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Can someone read my last exception files?

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>c239fee187ef7e9a5aeed19e</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-06 17:01:42</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>c239fee187ef7e9a5aeed19e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_BowlFork_Multi:0x02840771a5731b02 interaction: running Put_Away_Item:65333 on object_Food_BowlFork_Multi:0x02840771a5731b02 (guaranteed) final constraint: ConstraintSet(...) dest spec: {standExclusive@ANYTHING, carry, surface:any, sitOnGround@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(276.894470, 151.460144, 321.687225), Quaternion(0.000000, 1.000000, 0.000000, -0.000000)), {284072162025069,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(-0.390625, 1.394531, 0.128904), Quaternion(0.000000, -0.222094, 0.000000, 0.975025)), None, joint_name_or_hash=None, parent=prototype_RetailCompatible:0x02840771a4041a3b, slot_hash=4029813440) ) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4003, in do_transition_single File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3959, in _create_transition_interaction File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3852, in run_super_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3635, in run_direct_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge; carry target: object_Food_BowlFork_Multi:0x02840771a5731b02 interaction: running Put_Away_Item:65333 on object_Food_BowlFork_Multi:0x02840771a5731b02 (guaranteed) final constraint: ConstraintSet(...) dest spec: {standExclusive@ANYTHING, carry, surface:any, sitOnGround@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any} entry spec: stand@None, carry sim location: Location(Transform(Vector3(276.894470, 151.460144, 321.687225), Quaternion(0.000000, 1.000000, 0.000000, -0.000000)), {284072162025069,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0) carry target location: Location(Transform(Vector3(-0.390625, 1.394531, 0.128904), Quaternion(0.000000, -0.222094, 0.000000, 0.975025)), None, joint_name_or_hash=None, parent=prototype_RetailCompatible:0x02840771a4041a3b, slot_hash=4029813440) </desyncdata></report>
</root>


MC Command Center is spamming me with Last Exception Error Files Warnings and I'm scared it's gonna crash my game whilst playing.

Comments

  • 0xx_Simmer_xx00xx_Simmer_xx0 Posts: 196 Member
    Second one:

    <report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 19:23:53</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
    File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
    scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
    </desyncdata></report>
    <report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 19:23:54</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
    File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
    scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
    </desyncdata></report>
    <report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 20:27:26</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>indexed_manager.py:148</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Error during inventory load (ObjectIDError: ID collision detected. ID:181278059474464455, New Object:book_Journal_Standard:0x0284076f448c2ec7, Existing Object:book_Journal_Standard:0x0284076f448c2ec7)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 174, in wrapper
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 192, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 536, in do_zone_spin_up
    File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update
    File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 554, in on_enter
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 619, in batch_spawn_during_zone_spin_up
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 788, in _spawn_next_sim
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 821, in _spawn_requested_sim
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 409, in spawn_sim
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1665, in create_sim_instance
    File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object
    File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 497, in add
    File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add
    File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 83, in call_on_add
    File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2326, in on_add
    File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 120, in __exit__
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2326, in on_add
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 645, in load_items
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 113, in _load_item
    File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in _create_inventory_object
    File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 180, in create_object
    File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 293, in add
    File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 148, in add
    indexed_manager.ObjectIDError: ID collision detected. ID:181278059474464455, New Object:book_Journal_Standard:0x0284076f448c2ec7, Existing Object:book_Journal_Standard:0x0284076f448c2ec7
    </desyncdata></report>
    <report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 21:14:10</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
    File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
    scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
    </desyncdata></report>
    <report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 22:34:16</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
    File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
    scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
    </desyncdata></report>
    <report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 23:00:04</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>posture.py:1919</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(stand:3219) called multiple times without a paired entry. Sim: )
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1931, in _do_end
    File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1919, in get_end
    RuntimeError: Posture Exit(stand:3219) called multiple times without a paired entry. Sim:
    </desyncdata></report>
    <report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 23:04:19</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>sim_info.py:2575</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Sim 181278058965111557 failed to load (AttributeError: 'NoneType' object has no attribute 'extended_species')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 174, in wrapper
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 192, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 536, in do_zone_spin_up
    File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update
    File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 206, in on_enter
    File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 81, in load_households
    File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 161, in _load_household_from_household_proto
    File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1085, in load_data
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2575, in load_sim_info
    AttributeError: 'NoneType' object has no attribute 'extended_species'
    </desyncdata></report>
    </root>
  • midnitetechmidnitetech Posts: 283 Member
    Yikes! Do you have the latest version of MC Command Center?
  • 0xx_Simmer_xx00xx_Simmer_xx0 Posts: 196 Member
    Yikes! Do you have the latest version of MC Command Center?

    Yes.

