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Spawners

Does anyone know if spawners can be deleted through World Editor mode in-game?

I'm remodeling sections of my custom world. Previously I was keeping spawners on lots only. I'm just wondering if I put them into the world using CAW if they can be removed through World Editor mode in case I don't like them later on down the road. I'd rather not uninstall the world, edit via CAW, and reinstall the world just to remove them.

Comments

  • Rflong7Rflong7 Posts: 36,588 Member
    Hi :)

    No, they can't be deleted off the World Map in game with the World Editor. They won't show up on the map area with the debug code so they can't see them to remove. :)
  • CandySims14CandySims14 Posts: 475 Member
    Hmm ... tough decision then. Thank you for both replies tonight. :)
  • Rflong7Rflong7 Posts: 36,588 Member
    You're welcome. :mrgreen:

    *And you do know that if you move or rotate a lot the spawners will set- they must be deleted off the empty lot if and when you delete the built lot. -with debug, of course. :)
  • CandySims14CandySims14 Posts: 475 Member
    Yes! That part I do know. Thank you. I'm probably the only person who has been concerned with placing spawners in their world. I tend to overthink. :#
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