I do not see how it can be done (at the moment), but perhaps in the future we could have more empty worlds/ or (if possible) have a tool or something that would allow us to make more?
In truth, the sims 4 is getting a lot better now that it had time to age, but it still has some restrictions, although this is more from lack of empty worlds (at least, in my opinion)
Idea of a CAW for the sims 4:
Unlike CAW for the sims 3 (which was actually very straight forward), it might be a little more of a challenge to have CAW capabilities for the sims 4. However, if it was to be done, Would it be possible in the future to have the ability to create our own worlds using the Game itself?
Perhaps it could be simplified?
-Maybe it could work by having us build the roads and such, while having preprogrammed background settings? (the backgrounds of subdiviisons, forests, etc?)
-maybe even add more background settings to fit certain themes?
if this was to happen, how would we set it up to where we can establish each neighborhood? How would we be able to keep the game from slowing down?
To reitterate, I do not think it is possible (at the moment), but would it be practical to have? and how would it work?
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However, it would be hella resource heavy. Most of the computers would not be able to handle it since unlike EA worlds ( that come prerendered) the whole world would have to be rendered at the same time each time you load the game.
It’d be like playing a 1000x1000 lot
I know some people experience lag on 64x64 lots
Imagine how laggy large custom world would be?
Neighborhood editing is my #1 want for this game right now!
Some players might like it!
The only solution I see to this, is, have some tool that divides up the world into many different neighborhoods (by doing this, it decreases the size of the actual world per neighborhood), and one it is divided, then we should beable to work from there., then with whatever else is needed, use all these to generate a very simplified map on the over head.
the other solution, is to have a CAW that is simplified.
the reason why the sims 3 worlds were laggy was because the game had to process so much information, as opposed to the sims 4 where each neighborhood is like a really small world sectioned off from the other neighborhoods (I actually dont know this for true, it is just how I been seeing it)
You are brilliant! A thousand times yes on that one
For example, one map that I really would like to use like a little medieval village has new modern houses right up close. It is so distracting that I seldom use that map. I house unplayed sims there. If I could change the backdrop I could remove those houses and make the world look older.
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Create a backdrop, yeah, that sounds really cool. though would it work?
I would love to have a CAB tool as well!
but overall, I would like to have more worlds, and empty worlds too, so there can be more creativity to explore.
Just something More than the same no choices.
having Sub-hoods is something that would be very efficient to say the least, if the sims 3 had something like that for Create a world and such, they would have been a little easier to run
More is definietly something to desire for, granted the Sims 1 was good enough that it didnt need such a tool, but as the series got older, the urge for creativity has grown
lol I posted this in the wrong thread, I need to stick to one topic.
ETA: OP the TS4 doesn't have a road system, but doesn't actually need one if we never get a car or taxi system). With that said they really should think about inviting those who built brilliant worlds for TS3 to TS4 workshop so they can see how worlds are built from scratch, then maybe a few modders (who worked with CAW) could do something. (Help create a tool) More worlds will always equal more people interested in a game in my opinion. Things growing stale kills games.
People's pcs never stopped them from downloading worlds others created for TS3, people shouldn't worry about other people's pcs. It never stopped them before though they knew it was an extremely large world etc. I tried to stick to smaller worlds others built because I knew better with the machine I had.
> You people wanna merge The Sims with SimCity so badly lol
No, we just want more ways to be able to be creative. :smile:
I agree. At least we know that they CAN DO this! It’s better than nothing at all, which is what we have now! After all of the pleading we have done for more build space, you would think that they would have given us more than one empty world by now! What are they thinking?
"If you build it, they will come." - Movie: Field of Dreams
SimCity has a long history of being able to use those assets in The Sims series (until now) to build new worlds (by players) and it's not a new wish but an old one. Bet you didn't know some of the earlier SimCity game assets (neighborhood decorations) are in The Sims original game.
In what ways? A map creator is not a feature that’s exclusive to SimCity, in fact the only SimCity game that features a map creator is SimCity 4.