<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>c239fee187ef7e9a5aeed19e</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-06 17:01:42</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>posture_graph.py:5174</categoryid><desyncid>c239fee187ef7e9a5aeed19e</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;
carry target: object_Food_BowlFork_Multi:0x02840771a5731b02
interaction: running Put_Away_Item:65333 on object_Food_BowlFork_Multi:0x02840771a5731b02 (guaranteed)
final constraint: ConstraintSet(...)
dest spec: {standExclusive@ANYTHING, carry, surface:any, sitOnGround@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any}
entry spec: stand@None, carry
sim location: Location(Transform(Vector3(276.894470, 151.460144, 321.687225), Quaternion(0.000000, 1.000000, 0.000000, -0.000000)), {284072162025069,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)
carry target location: Location(Transform(Vector3(-0.390625, 1.394531, 0.128904), Quaternion(0.000000, -0.222094, 0.000000, 0.975025)), None, joint_name_or_hash=None, parent=prototype_RetailCompatible:0x02840771a4041a3b, slot_hash=4029813440)
)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 4003, in do_transition_single
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3959, in _create_transition_interaction
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3852, in run_super_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3635, in run_direct_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform
File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2853, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5517, in generate_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5381, in _get_segmented_path_connectivity_handles
File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 5174, in _generate_middle_handles
RuntimeError: Have a middle path to pick up an object that is not in the inventory and we cannot generate a constrained_edge;
carry target: object_Food_BowlFork_Multi:0x02840771a5731b02
interaction: running Put_Away_Item:65333 on object_Food_BowlFork_Multi:0x02840771a5731b02 (guaranteed)
final constraint: ConstraintSet(...)
dest spec: {standExclusive@ANYTHING, carry, surface:any, sitOnGround@ANYTHING, carry, surface:any, sit@ANYTHING, carry, surface:any, steamRoom_sit@ANYTHING, carry, surface:any, kneel@ANYTHING, carry, surface:any, sitPoolEdge@ANYTHING, carry, surface:any, stand@ANYTHING, carry, surface:any, Bathtub_Bubblebath@ANYTHING, carry, surface:any, hotTub_sit@ANYTHING, carry, surface:any, bathTub_TakeBath@ANYTHING, carry, surface:any, robotVacuum_sit@ANYTHING, carry, surface:any}
entry spec: stand@None, carry
sim location: Location(Transform(Vector3(276.894470, 151.460144, 321.687225), Quaternion(0.000000, 1.000000, 0.000000, -0.000000)), {284072162025069,0,World}, joint_name_or_hash=None, parent=None, slot_hash=0)
carry target location: Location(Transform(Vector3(-0.390625, 1.394531, 0.128904), Quaternion(0.000000, -0.222094, 0.000000, 0.975025)), None, joint_name_or_hash=None, parent=prototype_RetailCompatible:0x02840771a4041a3b, slot_hash=4029813440)
</desyncdata></report>
</root>
MC Command Center is spamming me with Last Exception Error Files Warnings and I'm scared it's gonna crash my game whilst playing.
0
Comments
<report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 19:23:53</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
</desyncdata></report>
<report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 19:23:54</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
</desyncdata></report>
<report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 20:27:26</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>indexed_manager.py:148</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Error during inventory load (ObjectIDError: ID collision detected. ID:181278059474464455, New Object:book_Journal_Standard:0x0284076f448c2ec7, Existing Object:book_Journal_Standard:0x0284076f448c2ec7)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 174, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 192, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 536, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 554, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 619, in batch_spawn_during_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 788, in _spawn_next_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 821, in _spawn_requested_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 409, in spawn_sim
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1665, in create_sim_instance
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 178, in create_object
File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 497, in add
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 164, in add
File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 83, in call_on_add
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 279, in call_on_add
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2326, in on_add
File "T:\InGame\Gameplay\Scripts\Core\sims4\callback_utils.py", line 120, in __exit__
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2326, in on_add
File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 645, in load_items
File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 113, in _load_item
File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 655, in _create_inventory_object
File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 180, in create_object
File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 293, in add
File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 148, in add
indexed_manager.ObjectIDError: ID collision detected. ID:181278059474464455, New Object:book_Journal_Standard:0x0284076f448c2ec7, Existing Object:book_Journal_Standard:0x0284076f448c2ec7
</desyncdata></report>
<report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 21:14:10</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
</desyncdata></report>
<report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 22:34:16</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
</desyncdata></report>
<report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 23:00:04</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>posture.py:1919</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: Posture Exit(stand:3219) called multiple times without a paired entry. Sim: )
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1931, in _do_end
File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1919, in get_end
RuntimeError: Posture Exit(stand:3219) called multiple times without a paired entry. Sim:
</desyncdata></report>
<report><version>2</version><sessionid>fccecfd8f9e335565aededcd</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-05 23:04:19</createtime><buildsignature>Local.Unknown.Unknown.1.42.30.1220-1.200.000.336.Release</buildsignature><categoryid>sim_info.py:2575</categoryid><desyncid>fccecfd8f9e335565aededcd</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Sim 181278058965111557 failed to load (AttributeError: 'NoneType' object has no attribute 'extended_species')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 111, in wrapped
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 107, in finally_wrap
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 174, in wrapper
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 192, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 347, in c_api_client_connect
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 536, in do_zone_spin_up