  • mmollyymmollyy Posts: 1 New Member
    Can someone check my last exception file? Its kinda freaking me out! I have Mccc installed and 7-8 CC, hair and clothes and the teen pregnancy mod. My guess is it a CC, but I don't know which one.

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>69c2a1b8600e74865b0ebe09</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-30 10:25:44</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1220-1.200.000.339.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>69c2a1b8600e74865b0ebe09</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process
    File ".\mc_utils.py", line 114, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
    File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
    scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
    </desyncdata></report>
    <report><version>2</version><sessionid>69c2a1b8600e74865b0ebe09</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-30 10:41:18</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1220-1.200.000.339.Release</buildsignature><categoryid>scheduling.py:484</categoryid><desyncid>69c2a1b8600e74865b0ebe09</desyncid><systemconfig/><screenshot/><desyncdata>Liability <interactions.base.interaction.CancelInteractionsOnExitLiability object at 0x1e31c5c50> threw exception Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending (HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending)
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1111, in _remove_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4531, in on_removed_from_si_state
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1802, in _exited_pipeline
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4543, in _exited_pipeline
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6864, in _exited_pipeline
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5000, in release_liabilities
    File ".\mc_utils.py", line 114, in _wrapper_function
    File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1094, in _remove_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4449, in _exit
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4439, in _exit
    File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 205, in destroy_old_object
    File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 631, in destroy
    File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 399, in destroy
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 283, in trigger_destroy
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
    File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
    scheduling.HardStopError: Attempting to stop active handle to element <Gen; _process_interaction_gen@3357; running>

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4997, in release_liabilities
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 491, in release
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4372, in cancel
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4141, in _cancel_eventually
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4225, in _cancel
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4383, in _interrupt_active_work
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 845, in cancel
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 527, in _soft_stop
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule
    scheduling.HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending
    </desyncdata></report>
    </root>
  • Bananas_45Bananas_45 Posts: 6,778 Member
    Yikes! Do you have the latest version of MC Command Center?

    Yes.

    Did you get an answer? Do you have any cc counters, nightstands, tables, bookcases, or beds? I think you may need to run the Sims 4 Studio batch fix for Cats and Dogs.

    Once you have downloaded and installed Sims 4 Studio, choose Content Management from the main page, then Batch Fix, Objects; Fix Objects for Cats & Dog Patch; Run

    You can download Sims 4 Studio here http://sims4studio.com/ You will need to register to download but, membership is free. The program is safe as all CC is made with it.
  • Bananas_45Bananas_45 Posts: 6,778 Member
    edited May 2018
    @mmollyy You may want to post your last exception on the MCCC Discord site, they can assist you much more quickly: https://discordapp.com/invite/BBFphPu
  • Sweeties29Sweeties29 Posts: 47 Member
    Can someone please help? A last exception notification pops up every 3 seconds in my game and it is getting very annoying. I am thinking of uninstalling MCCC but I am using it to make my household more than 8 sims. I already uninstalled all my CC and mods and this is still happening. I downloaded Sims 4 studio and ran Cats and Dogs batch fix but it says that there was nothing to be fixed.



    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>72e982037f02e55c5b155b15</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-04 08:46:14</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>72e982037f02e55c5b155b15</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
    File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
    File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
    AttributeError: 'prototype' object has no attribute 'get_focus_bone'
    </desyncdata></report>
    <report><version>2</version><sessionid>72e982037f02e55c5b155b15</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-04 08:49:23</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>72e982037f02e55c5b155b15</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
    File

    Can someone please help? A last exception notification pops up every 3 seconds in my game and it is getting very annoying. I am thinking of uninstalling MCCC but I am using it to make my household more than 8 sims.
  • hey_people_123hey_people_123 Posts: 1 New Member
    Can you awesome people help me with my Last Exception problem!? :smiley:
  • rosemowrosemow Posts: 163,585 Member
    Can you awesome people help me with my Last Exception problem!? :smiley:

    Hello @hey_people_123
    Welcome to the forums!
    It would be best to post about the last exception text file in the General Support section on the MCCC Discord channel
    https://discord.gg/WhhjZSp
    Simmers on the Discord channel will help you.
  • aaronjc123aaronjc123 Posts: 1,117 Member
    I've been getting last exception notices and I'm 99.9% certain it's down to cc bedding that the last patch broke.
  • rosemowrosemow Posts: 163,585 Member
    aaronjc123 wrote: »
    I've been getting last exception notices and I'm 99.9% certain it's down to cc bedding that the last patch broke.

