Sims Medieval had the Jacoban and Peteran religions based on the Watcher. Since we had a stuff pack that revolved around a very specific place--the bowling alley--I don't think it's far fetched to think a stuff pack could revolve around the Peteran and Jacoban churches. The interactive object could be the altar, where weddings could take place. A new "party" type could be the funeral. What do you guys think? Too big for a stuff pack?
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I've built a few, well I built the St. Louis Cathedral, of New Orleans.
I built an Abbey in the likeness of Westminster Abbey, but run down, corrupted... I have a Daemon {Vampire} I call it the "Abbey of the Fallen"
Then in Windenburg I'm working on a Mix of Kölner Dom and Notre Dame.
But It's more of a Museum, Places to Marry, bury Sims.
But if they wanted to do a Stuff Pack, I feel like if it's made up, that's okay with room for players to design their place of worship.
I recall them wanted to do a Wedding Pack. The problem with a Wedding Pack:
I can only visualize pack's contents, variations of white Wedding Dresses, Suits, Rings
I'm sick of outdoor, garden weddings, I think they're overrated.
Maybe your can use Groups/Clubs to assemble Bridesmaids and Groomsmen
It could work, as a GP... Funeral + Weddings = The Covenant Game Pack
My Mood:
I don't think they would ever put real life religion in the sims, honestly, and that's for the good. But it does open it up to people who like to play that way. Personally, I want a Church of the Grilled Cheese.
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Always "River McIrish" ...and maybe some Bebe Hart. ~innocent expression~