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Please stop letting strangers join conversations on dates.

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  • StormsviewStormsview Posts: 2,603 Member
    Yes, you can tell them to go away, I think it's under mean, and they do walk away.
    we'll give you a full refund. Just make sure you make your request within 24 hours after you first launch the game, within seven days from your date of purchase, or within seven days from the game's release date if you pre-ordered, whichever comes first.
    Who said EA doesn't have a sense of humor
  • Bear31Bear31 Posts: 3,412 Member
    JoAnne65 wrote: »
    Bear31 wrote: »
    JoAnne65 wrote: »
    Bear31 wrote: »
    I see both sides of the coin.....I totally get the whole romantic vibe going on and some sim decides to jump in. Usually I ask them to go or tell them goodbye and it works.

    As for the social side of things? Well, real life is like that. You go out and you make friends. There are always going to be others that butt into conversations or overhear people and make comments.

    So I feel like they need to have a date buffer for the romance side of things. Have them be able to interact with others IF THEY WANT OR NEED TO (caps for emphasis). Socially? I just ask that they not appear in my sim's friends/family panel unless they truly are friends/family. I think that it'd be cool though to have an option of "add to phone contacts" if you want the acquaintance to become a friend later. When picking this option, they are added to the list of people they know......therefore giving the player the power.
    No it's not. If you see a romantic couple, you don't join. And if I see a family or group of people having dinner I don't join either. Not even when I know them. I say hello in the latter case, but I'm not going to join them uninvited.

    Real life is most certainly like that on the social side of things......I wasn't talking about romance or dating when I said "socially?..." What I mean was, other than dates specifically.....hence my talk about having a romance buffer. Otherwise, going out IRL opens up opportunity that someone is going to come around and chat you up that you don't know sometimes. It's plausible. As for going up and just sitting down at a table where friends are gathered, I sometimes see that happening at public places if seating is limited.
    I think I misinterpreted "I totally get the whole romantic vibe going". I thought you meant you get the game, but maybe you meant you get what people complain about in that respect? Of course it's possible people join a social interaction irl, but as so often in this game (and by that I don't just mean Sims 4 but also Sims 3) it's all about balance, not overdoing it. It can be nice when sims your sims know join in, but not when they do it all the time. And you mention the romance buffer, which indeed would be something, but I'd like to include a strangers buffer to that. It doesn't make sense total stranger push their way into private conversations all the time. Life isn't Twitter ;)

    True, life is not like Twitter.....ordinarily if I'm with my Mom in a restaurant, no stranger comes up to you and randomly starts talking. I get it now. However, this stranger buffer should only work up until you decide to have them talk with someone else. Minute they do? I think they'd be allowed to join in your convo from then on, being under that "umbrella". That's when you ought to use the "goodbye" action to make them leave. If you say "goodbye" to them, they return on the other side of that buffer.
  • StormsviewStormsview Posts: 2,603 Member
    Also if you have music speaker anywhere near your table people will not listen to their speaker they come to your table and dance. Also, the waitress/waiter's will dance and not stop. or just stand there looking at you .
    we'll give you a full refund. Just make sure you make your request within 24 hours after you first launch the game, within seven days from your date of purchase, or within seven days from the game's release date if you pre-ordered, whichever comes first.
    Who said EA doesn't have a sense of humor
  • Bear31Bear31 Posts: 3,412 Member
    Cinebar wrote: »
    This is so annoying. Yesterday I had 2 YAs on a date, and suddenly the Laandgrab kid, who they don't know, joins in to the conversation and makes the conversation become awkward and my sims refusing to do romantic interactions until I made him go away.

    I get that the game is meant to be social but c'mon, these things can potentially ruin dates and no offense but my sims don't really need any type of contact with a teen who keeps doing evil/mischief interactions because of his traits.

    Does 'goodbye' not work? Maybe that is what needs beefed up. (ETA) maybe like get to steppin', get out of here, get out of my conversation, and immediate end of conversation and Sim immediately walks away.

    What they are saying is that it happens way too often and gets annoying when you have to repeatedly push the goodbye button. Not to mention the "beefed up goodbye" action you are suggesting wouldn't work either. What if they didn't want to be rude to said sims trying to butt in? Even the "goodbye" as they have it, even if the sim isn't offended by it, seems a bit too direct for my liking.

