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NOrmal townies with skeleton names?

Anyone else noticed this?
I had a skeleton "maid" for awhile called something punny. Then the totem exploded.
After that, a normal towne popped up in my friend list with the exact same name, but looking like a normal human...?
Origin ID: A_Bearded_Geek

Comments

  • kwanzaabotkwanzaabot Posts: 2,440 Member
    Skeletons are drawn from the pool of townies just like any other NPC role.
    wJbomAo.png
  • BeardedgeekBeardedgeek Posts: 5,520 Member
    kwanzaabot wrote: »
    Skeletons are drawn from the pool of townies just like any other NPC role.

    Well, the Knogle family is doing well, apparently.
    Origin ID: A_Bearded_Geek
  • kalaksedkalaksed Posts: 2,643 Member
    using a mod that lets you see hidden traits and hidden households, i realized that some of my temple guardians (who are full-time skeletons you only see at the temple) had actual families. these families also got the bone-pun names, but were normal sims. both guardians had a significant other and two kids (one had one child, one teen, the other had two children). the significant others both wound up being mixologists at the cantina in selvadorada even though neither one was a local...because they were local... (they didn't have the 'isNative' hidden trait or the culture skill at all). and, since they were hidden households, couldn't do anything to edit them (which was all i wanted to do...) so i just gave up, cheated them into a household and deleted them
  • BeardedgeekBeardedgeek Posts: 5,520 Member
    Ah so that's what's going on.
    Odd design decision that.

    Now, a SKELETON family I could get behind.
    Origin ID: A_Bearded_Geek
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