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 1178, in update
File "T:\InGame\Gameplay\Scripts\Server\zone_spin_up_service.py", line 206, in on_enter
File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 81, in load_households
File "T:\InGame\Gameplay\Scripts\Server\sims\household_manager.py", line 161, in _load_household_from_household_proto
File "T:\InGame\Gameplay\Scripts\Server\sims\household.py", line 1085, in load_data
File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2575, in load_sim_info
AttributeError: 'NoneType' object has no attribute 'extended_species'
</desyncdata></report>
</root>
Yes.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>69c2a1b8600e74865b0ebe09</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-30 10:25:44</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1220-1.200.000.339.Release</buildsignature><categoryid>scheduling.py:631</categoryid><desyncid>69c2a1b8600e74865b0ebe09</desyncid><systemconfig/><screenshot/><desyncdata>Exception while processing the Master Controller. (HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 74, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 655, in _process
File ".\mc_utils.py", line 114, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\sims\master_controller.py", line 568, in _process
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3232, in get_next_work
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1459, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1238, in reset_derailed_transitions
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1334, in validate_current_location_or_fgl
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 266, in reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
scheduling.HardStopError: Attempting to stop active handle to element <SubclassableGen; _run_gen@52; running> <Gen; None; not-started>
</desyncdata></report>
<report><version>2</version><sessionid>69c2a1b8600e74865b0ebe09</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2018-05-30 10:41:18</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1220-1.200.000.339.Release</buildsignature><categoryid>scheduling.py:484</categoryid><desyncid>69c2a1b8600e74865b0ebe09</desyncid><systemconfig/><screenshot/><desyncdata>Liability <interactions.base.interaction.CancelInteractionsOnExitLiability object at 0x1e31c5c50> threw exception Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending (HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending)
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 763, in process_one_interaction_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 912, in process_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 313, in remove_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1111, in _remove_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4531, in on_removed_from_si_state
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1802, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4543, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6864, in _exited_pipeline
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5000, in release_liabilities
File ".\mc_utils.py", line 114, in _wrapper_function
File "T:\InGame\Gameplay\Scripts\Server\interactions\si_state.py", line 1094, in _remove_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4449, in _exit
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4439, in _exit
File "T:\InGame\Gameplay\Scripts\Server\crafting\serving_interactions.py", line 205, in destroy_old_object
File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 631, in destroy
File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 399, in destroy
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 283, in trigger_destroy
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 298, in trigger_reset
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 416, in start_processing
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 440, in _process
File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 538, in _process_one_record
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 87, in trigger_hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 554, in hard_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 631, in _stop_element_tree
scheduling.HardStopError: Attempting to stop active handle to element <Gen; _process_interaction_gen@3357; running>
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4997, in release_liabilities
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 491, in release
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4372, in cancel
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4141, in _cancel_eventually
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4225, in _cancel
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4383, in _interrupt_active_work
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 845, in cancel
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\routing.py", line 527, in _soft_stop
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 95, in trigger_soft_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 534, in soft_stop
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 574, in _soft_stop
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 484, in reschedule
scheduling.HardStopError: Attempting to reschedule the active element <SoftSleep; 40.00 seconds; ready to wake; soft-stopped> while a hard stop is pending
</desyncdata></report>
</root>
Did you get an answer? Do you have any cc counters, nightstands, tables, bookcases, or beds? I think you may need to run the Sims 4 Studio batch fix for Cats and Dogs.
Once you have downloaded and installed Sims 4 Studio, choose Content Management from the main page, then Batch Fix, Objects; Fix Objects for Cats & Dog Patch; Run
You can download Sims 4 Studio here http://sims4studio.com/ You will need to register to download but, membership is free. The program is safe as all CC is made with it.
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>72e982037f02e55c5b155b15</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-04 08:46:14</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>72e982037f02e55c5b155b15</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5789, in _do_perform_gen
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5782, in _get_behavior
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 3813, in build_basic_elements
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6027, in build_basic_elements
File "T:\InGame\Gameplay\Scripts\Core\sims4\tuning\tunable.py", line 510, in __call__
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 252, in factory
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 222, in with_sim_focus
File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\sim_focus.py", line 194, in __init__
AttributeError: 'prototype' object has no attribute 'get_focus_bone'
</desyncdata></report>
<report><version>2</version><sessionid>72e982037f02e55c5b155b15</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-04 08:49:23</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>sim_focus.py:194</categoryid><desyncid>72e982037f02e55c5b155b15</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'prototype' object has no attribute 'get_focus_bone')
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run
File
Can someone please help? A last exception notification pops up every 3 seconds in my game and it is getting very annoying. I am thinking of uninstalling MCCC but I am using it to make my household more than 8 sims.