    I seem to think that if they did anything with the goodbye action, that they ought to have it be the same as the introduction actions. Have a rude goodbye--which is basically your "get to steppin'" idea, charming goodbye--which is basically like "alright dear! See ya!!", friendly goodbye--which would end in a hug or a squeeze of the other's hand. And maybe even add an "acquaintance goodbye" reserved for the ones you want to get to know later, but don't want to talk right now. They could exchange numbers then and that action could definitely make them appear in the friends and fam panel!
  • ModerateOspreyModerateOsprey Posts: 4,875 Member
    Bear31 wrote: »
    Cinebar wrote: »
    This is so annoying. Yesterday I had 2 YAs on a date, and suddenly the Laandgrab kid, who they don't know, joins in to the conversation and makes the conversation become awkward and my sims refusing to do romantic interactions until I made him go away.

    I get that the game is meant to be social but c'mon, these things can potentially ruin dates and no offense but my sims don't really need any type of contact with a teen who keeps doing evil/mischief interactions because of his traits.

    Does 'goodbye' not work? Maybe that is what needs beefed up. (ETA) maybe like get to steppin', get out of here, get out of my conversation, and immediate end of conversation and Sim immediately walks away.

    What they are saying is that it happens way too often and gets annoying when you have to repeatedly push the goodbye button. Not to mention the "beefed up goodbye" action you are suggesting wouldn't work either. What if they didn't want to be rude to said sims trying to butt in? Even the "goodbye" as they have it, even if the sim isn't offended by it, seems a bit too direct for my liking.

    I seem to think that if they did anything with the goodbye action, that they ought to have it be the same as the introduction actions. Have a rude goodbye--which is basically your "get to steppin'" idea, charming goodbye--which is basically like "alright dear! See ya!!", friendly goodbye--which would end in a hug or a squeeze of the other's hand. And maybe even add an "acquaintance goodbye" reserved for the ones you want to get to know later, but don't want to talk right now. They could exchange numbers then and that action could definitely make them appear in the friends and fam panel!

    I would definitely like to see more 'ask to leave' type interactions that affect both mood and the tone of the interaction. For example, getting a confident buff after successfully getting an intruder to leave and leaving the intruder embarrassed or uncomfortable.

    To do anything more complicated would probably require something like a manners or etiquette mechanic, which would be pretty cool, IMO.
    Awake.
    Shake dreams from your hair
    My pretty child, my sweet one.
    Choose the day and choose the sign of your day
    The day's divinity....
    The Ghost Song - Jim Morrison
  • NectereNectere Posts: 1,002 Member
    Stormsview wrote: »
    Yes, you can tell them to go away, I think it's under mean, and they do walk away.

    The problem is, you have to introduce yourself first...which is just insane.
    Mods should enhance my game, not fix it.
    Origin ID NectereSim
  • ModerateOspreyModerateOsprey Posts: 4,875 Member
    Nectere wrote: »
    Stormsview wrote: »
    Yes, you can tell them to go away, I think it's under mean, and they do walk away.

    The problem is, you have to introduce yourself first...which is just insane.

    I always use the rude introduction, but often if an intruder has already engaged in a social interaction then the go way is available. My main complaint is that the interaction requires your sim to stand up.
    Awake.
    Shake dreams from your hair
    My pretty child, my sweet one.
    Choose the day and choose the sign of your day
    The day's divinity....
    The Ghost Song - Jim Morrison
  • JoAnne65JoAnne65 Posts: 22,959 Member
    Bear31 wrote: »
    JoAnne65 wrote: »
    Bear31 wrote: »
    JoAnne65 wrote: »
    Bear31 wrote: »
    I see both sides of the coin.....I totally get the whole romantic vibe going on and some sim decides to jump in. Usually I ask them to go or tell them goodbye and it works.

    As for the social side of things? Well, real life is like that. You go out and you make friends. There are always going to be others that butt into conversations or overhear people and make comments.

    So I feel like they need to have a date buffer for the romance side of things. Have them be able to interact with others IF THEY WANT OR NEED TO (caps for emphasis). Socially? I just ask that they not appear in my sim's friends/family panel unless they truly are friends/family. I think that it'd be cool though to have an option of "add to phone contacts" if you want the acquaintance to become a friend later. When picking this option, they are added to the list of people they know......therefore giving the player the power.
    No it's not. If you see a romantic couple, you don't join. And if I see a family or group of people having dinner I don't join either. Not even when I know them. I say hello in the latter case, but I'm not going to join them uninvited.