    Hello
    Sims 4 Studio tool has batch fixes that includes fixing the cc bedding items broken by patches.
    http://sims4studio.com/thread/562/sims-studio-windows-wishes-open
    (register with the site first before trying to access the download page )
    It would be good to download the latest version and run the batch fixes.
    After installing the program, click the content management label at the top of the screen, the batch fix options will be able to be accessed from the drop down menu.
    You need to register on the site but it is free. You need to be logged in to access the download page.
  • emmapattyemmapatty Posts: 19 Member
    Hi, I was wondering if there is a way to use the 50/50 method if the last exception notification only pops up every couple of (real time) hours? I don't want to have to play the game for hours waiting for the next notification. That would just take too long and I'm sure there is an easier solution I'm just unaware of. For a while now I have just been ignoring the last exception notifications because I assumed if they are popping up so rarely it must not be a significant problem. However, tonight right after clicking "save and exit game", TS4 started "not responding". This does happen often so it did not surprise me but after 30 minutes of it "not responding" I decided to close the program and repair my game (removing the mods folder beforehand, of course). I also have Sims 4 Studio installed and have run batch fixes on all of my CAS items as I have not downloaded any build/buy mode objects. I do have a career mod downloaded which may be causing the problem but I'd have to use the 50/50 method to find out :/. Please let me know if you have any advice for me! Thanks!

    *below I have pasted some info on mods folder in case you were wondering how many files there are to sort through...it's quite a bit considering I've only been downloading CC for a couple of days :#

    238 File(s) 803,156,954 bytes
    53 Dir(s)
  • Bananas_45Bananas_45 Posts: 6,778 Member
    @emmapatty If you are only occasionally getting the error and it is hard to recreate, you may want to cut and paste the text to the General Support section of the MCCC discord: https://discord.gg/WhhjZSp To find the text go to your Sims 4 folder and click on the last exception file.
  • emmapattyemmapatty Posts: 19 Member
    @Bananas_45
    Okay, will do. Thanks.
  • Bananas_45Bananas_45 Posts: 6,778 Member
    emmapatty wrote: »
    @Bananas_45
    Okay, will do. Thanks.

    Good luck!
  • Alexis321Alexis321 Posts: 2 New Member
    Hi!! Can someone read this last exception file for me because I don't understand it? Thx!!

    <?xml version="1.0" ?><root>
    <report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:08:41</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
    Traceback (most recent call last):
    Caught and logged:
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
    File ".\mc_utils.py", line 114, in _wrapper_function
    File ".\mc_injections.py", line 773, in inject_last_exception_log
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
    KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI sim-stand id:483 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:483 sim:>>), (<SI fridge_CreateTray id:478 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:478 sim:>>), (<SI carry_holdobject id:487 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:487 sim:>>)}))

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
    File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
    AttributeError: 'UnsetType' object has no attribute 'surface_types'
    </desyncdata></report>
    <report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:21:12</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
    Traceback (most recent call last):
    Caught and logged:
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
    File ".\mc_utils.py", line 114, in _wrapper_function
    File ".\mc_injections.py", line 773, in inject_last_exception_log
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
    KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI carry_holdobject id:1747 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1747 sim:>>), (<SI fridge_CreateTray id:1653 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:1653 sim:>>), (<SI sim-stand id:1728 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:1728 sim:>>)}))

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
    File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
    AttributeError: 'UnsetType' object has no attribute 'surface_types'
    </desyncdata></report>
    <report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:22:30</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
    Traceback (most recent call last):
    Caught and logged:
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
    File ".\mc_utils.py", line 114, in _wrapper_function
    File ".\mc_injections.py", line 773, in inject_last_exception_log
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
    KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI carry_holdobject id:1967 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1967 sim:>>), (<SI sim-stand id:1957 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:1957 sim:>>), (<SI fridge_CreateTray id:1954 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:1954 sim:>>)}))

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
    File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
    AttributeError: 'UnsetType' object has no attribute 'surface_types'
    </desyncdata></report>
    <report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:24:57</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
    Traceback (most recent call last):
    Caught and logged:
    File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
    File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
    File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
    File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
    File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
    File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
    File ".\mc_utils.py", line 114, in _wrapper_function
    File ".\mc_injections.py", line 773, in inject_last_exception_log
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
    KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI carry_holdobject id:2020 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:2020 sim:>>), (<SI sim-stand id:2009 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:2009 sim:>>), (<SI fridge_CreateTray id:2003 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:2003 sim:>>)}))

    During handling of the above exception, another exception occurred:

    Traceback (most recent call last):
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
    File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
    File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
    File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
    File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
    File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
    AttributeError: 'UnsetType' object has no attribute 'surface_types'
    </desyncdata></report>
    </root>
  • Bananas_45Bananas_45 Posts: 6,778 Member
    @Alexis321 you may want to try posting your last exception to the General Support section of the MCCC discord: https://discord.gg/WhhjZSp
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