So, it used to be you could open up the cheat window, type testing cheats on, and click the "make happy" needs decay cheat for every sim in the household and have them max out -- all without switching from sim to sim. Now, if I click "make happy" on each individual member in a household it only works for whichever sim happens to be active at the time, all the other sims' needs stay decayed. In order for the "make happy" cheat to work, you need to have each sim selected (aka, have the plumbob over each sim) when you click "make happy" or it simply won't work. This only started happening with this latest patch. Is anyone else experiencing this issue?!?
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I think that it has akways been that the "make happy" cheat has just been for the selected sim. On the Simsvip cheats page, the description of the cheat says
https://simsvip.com/sims-4-cheats-codes/#Interactive
Edit : I just edited the above because i wrote the wrong word, I meant selected not active.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
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Edit for typos
For example, if I have kids/teens going to school, I might want to max them out in the morning, but if the parents are criminals or entertainers, I want them to sleep while the kids are in school, so I don't want to max them. SO, I would normally turn on cheats, then just hit "make happy" on those sims I wanted maxed without needing to move the plumbob over each of their heads before doing so. Now, in order to use the cheat that way, you have to take the time to switch from sim to sim before making them happy.
It seems like such a small change, you'd think they'd be able to put it back the way it was... I can't imagine why they changed it. And if it wasn't done intentionally, I'm hoping this post makes the developers aware so they can fix it in a future patch...
Do you use MC Command Center mod or use the advanced debug mod? If you do, and have turned on the debug setting in MC Command Center, there may have been changes made in the patch. The advance debug code may be different from the cheats that simmers use who don't have mods.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
I'm noticing other small issues since this patch as well. For example, with lighting -- if you have candles in the home, the change color and intensity setting doesn't seem to function properly. You can change the color and intensity for all lights, but the second you use the "auto lights" feature for all lights, the candle light goes back to default color.
I've just started noticing this bug now, but I don't know for certain if it happened with the patch.
The "make happy" functionality, though, that definitely changed with the patch...
There was another simmer who also posted about the issue with the auto lights .
You may like to start a thread on the AHQ EA site and post feedback there
http://answers.ea.com/t5/The-Sims-4-Bug-Reports/bd-p/The-Sims-4-Bugs
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
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I've just tested the cheat in my game. The options at the mailbox are all functioning properly.
But before the last patch you could shift-click any single sim and make him 'happy' even NPCs or e.g. guests at your party if you had testingcheats enabled. This doesn't work any longer.
Hello
Thankyou for the feedback on the cheat. Is this affecting all sims that aren't the active sim?
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Seems to be the same issue as the edit in CAS one. It makes the active Sim happy instead.
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http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
Please do not send me PMs/post on my wall if you're looking for help. I can't attend to those. You can find me at AnswerHQ.
How to report bugs at AnswersHQ
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Hello
I think that it may have been a bug fixed also. This is what written about the cheat on Carls sims 4 site
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
You are correct. Do you happen to have the mods UI cheats by weerbesu and MCCC by deaderpole?
I removed UI cheats and the functions are back to normal.
The answer from werbesu:
It's actually impossible for this mod to cause this issue. That "make happy" cheat is controlled by the gameplay engine and a UI mod like this is unable to affect that (yes, I know this mod has a script component now but that only add new commands to the game so the old rule still applies).
Still it work as normal when I remove the mod.
How I tested:
Make your sims very tired, low energy. Make a sim activated and check it's Need. Switch to something else like Skills. You can see that the plumbob is red. Now shift click the sim and click Cheat Need -> Make Happy and the plumbob is still red. Switsh back to see the Need. Energy is still red. Now shift click the sim and do Make Happy and you can see that all needs are at max.
So you click on the NPC and the NPC was happy afterwards ?
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I have the same fault but I have mods. If I remove one of them it is back to normal. But you do not have any mods so some of my mods must have compensated for the fault in vanilla game. Strange.
Try moving your whole mods folder to the desktop. Then test to see the issue is there. Then if the issue is there, by putting back your mods one by one, you could tell which mod was helping with the issue.
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase
I started a new game from scratch and it works as normal. More and more confusing. I will add the UI cheats mod to see if the fault is back.
I started a new game by just renaming The Sims 4 folder so everything is new.
The problem did not show up. Strange that cbartsch69 have the problem without mods and I have it with mods.
I will test now with only the UI Cheats mod.
Edit:
Tested with UI Cheats: OK
Tested with MC + UI Cheats: OK
I will test more mods but as cbartsch69 play without mods, can it be something with cache files?
My testbench is now with a completely new The Sims 4 folder.
Edit 2:
Now I have moved all my mods in and the issue is no more.
My advice is to create a new fresh The Sims 4 folder by renaming the old and start the game, Then copy folders like saves, Tray and Mods from the old renamed folder to the newly created. Remember to enable mods in the settings if you have any.
It may help to only remove cache files but....
Edit 3:
I went back to my old game and installed back the UI Cheats mod and the issue is now gone. It may be a cache file issue. Something noticed that I removed a mod and refreshed something.
This is an issue that needs fixing, especially for when you're out on community lots! Say you're on a date at a restaurant with no mailbox to click on and your date is exhausted, you wind up getting walked out on in the middle of your date (or they just nap on a couch the whole time), because you can no longer make them happy if they aren't a part of your household yet (so you can't switch and make them the active sim...).
Since I always use this feature, I know this just developed after this latest patch.
Upon more experimentation, the lighting issue changing back to default color when you switch on auto lights is also new with this patch, but I'll find the appropriate thread to ditto that bug in! ;-)
And FYI, thanks for all the troubleshooting suggestions. I did as everyone asked and moved my folders in and back, etc., and the issues still persist whether running a brand new game or an old one.
Unfortunately, I can't test to see if Mods or CC have any impact on these as I don't use any for Sims 4 (which is odd, because I had a TON for sims 3 -- I LOVED NRAAS!). Perhaps once I have more time to play, I'll add in mods for 4... Right now, I just wish the non-modded game would work properly!
(Although on another note, I must admit I have far fewer issues playing Sims 4, I love that I can just play without worry -- I miss a lot about Sims 3, but it crashed on me ALL. THE. TIME. I don't miss that!)
Why click the mailbox? You can just use the parabol antenna.
Simmers are having the issue that they are unable to shift click another sim ( that you are not currently playing)whether a NPC or a member of their household, and press " make happy" to make them happy. I think that is your issue too.
I also edited the earlier post, to change a word that I had written from. active to select. I misundrstood what you meant earlier . I am sorry. I understand what you mean now, and it is an issue,
http://forums.thesims.com/en_US/discussion/817478/hello-come-and-introduce-yourself
http://tinyurl.com/OneRoomOneWeek
http://tinyurl.com/rosemow
My Showcase thread https://forums.thesims.com/en_US/discussion/948861/rosemow-s-rooms-showcase