I havent been able to find an answer to the difference in pricing on lots
I have a house, its lot value is 135,251, however at the bottom of the screen in build mode the price is 107,145 - additionally the upload price is an even 150,000
What accounts for the differences in value?
So then I bulldoze and replace the house (gotta test it!) and now the lot value is 155,328, the price at the bottom of build is 87,266 and the upload price has now dropped to 149,630.
This makes no sense.
Mods should enhance my game, not fix it.
Origin ID NectereSim
0
Comments
In the bottom of the build mode screen the number of simoleons refers to the amount of money the homeowners have, not the value of the house.
The build mode upload price can alter depending on the state of harvestables or the collectibles that are in the home at that time.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
I know, I just cant figure out why it takes that much money away each time or why the price changes. The occupant is only there for putting filters and frames on things (photos/paintings) as well as setting light hues, syncing fountains for pictures and/or turning on the fireplace. They literally dont do anything else except sit outside on a park bench.
Hello
Perhaps you could post about this on the Build mode Feedback thread and BryonyRae may be able to help you
http://forums.thesims.com/en_US/discussion/787346/build-mode-feedback-for-ea-updated-6-7-17#latest
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Now the other variances come into play depending upon what you place on your lot and how your playtesting goes. There is depreciation that occurs when sims live on a lot, that reduces the cost of the lot that you see in build mode. However, depreciation is reverted when you save/upload the lot. Also, if you place sim created paintings on a lot, their value will not be properly added to the lot price when saved/uploaded. Likewise, with photos, although the problem with photos as I recall is a bit weirder - I'd have to look it up, but I think the game actually saves the lot with a higher price that the photos are shown to be worth in game. So those are some of the variables; hope this helps explain it a bit.
Thanks, yeah I have seen some weird pricing on the photos, they will be one price on the room they are saved in but when I place them on the lot, they devalue or sometimes arent even counted. I have a weird habit of creating homes with a specific price - usually a round number - so I tend to notice these price variants and wondered what it was stemming from. I get everything correct, the price point I want, then replace it and the price changed again - fix it, save it, replace it, priced changed again. Plus the sim keeps losing money on each replacement, its not a one for one. Anyway thanks for the explanation.