Actually the prize money is one million monopoly dollars.
I'll be looking forward to all that Monopoly money.
Boardwalk and Park Place, YOU WILL BE MINE
You can have it. Just give me Red and Orange zones and then I'm fine.
Soon you shall be bankrupt and will be forced to turn over your properties to me.
AHAHAHAHAHAHAHAHAHAHAHA
Very scary. But that's only if you land on the tiles first. We might form an alliance against you, assuming we don't start sabotaging each others socks I think it'd stand a chance.
Actually the prize money is one million monopoly dollars.
I'll be looking forward to all that Monopoly money.
Boardwalk and Park Place, YOU WILL BE MINE
You can have it. Just give me Red and Orange zones and then I'm fine.
Soon you shall be bankrupt and will be forced to turn over your properties to me.
AHAHAHAHAHAHAHAHAHAHAHA
Very scary. But that's only if you land on the tiles first. We might form an alliance against you, assuming we don't start sabotaging each others socks I think it'd stand a chance.
Quick Update- I will be fine with just having ten people on this season. If nobody else signs up until Thursday or so, then we can begin the show.
However, I will prefer if at the very least, we have eleven people. Try asking all of your friends who played the Sims to try to join the show. The more people who signed up, the better I feel.
What's free parking do? You get all the money that have been payed in tax since the last time someone landed there, right?
Pure junk. That rule just pumps more money into the game. The goal of the game is to make the other players bankrupt and throwing more money into the player's hands just delays the inevitable and makes the game a long, boring sit.
Some house rules can be interesting (I've read one about making it possible to travel by train if you land on a station (only to a station owned by the same player though)), but more because they give the game a new interesting mechanic instead of just bothering the game's progress.
He just went to bed, so it'll be awhile. However, the below is on the first page, if that helps.
I have all expansion packs except for Showtime as well as the Movie Stuff Pack. If your sim has anything I don't have, expect it to be replaced by something else I do have.
What's free parking do? You get all the money that have been payed in tax since the last time someone landed there, right?
Pure junk. That rule just pumps more money into the game. The goal of the game is to make the other players bankrupt and throwing more money into the player's hands just delays the inevitable and makes the game a long, boring sit.
Some house rules can be interesting (I've read one about making it possible to travel by train if you land on a station (only to a station owned by the same player though)), but more because they give the game a new interesting mechanic instead of just bothering the game's progress.
But I like both of those house rules. And some versions have free parking in the rules.
Most likely caught as scum and best theme-Google Translate, 4th annual Scummies win!
What's free parking do? You get all the money that have been payed in tax since the last time someone landed there, right?
Pure junk. That rule just pumps more money into the game. The goal of the game is to make the other players bankrupt and throwing more money into the player's hands just delays the inevitable and makes the game a long, boring sit.
Some house rules can be interesting (I've read one about making it possible to travel by train if you land on a station (only to a station owned by the same player though)), but more because they give the game a new interesting mechanic instead of just bothering the game's progress.
I asked since I've played with that rule a couple times, but I don't know if that's a thing or now.
I read that Monopoly is supposed to be frustrating because it demonstrates an inherent flaw in unchecked capitalism (that is, when the free market devolves into a monopoly). And yeah, it's true that the point is to bankrupt the others by monopolizing the properties.
Of course, modern variants are designed to be fun, because kids don't really grasp microeconomics.
Don't manhandle the urchin. He's not for sale. FIND YOUR OWN! - Xenon the Antiquarian, Dragon Age II
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
What's free parking do? You get all the money that have been payed in tax since the last time someone landed there, right?
Pure junk. That rule just pumps more money into the game. The goal of the game is to make the other players bankrupt and throwing more money into the player's hands just delays the inevitable and makes the game a long, boring sit.
Some house rules can be interesting (I've read one about making it possible to travel by train if you land on a station (only to a station owned by the same player though)), but more because they give the game a new interesting mechanic instead of just bothering the game's progress.
I asked since I've played with that rule a couple times, but I don't know if that's a thing or now.
According to the official rules, Free Parking is exactly what it says: free of anything. Nothing to buy, nothing to pay, nothing to get. Just nothing.
Comments
I be the car
I be the Tardis.
Seeking a Cure for PSC
From Lifehack.org - 20 Things About Highly Creative People
Simblr
The better to smell you with, my darling feathered friend.
Seeking a Cure for PSC
From Lifehack.org - 20 Things About Highly Creative People
Simblr
Also a lot less hair.
Perhaps but feathers make me sneeze.
Seeking a Cure for PSC
From Lifehack.org - 20 Things About Highly Creative People
Simblr
Seeking a Cure for PSC
From Lifehack.org - 20 Things About Highly Creative People
Simblr
But house rules are the best, Vul!
Most likely caught as scum and best theme-Google Translate, 4th annual Scummies win!
Seeking a Cure for PSC
From Lifehack.org - 20 Things About Highly Creative People
Simblr
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
However, I will prefer if at the very least, we have eleven people. Try asking all of your friends who played the Sims to try to join the show. The more people who signed up, the better I feel.
If more than two people are interested in joining by the time I wake-up, then I can make more room for them to join the show
The most common are not though, they just make the game unneccessarily long. Like this one:
Pure junk. That rule just pumps more money into the game. The goal of the game is to make the other players bankrupt and throwing more money into the player's hands just delays the inevitable and makes the game a long, boring sit.
Some house rules can be interesting (I've read one about making it possible to travel by train if you land on a station (only to a station owned by the same player though)), but more because they give the game a new interesting mechanic instead of just bothering the game's progress.
He just went to bed, so it'll be awhile. However, the below is on the first page, if that helps.
Seeking a Cure for PSC
From Lifehack.org - 20 Things About Highly Creative People
Simblr
But I like both of those house rules. And some versions have free parking in the rules.
Most likely caught as scum and best theme-Google Translate, 4th annual Scummies win!
I asked since I've played with that rule a couple times, but I don't know if that's a thing or now.
Of course, modern variants are designed to be fun, because kids don't really grasp microeconomics.
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
According to the official rules, Free Parking is exactly what it says: free of anything. Nothing to buy, nothing to pay, nothing to get. Just nothing.