I am really unsure what causes this, bug I noticed when I'm moving my camera in the center of the screen there is a distinct edge that will move as my camera does. It doesn't seem to happen over indoor textures, just the ground texture.
I was wondering if anyone knows what causes this or what graphic setting I'd need to change to eliminate it?
https://youtu.be/HT6EHBdEXhA
"Parenting is just like gardening, except if you let your garden die you don't go to prison." - Anna Blast
0
Comments
For future people with this issue:
Setting the graphics to high did help zoomed in, but not out.
Setting TS3's profile settings via the nvidia control panel made a fantastic difference.