    Real life is most certainly like that on the social side of things......I wasn't talking about romance or dating when I said "socially?..." What I mean was, other than dates specifically.....hence my talk about having a romance buffer. Otherwise, going out IRL opens up opportunity that someone is going to come around and chat you up that you don't know sometimes. It's plausible. As for going up and just sitting down at a table where friends are gathered, I sometimes see that happening at public places if seating is limited.
    I think I misinterpreted "I totally get the whole romantic vibe going". I thought you meant you get the game, but maybe you meant you get what people complain about in that respect? Of course it's possible people join a social interaction irl, but as so often in this game (and by that I don't just mean Sims 4 but also Sims 3) it's all about balance, not overdoing it. It can be nice when sims your sims know join in, but not when they do it all the time. And you mention the romance buffer, which indeed would be something, but I'd like to include a strangers buffer to that. It doesn't make sense total stranger push their way into private conversations all the time. Life isn't Twitter ;)

    True, life is not like Twitter.....ordinarily if I'm with my Mom in a restaurant, no stranger comes up to you and randomly starts talking. I get it now. However, this stranger buffer should only work up until you decide to have them talk with someone else. Minute they do? I think they'd be allowed to join in your convo from then on, being under that "umbrella". That's when you ought to use the "goodbye" action to make them leave. If you say "goodbye" to them, they return on the other side of that buffer.
    Sounds good. They should fine-tune this.
    5JZ57S6.png
  • MidnightAuraMidnightAura Posts: 5,809 Member
    Nectere wrote: »
    Stormsview wrote: »
    Yes, you can tell them to go away, I think it's under mean, and they do walk away.

    The problem is, you have to introduce yourself first...which is just insane.

    I must admit, I don't understand why you have to do that. Its like:

    Sim A: (To his date and NPC Sim): *Does flirty interactions to his date"
    NPC Sim: *Reacts totally inappropriately thus turning the flirty vibe into just plain awkward*
    Sim A: (to NPC Sim) I'm John Smith, now can you please leave us alone, this is getting a bit weird and my date now thinks I'm a creep!

    I guess they weren't kidding when they said weirder stories!

    My sims don't go out on dates or socialising very often now. :p

    In the Sims 2 you could "buy off" sims that were trying to hit on your date and they would leave you alone. Now even though this isn't strictly a romantic sims 4 issue I wouldn't mind paying to get rid of them! :p
  • FzzyDg8FzzyDg8 Posts: 70 Member
    Had this happen recently when my sim was asked to go on a date. The conversation was flirty between the two of them, until some unknown woman tried to join in. The woman was being flirty with my sim, which made her date respond negatively. Needless-to-say, he was not at all happy and unfortunately, I was not able to control mood of the conversation. Thankfully, I saved the relationship by restarting the game.
  • AyradyssAyradyss Posts: 910 Member
    edited June 2017
    I'd definitely like to see dates be flagged as 'private' and not open to invasion by other Sims. For myself, I'd go as far as saying I'd prefer that, if you're in a 'group,' Sims outside the group should be blocked from joining in social interactions. Or if not completely blocked, then strongly discouraged. (Really lower the % chance of butting in -- seriously.)

    Of course, player-initiated interactions should always be allowed, and once the player initiates interaction with someone outside of the group, that person should be able to interact until a 'goodbye' type action is taken. There would, of course, also have to be exceptions for 'professional' interactions -- such as the server at a restaurant taking an order and such. (But only for performing these specific functions, not for suddenly launching into a dramatic story out of nowhere.)
    Pay for product -- not potential!
  • FzzyDg8FzzyDg8 Posts: 70 Member
    I would definitely be in favor of that.
  • Jordan061102Jordan061102 Posts: 3,918 Member
    edited June 2017
    Yes I agree... :joy: It's so weird.
    Lu4ERme.gif
  • Noree_DoreeNoree_Doree Posts: 1,470 Member
    lasummerb wrote: »
    @MzPigglyPooh LOL, I would've dumped him! :p

    Sadly she ended up marrying him lol how ever now with the new argument feature from the parenthood pack I don't think he would dare again. (She tends to win the arguements)
    "Bada su the gorn bada su the brawn bada bady oda aba donk donk donk gerbits gerbits vo gerbits".
  • LegacySims2017LegacySims2017 Posts: 5,226 Member
    I had a dating sims couple having a romantic conversation and this other sims wandered to the table and waved... so my two dating sims waved back. No problem. The creepy part is this third wheel didn't actually get involved in talking... they stood there and stared at each of my sims. That was creepy. I continued to force my sims do romantic talking.... hoping this sims would either join the conversation. Nope. Just stood and stared. I then decided to move them to the dance floor so my main sim could show off his cool Sims 4 dance moves! Thank the plumbobs that this creepy stalker didn't follow.
    Visit LegacySims.net!
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  • CinebarCinebar Posts: 33,618 Member
    Or they can add 'private conversation' to the pie menu. :D
    "Games Are Not The Place To Tell Stories, Games Are Meant To Let People Tell Their Own Stories"...Will Wright.
  • Panther85Panther85 Posts: 1 New Member
    Has this been addressed yet by the devs? because I've been waiting for this issue to be fixed for two years now. I've pretty much given up on Sims 4 because of this nonsense.
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