Hello @hey_people_123
Welcome to the forums!
It would be best to post about the last exception text file in the General Support section on the MCCC Discord channel
https://discord.gg/WhhjZSp
Simmers on the Discord channel will help you.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Hello
Sims 4 Studio tool has batch fixes that includes fixing the cc bedding items broken by patches.
http://sims4studio.com/thread/562/sims-studio-windows-wishes-open
(register with the site first before trying to access the download page )
It would be good to download the latest version and run the batch fixes.
After installing the program, click the content management label at the top of the screen, the batch fix options will be able to be accessed from the drop down menu.
You need to register on the site but it is free. You need to be logged in to access the download page.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
*below I have pasted some info on mods folder in case you were wondering how many files there are to sort through...it's quite a bit considering I've only been downloading CC for a couple of days :#
238 File(s) 803,156,954 bytes
53 Dir(s)
Okay, will do. Thanks.
Good luck!
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:08:41</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 773, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI sim-stand id:483 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:483 sim:>>), (<SI fridge_CreateTray id:478 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:478 sim:>>), (<SI carry_holdobject id:487 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:487 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
AttributeError: 'UnsetType' object has no attribute 'surface_types'
</desyncdata></report>
<report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:21:12</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 773, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI carry_holdobject id:1747 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1747 sim:>>), (<SI fridge_CreateTray id:1653 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:1653 sim:>>), (<SI sim-stand id:1728 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:1728 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
AttributeError: 'UnsetType' object has no attribute 'surface_types'
</desyncdata></report>
<report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:22:30</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 773, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI carry_holdobject id:1967 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:1967 sim:>>), (<SI sim-stand id:1957 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:1957 sim:>>), (<SI fridge_CreateTray id:1954 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:1954 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
AttributeError: 'UnsetType' object has no attribute 'surface_types'
</desyncdata></report>
<report><version>2</version><sessionid>fe9e617ff47db5ec5b2328ee</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2018-06-15 00:24:57</createtime><buildsignature>Local.Unknown.Unknown.1.43.14.1020-1.200.000.339.Release</buildsignature><categoryid>constraints.py:2187</categoryid><desyncid>fe9e617ff47db5ec5b2328ee</desyncid><systemconfig/><screenshot/><desyncdata>[rez] Posture graph threw an exception while being queried by autonomy: (AttributeError: 'UnsetType' object has no attribute 'surface_types')
Traceback (most recent call last):
Caught and logged:
File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 196, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick
File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 456, in update
File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1603, in _do_perform_gen
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_interactions.py", line 1485, in _go_to_next_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1415, in push_si_for_current_phase
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1372, in _push_si_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1187, in _create_aop_and_context_for_phases
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1311, in _choose_phase_and_create_aop_and_context
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1290, in _find_phase_affordances
File "T:\InGame\Gameplay\Scripts\Server\crafting\crafting_process.py", line 1249, in run_request
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 172, in score_all_interactions
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_service.py", line 188, in score_all_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 249, in run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1360, in _run_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1746, in _score_object_interactions_gen
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1837, in _create_and_score_interaction
File ".\mc_utils.py", line 114, in _wrapper_function
File ".\mc_injections.py", line 773, in inject_last_exception_log
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 144, in wrapper
KeyError: (ConstraintSet(...), _TunableAffordanceFilterWrapper._filter, False, <sim '' 0xfbe075169ee001f>, frozenset({<sim '' 0xfbe075169ee001f>}), frozenset({(<SI carry_holdobject id:2020 sim:>, <bound method carry_holdobject.is_guaranteed of <SI carry_holdobject id:2020 sim:>>), (<SI sim-stand id:2009 sim:>, <bound method sim-stand.is_guaranteed of <SI sim-stand id:2009 sim:>>), (<SI fridge_CreateTray id:2003 sim:>, <bound method fridge_CreateTray.is_guaranteed of <SI fridge_CreateTray id:2003 sim:>>)}))
During handling of the above exception, another exception occurred:
Traceback (most recent call last):
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1834, in _create_and_score_interaction
File "T:\InGame\Gameplay\Scripts\Server\autonomy\autonomy_modes.py", line 1014, in _calculate_route_time_and_opportunity
File "T:\InGame\Gameplay\Scripts\Core\caches.py", line 156, in wrapper
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2371, in estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2411, in _estimate_distance
File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2806, in _get_transitions_for_sim
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2079, in get_templates_including_carry_transference
File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1910, in _get_specs_for_constraints
File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 2187, in get_posture_specs
AttributeError: 'UnsetType' object has no attribute 'surface_types'
</desyncdata></report>
</root>