My two sims went to Egypt for a "Honeymoon" And I noticed two of their friends tagged along.I didn't invite them, but they show up in the panel as being there, and they are always part of the "Group Outing" One of them is listed as an explorer.Is this suppose to happen?
Also is the food truck suppose to be in Egypt? I haven't played WA in such a long time.I do have Traveller mod installed, and maybe that's the issue?(I have back up of my save, so if this is some sort of issue with traveller, I can revert)
0
Comments
The mod to disallow the food and ice cream trucks on a per world basis is NRaas Traffic. Yes, it's Traveler that allows them to appear though. They aren't harmful in small numbers, but some feel in scenes like when trekking across the Al Simharan desert, it's a bit silly to be stalked by a fleet of ice cream trucks.
NRaas has moved!
Our new site is at http://nraas.net
Thanks as long as the food truck really isn't harmful, I'm fine with it, I just don't recall seeing it before, but I haven't played WA in a long time.Interacting with them usually don't cause issues?
https://graceymanorsims3.tumblr.com/
No, they don't cause issues unless they overspawn due to a game glitch and you have thousands of them. The Traffic mod prevents that from happening as well (in all worlds) and Overwatch cleans them up on its nightly runs if that does happen.
NRaas has moved!
Our new site is at http://nraas.net
NRaas has moved!
Our new site is at http://nraas.net
@igazor It would be such a bummer if some bourgie nightclub decided to colonize one of the tombs and mercilessly appropriate its throwback vibe. People these days are so proud of themselves for *discovering* the charm of distressed four-thousand-year-old limestone brick, artisanal locally-sourced small-batch canopic jars, and vintage hand-crafted wood sarcophagi. I guess even sim developers really have no shame, profiting off of someone else's culture while running roughshod over the local craftspeople whose work made the neighborhood so vibrant and full of life... ummm, or full of something, anyway.
Just so you know, I was into getting cursed by a mummy before it was big.
But not entirely sure that I see any benefit or respectfulness to ancient cultures connected with leaving already explored (exploited) upper level tombs lay as they are, polluted with empty treasure chests, discarded instant camera and film wrappers, used but now useless keystones, empty dried food packaging, spent showers in a can, used discarded sleeping bags, and other forms of touristy litter. Instead, for the benefit of locals and visitors alike, we could have nice clean and safe underground venues for entertainment in those spaces and the Role Sim slots (mixologists, for example) can provide jobs for the locals who otherwise might not really have much in the way of income or skill gaining opportunities to speak of. Even something as innocuous as a locally owned Simbucks (coffee barista) franchise showing up on the central marketplace can be fine if it's tastefully done and blends in with its surroundings. A garish red and white porcelain tiled McSimBurger outlet in the middle of town with drastically obnoxious signage might be where I have to draw the line although even that does offer some opportunities for those inclined to join a (somewhat) culinary career that within the game at least is not entirely exploitative.
What else exactly are the locals supposed to do for activities beyond wandering around aimlessly between the pyramids all hours of the day and night for no apparent reason? I don't think I've noticed much in the way of televisions and computers in their houses as EA set them up although the power grid and infrastructure are there, there isn't even a public library in town that I can remember let alone a stadium, school, or anything that looks like a homeworld university. Yet they take to video game arcades, skee-ball, Internet cafes, and bistros as happily as any other sims with time to spare on their hands and on the gym/dance studio with basketball and soccer courts out back, they were lined up around the corner to get in from the day it opened.
Lighten up.
NRaas has moved!
Our new site is at http://nraas.net
And yes, I'm well aware of what's happened to the real pyramids, or Mt. Everest for that matter, as well as the locals who are stuck trying to mitigate the damage. They have every right to open a club or two and price-gouge the rowdy tourists on bottle service.
https://graceymanorsims3.tumblr.com/
It is awesome to travel to Egypt and uncover the secrets with MorcuCorp.
I understand that the town is boring and I want to know how we can change that. I saw a button to edit but I never tried it before. As I say before traveling with your horse is awesome for this adventure and changing lots and adding more fun to the place is something that I am looking forward to doing.
As for your SV issues, I read a while ago (I could probably find the post, but I don't have time right now) that the game putting ghosts in houses can happen when you switch saves without quitting to the desktop. When you just go to the main menu, the game keeps some data from the previous save and can deposit it in the new town you're loading, leading to all kinds of seemingly inexplicable issues. I don't know how to fix them except to say that this is why so many people insist on always fully quitting and then dumping their caches.
It's a game forum. Aren't we allowed to argue passionately about total nonsense just for fun? Cultural sensitivities aside, sims are digital creatures. They have no sensitivities beyond that which EA taught them!
NRaas has moved!
Our new site is at http://nraas.net
https://graceymanorsims3.tumblr.com/
That's actually the post I read.Fortunately, its not a save that is having the issue.So my saves are ok, unfortunately it is actually sunset valley itself(start a new game/save) that has this issue.Good thing I don't play in Sunset Valley.XD
https://graceymanorsims3.tumblr.com/
NRaas has moved!
Our new site is at http://nraas.net