So I finally got to play for about 2 hours last night, and I still have problems with the game. The clock is still slow (as in ff speed 2 & 3 are almost the same), My Sim kept getting teleported to other lots while scuba diving, and I have white lines/tearing but that is isolated to just one bed from the loft stuff pack. Then I got an error 12 while saving, fixed it by deleting the bad save and then choosing "save as", but after playing a few more minutes I got the "The Sims 3 has stopped working" pop up. This save is only on Gen 2, and I save every 2 sim days.
I can't post my dxdiag right now, I'm forced to use my phone to post at the moment (internet is out).
Here is some of my system info- brand new ASUS gaming laptop
only have Sims 3 w/all Ep's & Sp's & Sims 4 w/all sp's, Ep's & GP's (with exception of fitness & vampires) installed + whatever the computer had when purchased.
Windows 10 64-bit
Processor Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz 2.81GHz
15.9 GB usable RAM
931 GB free on hard drive
Graphics NVIDIA GeForce GTX 1050 (drivers updated 1/08/18)
NRaas mods I have -Career, cupcake, Error trap, Master Controller, Overwatch, Porter, Register, Story Progression, Traveler, other one we can't say here
Things I have done - lowered graphics settings (made no difference), used the reset everything option on town hall, checked CC in batches (did this when I ran into problems installing the game at first), cleared caches (I always do this before starting up the game). Anyone have any ideas on how to stop the errors or crashing at least?
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To check: ctrl+shift+C to bring up the cheats console, type fps on (enter). As you play and move the game camera around, the displayed fps rates should never exceed the refresh rate of your monitor. Most are 60 Hz, so 60 fps but some monitors and laptop screens can run higher. To make the displayed rates go away, cheats console again and fps off (enter).
To cap the frame rate, the first tool to try is the Nvidia Control Panel that you would already have to arrange for vsync. Note that you must create a profile for the correct executable, that's TS3.exe for Patch 1.69 but TS3w.exe (with the "w") for 1.67. Also note that the Control Panel method with vsync only works in full-screen mode. Here are the instructions with visuals: http://forums.thesims.com/en_US/discussion/comment/15007970#Comment_15007970
If this doesn't lock things in or if you require windowed mode, we move on to other tools to make this work like Nvidia Inspector or RivaTuner Stats Server (RTSS).
The game not picking things up smoothly at higher speeds is an issue most of us face after a while, but it shouldn't be quite as bad as you have described.
The game bouncing while scuba diving is a bug, or at least it often is especially if exploring underwater caves is part of the scenario, that can be solved with mods: https://sims3.crinrict.com/en/2013/06/sim-resets-when-exploring-a-underwater-cave.html
(This subsequent link to Shimrod's mods at The Asylum requires an Asylum account first and one must be logged in to see anything of substance there)
NRaas has moved!
Our new site is at http://nraas.net
Speed 2 and 3 are overall about the same mainly because speed 3 hitches and freezes so often. This may be a NRaas SP side effect; I recently played without NRaas SP enabled and speed 3 worked fine for long stretches of time.
Teleported while diving happens to my sims quite often. I once suspected that it was due to them autonomously deciding to use the Multi-Tab 600 in their inventories while diving and so removed those. That kind of helped. I could be wrong about the association. This may simply be another TS3 bug.
EC 12 is plaguing my current game, and sometimes the game will crash on multiple save attempts when EC 12 hits. I save about every 30 min, and for my current game I quit to desktop and reload every 1-2 days (in-game). My current game is a rather long one though. This behavior isn't typical of new games for me. I suspect the crashing in my game is due to some CC, but I don't have any idea how to find out which it is. Sometimes my game is fine for months, and sometimes it crashes 3 times in a day. At this point I'm just resigned to it and try to soldier on.
I haven't had any white lines/tearing. I have the framerate capped to 60 frames per second. Capping framerate can really help performance. You didn't mention whether you are currently capping framerates.
You mention scuba diving. Are you playing is Isla Paradiso? If so, I hope you are using the fixed up version or followed some tutorial to fix up that world. The default version is notorious for lag.
The world I'm playing is Beach City, it's large so I can live with the game clock lag. I never really played with the scuba diving so I was unaware of the bug, good to know. I'm mostly annoyed with the error 12 and crashing. Vsync is on, and my fps seem to still be the issue as they go between 42 and 100 despite it. What would be my best bet for fixing that?
http://www.guru3d.com/files-details/nvidia-inspector-download.html
(the real download is 2/3 of the way down the page, not anything that might show in the upper right corner or elsewhere if you have no adblocker on your browser)
Here is a visual of its settings: http://forums.thesims.com/en_US/discussion/comment/16114546/#Comment_16114546
One thing is missing in the screenshot, though. In addition to Vertical Sync being set to Forced On, the one for Frame Rate Limiter at the top of that section should be set to 60.
While this is the most important thing to get and have stay fixed, Beach City is indeed a very large world. You may find that it is unplayable after a while as no matter what anyone does the game will Error12 if it tries to reach for more RAM than the 3.7 GB flash point. The true danger zone for most of us is somewhere around 3.4 or 3.5 GB. Very large worlds will use more RAM and keep reaching for more as they progress but a 32-bit application like TS3 has that limit that cannot be overcome. The best we can do is adjust gameplay to stay within that limit.
NRaas has moved!
Our new site is at http://nraas.net
Just kidding of course. You're welcome but I think I need a vacation.
NRaas has moved!
Our new site is at http://nraas.net