I really just build worlds as a diversion these days.
I ran into a problem on this very elaborate world I've been building for a long time.
After (literally) hundreds of compiles to Export - all were successful - I got this Pop-Up stating Export Failed. I tried all the usual - checking for unusual characters or periods in the name, corrupted packages and sim3packs, purged the caches, etc.
I uninstalled all CC and store objects and used no Mods. - failed.
Ran custard and other utilities - failed.
Eventually I uninstalled all of ORIGIN - all games, client, as well as CAW using REVO.
After downloading and installing fresh copies of all Sim3 DLC and CAW, I replaced the files for the world I was working on and tried again - failed.
Deleted all lots manually - failed
Manually purged the Global objects files - failed.
I saved the Height Map from that world, created a new large flat world and loaded the Height Map - It saved and exported fine.
I thought it may have been a corrupted object placed in one of the Lots while in EIG. Removing the Lots folder or manually deleting ALL lots made no difference. So, have to assume it was an object placed in the world. Just the standard EA objects and rename/recolor for RH's. I manually deleted all the objects from the Global layer to remove anything deleted and leftovers but most regenerate. I spent many months designing and placing the Hovor-Lights over all the roads, let alone all the FX - would hate to start over.
The World saves from CAW and will load into EIG.
The World will NOT save from EIG
The World will NOT Export
So... anyone have any ideas or suggestions?