't get sad about selling the puppy I created....they hadn't met him yet....so I don't think you'd get the sad moodlets if you sold newly born puppies or kittens before your sims become friends with them.
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Also knowing household management can be used to shuffle pets around just like we can do with sims makes me a very happy camper.
I got 540 for selling the puppy.....then 420 for selling a kitten. So looks like there is some variance.
Yeah, I definitely didn't get any messages like that. Glad to hear you figured out the problem.
No, that doesn't appear to have any impact. None of the 4 people in my household had dog or cat lover traits. They all got sad moodlets when I gave away the family cat. But they didn't get sad moodlets from giving away a newly created puppy that none of them had met yet. It was the same household.
Only my Cat Lovers got the sad moodlet in my game when I was selling the kittens. Perhaps you had a bug? I am glad only the "lovers" had the sad moodlet.
Nope...it wasn't a kitten. It was an adult cat that the family had since he was a kitten. This was the family pet.....not a brand new kitten. Pretty sure it would be intended that if you give away the family pet that has lived in the house with the family for 20+ sim days and has reached "friend" level relationships with all of the household members, they should be sad....definitely not a bug.
By contrast, when I added a new puppy to the household and immediately gave him away, nobody got sad....as they shouldn't have since no one had formed a relationship with the new puppy yet.
Ohhh gotcha. This makes sense then. My bad. That definitely isn't a bug.
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I decided to see what happens when breeding and got 4 puppies out of the deed.
I decided to sell my puppies and the agency came for them but, when I tried to leave for work the next day it says I can't because the adoption is still in process and a sims is still supposedly leaving the house? The adoption can't be taking that long can it?
> LilRed38 wrote: »
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> I have a question for those that have sold their puppies or kittens.
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> I decided to see what happens when breeding and got 4 puppies out of the deed.
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> I decided to sell my puppies and the agency came for them but, when I tried to leave for work the next day it says I can't because the adoption is still in process and a sims is still supposedly leaving the house? The adoption can't be taking that long can it?
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> Did the Sim picking up the puppies leave the lot? I've only sold pets once, and I can't remember exactly what happened but I do remember it took longer than I thought it would. Kind of weird that it won't let you leave for work though
I waited 2 sims days and still couldn't leave or save my game since a "sim" was still leaving the house. The adoption agent came to the house twice and, I couldn't click on her to initiate any action either time.
I tried two time first time I got four puppies and I never even noticed the agent so I just exited without saving. The second time I got only one puppy and that is when I saw the agent. I tried clicking on her and no actions available then she disappeared only to come back a little later (same day) with same results.
edit: all right, I tested this and I don't think it worked. Are you sure they end up in household management? Cause I couldn't find any pets I gave for adoption there.
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> Make sure your front door isn’t locked so they can get in and out of the house to pick up and take the puppy or kitten.
I actually didn't think of that lol but, it makes sense. I mean the puppy dissappeared but, I didn't think about the person needing in the house to finish the deal,
@SimCher The easiest way to do that is to go into the "Manage Households" screen from the world map and then use the "Transfer Sims Between Households" option for the household that has the puppies and then you can transfer one of the puppies to the other household.
> SimCher wrote: »
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> I have 2 neighbor sims who are good friends. One has a female Border Collie and the other has the male Border Collie So two puppies were born and I want one to go to the male dogs owners. Can the sims who have the female dog who had puppies just give her friend the other pup or sell it to her? Do I need a mod for this? Thanks! :)
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> @SimCher The easiest way to do that is to go into the "Manage Households" screen from the world map and then use the "Transfer Sims Between Households" option for the household that has the puppies and then you can transfer one of the puppies to the other household.
Thank you so much. :smiley:
Edit: Also, I expected to get more for a trained puppy than a newborn, but it seems that the earning is totally random? The 350-puppy even had learned to pee outside.
Edit2: Tried a few more times. Another puppy, much younger, also brought in §350,- so perhaps it's a new standard fee. The adoption person worked properly on the two new tests, I was able to save my game with no plunder, and the process was even rather effective.