Who said TS4 is near to end? klick
and yes, I need Werewolves too. And Fairys and Seasons.
Sul Sul!
On my blog (German) you'll find two completed vampire stories 🦇 and an ongoing ghost story 👻.
I'm also posting about my I'm surrounded by idi🤪ts! - challenge, in which I've now reached gen 9.
Thanks for stopping by! 👋
Give our Vampires back their fangs!!! Reverse the Nerf!!! Occult simmers should not be shoved aside for the "realism players"! It's time Occult lovers/players started to demand equal treatment. #JusticeForOccults
You should make more noises as I can easily see TS4 skipping werewolves and other less popular life states like mermaids and fairies altogether. There isn’t any sort of guarantee that they would make a return in TS4. It’s pretty delusional to think just because they made a vampire game pack it means they’re going to make a game pack for each of those life states.
We need witches first, lol
But yes, I feel werewolves are needed. I'd love to see them done up in the same way as vampires. As far as mermaids and fairies go, I hear a lot of good things about the Nyx mod. (I plan to try out the fairies soon.)
My favourite colour is #E4717A, just like any other ordinary human girl.
first of all we need burglars, policemen and firemen. to plum with all them supernaturals, i first need this to be natural before it goes super.
nah...
Supernatural is better for The Sims and its gameplay
Also, why those than you say?
Firemen makes no sense since all sims can extinguish fires, also we have sprinkles
first of all we need burglars, policemen and firemen. to plum with all them supernaturals, i first need this to be natural before it goes super.
We can be a policeman already and you can be the burglar with the klepto trait. Firemen are not needed with the addition of the sprinkler system and with no cars there would be no firetrucks so firemen would need to teleport to your house which is silly, IMO. So, supernaturals are the only addition that would provide gameplay to the game.
first of all we need burglars, policemen and firemen. to plum with all them supernaturals, i first need this to be natural before it goes super.
nah...
Supernatural is better for The Sims and its gameplay
Also, why those than you say?
Firemen makes no sense since all sims can extinguish fires, also we have sprinkles
Sims could always extinguish fires yet we use to have firemen but clearly people love excusing the laziness of Sims 4 I don't want sprinklers I want firemen.
Sims 4 went from "You Rule" to "One of the stories we want you to tell"
first of all we need burglars, policemen and firemen. to plum with all them supernaturals, i first need this to be natural before it goes super.
nah...
Supernatural is better for The Sims and its gameplay
Also, why those than you say?
Firemen makes no sense since all sims can extinguish fires, also we have sprinkles
Just because you're not getting what you want doesn't the devs are lazy.
if for me,
you mean doesen't mean the devs are lazy?
I was talking about simmers excuses for the things we don't have. not the devs.
what can I say, some and not all sims 4 fans love to make excuses. that was my point to the post!!!
What does the devs being lazy have to do with the comment?
unless you missunderstood?
tho it really shows just how hard they worked on the latest packs
Yes Please! I long for werewolves and have been pondering all sorts of ways to use the club system to make proper Packs with then.
Right?! A pack of rowdy werewolves sounds so lovely right now. Especially with the club system, where we can make enemy packs who fight in the parks. *Daydreams*
Because I don't just want to have werewolves, I want to have good werewolves:
One thing that TS4: Vampires did really well was give vampires a bunch of different power options, so the player had lots of leeway to customize them. What sort of customizations and differentiations would you want to see amongst werewolves?
Burglars, firefighters, Old Crumplebottom, Social bunny...
First witches, then werewolves.. I don't think EA is gonna put more then that as far as occults go. For some reason I think it'll not be more than that.
I saw on the simvip site where a guru said. At this moment werewolves are not in the works. I'm glad the game is far from being over and I hope they add them in a supe pack soon.
Comments
and yes, I need Werewolves too. And Fairys and Seasons.
On my blog (German) you'll find two completed vampire stories 🦇 and an ongoing ghost story 👻.
I'm also posting about my I'm surrounded by idi🤪ts! - challenge, in which I've now reached gen 9.
Thanks for stopping by! 👋
But yes, I feel werewolves are needed. I'd love to see them done up in the same way as vampires. As far as mermaids and fairies go, I hear a lot of good things about the Nyx mod. (I plan to try out the fairies soon.)
My Simming site: https://peachrenardssims.wordpress.com/
nah...
Supernatural is better for The Sims and its gameplay
Also, why those than you say?
Firemen makes no sense since all sims can extinguish fires, also we have sprinkles
We can be a policeman already and you can be the burglar with the klepto trait. Firemen are not needed with the addition of the sprinkler system and with no cars there would be no firetrucks so firemen would need to teleport to your house which is silly, IMO. So, supernaturals are the only addition that would provide gameplay to the game.
they/he
simblr
always an excuse with the sims 4 lol
sims can put fires out, we have sprinkers.
if for me,
you mean doesen't mean the devs are lazy?
I was talking about simmers excuses for the things we don't have. not the devs.
what can I say, some and not all sims 4 fans love to make excuses. that was my point to the post!!!
What does the devs being lazy have to do with the comment?
unless you missunderstood?
tho it really shows just how hard they worked on the latest packs
try quote the message
Right?! A pack of rowdy werewolves sounds so lovely right now. Especially with the club system, where we can make enemy packs who fight in the parks. *Daydreams*
One thing that TS4: Vampires did really well was give vampires a bunch of different power options, so the player had lots of leeway to customize them. What sort of customizations and differentiations would you want to see amongst werewolves?
The Road goes ever on and on And I must follow, if I can,
Until it joins some larger way,
Where many paths and errands meet.
First witches, then werewolves.. I don't think EA is gonna put more then that as far as occults go. For some reason I think it'll not be more than that.