Is being turned into a skeleton a new death or a result of a curse I wonder? There is a new type of death @SimGuruNinja admitted.
It would be useful if you could take a skeleton home and make it into a Bonehilda worker. Asking too much?
Is this the first Gamepack to be minimum 64 bit spec?
I see mention of a new Archaeology skill has anyone asked them/have they mentioned if there will be a new (or hopefully more) aspirations with this pack as well?
I think it was previously mentioned by SimGuruNinja that there are new aspirations.
And yay! We actually do get an archaeology skill!
But what is it good for outside the vacation?
The trailer/Screencaps show a sim analyzing a crystal on the table presumably you can do that on the stuff you find in the regular worlds as well also they mentioned that you can turn the skill into a good way of making money so you could use that in day to day life for collecting/stocking a store, a freelance researcher, or even simply as hobby for a sim. Also if the temples/tombs change then there's more reasons to create an Adventure/Archaeology sim who keeps returning to adventure more.
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So we do get 7 editable lots...along with several explorable zones, including the temple which will presumably have a randomized layout. This is the biggest GP world so far.
From what I've seen on the stream, there are lots of new gameplay effects, scenery, and objects. And some new CASt assets too. This pack looks like it has almost an EP's worth of content. The GP team really did outdo themselves from what I've seen.
Don't manhandle the urchin. He's not for sale. FIND YOUR OWN! - Xenon the Antiquarian, Dragon Age II
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
Comments
It would be useful if you could take a skeleton home and make it into a Bonehilda worker. Asking too much?
Is this the first Gamepack to be minimum 64 bit spec?
The trailer/Screencaps show a sim analyzing a crystal on the table presumably you can do that on the stuff you find in the regular worlds as well also they mentioned that you can turn the skill into a good way of making money so you could use that in day to day life for collecting/stocking a store, a freelance researcher, or even simply as hobby for a sim. Also if the temples/tombs change then there's more reasons to create an Adventure/Archaeology sim who keeps returning to adventure more.
Has anyone posted this new twitter profile pic?
You really should have given your nanny a few days off.
Omg. That's it. I'm taking a toddler into the jungle.
"What strong ribs you have nanny."
Found it!
http://forums.thesims.com/en_US/discussion/comment/16321287/#Comment_16321287
http://forums.thesims.com/en_US/discussion/comment/16323921/#Comment_16323921
Sweet!
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
Probably 7:
1 hidden tomb lot
1 cantina bar lot
5 villas
Hmm.. Maybe a museum then? Somewhere to put out relics if we don't want to take them home.
Or maybe a dig site? Where sims can hang out and excavate together.
Edit: Sorry for speculating in your thread Luth, I'm just too excited!
Hopefully worlds of GP will always be like that.
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?
So we do get 7 editable lots...along with several explorable zones, including the temple which will presumably have a randomized layout. This is the biggest GP world so far.
From what I've seen on the stream, there are lots of new gameplay effects, scenery, and objects. And some new CASt assets too. This pack looks like it has almost an EP's worth of content. The GP team really did outdo themselves from what I've seen.
Race Against the Clock: Can your elder sim turn back the clock before their time runs out?