The title actually says it all. I have this save game in which I am currently in the 10th in-game week, and it started lagging absolutely terrible. When I have the game paused, fps are approximately 120, but they go all the way down to 20 when unpausing. I can't really move the camera around, everything is so slow, and i don't want to start a new save because I accomplished so much in this one.
I have NRaas Overwatch in my game, and it always removes like 10.000 or more vehicles each night, after this the lag is reduced a bit, but just a few minutes later, it runs as bad as before.
Does anyone know what I could do to finally reduce this lag? Btw, this save is the only one which is lagging, all the others which aren't so old are running fine.
Origin ID: Huiiie_07
I like to build stuff
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2 - The NRaas Traffic mod has a setting to disable the performance career limos, which is the usual cause of vehicle generation in the tens of thousands like that behind the scenes due to a bug in the game. It will also limit the overspawnage of snack and ice cream trucks, which are the second biggest causes. With Traffic in play, I don't usually see more than 2 or 3 vehicles cleaned up on Overwatch's overnight runs. The same mod also has a setting to force inactives to take taxis when their car is not available, or if they don't own one, thus eliminating the game's issuing of free, cheap cars to everyone in town for temporary use that then become abandoned. The cheap abandoned cars more typically account for a dozen or so vehicles for OW to clean up each night though, not thousands.
Those are two good places to start, then we can talk about this one save of yours if it is still not performing well and what might be done to help fix it.
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How can I find out the refresh rate? I don't have this much computer knowledge, unfortunately. As for vertical sync, which option am I supposed to choose?
I'm now going to get Traffic mod and see if the setting you suggested helps.
I like to build stuff
How to run one: https://help.ea.com/en-us/help/pc/how-to-gather-dxdiag-information
But if offered a choice, vsync should be set to On or Adaptive, whichever one works to cap the actual fps rate as needed.
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Our new site is at http://nraas.net