Forum Announcement, Click Here to Read More From EA_Cade.

The Apartment Switch - Switch Two Rules and Discussion

IllusoryThrallIllusoryThrall Posts: 1,335 Member
edited March 5 in Nominated Threads
This is the second mini-challenge in "The Apartment Switch" challenge. It can be played alone, but is intended for play with your heir from Switch One (if you missed that, the link is below.)

The Main Rules and Getting Started info:

Please read The Main Rules and Info post here on the forums or on my website Here before reading this post. How to get set up for this first challenge is described there, as well as detailing all of the rules that all switches follow. When you're ready to continue, just come back here to read on.

Switch One on my website and on these forums.

The Apartment Switch: Switch Two

Getting Ready

You now have a Young Adult heir and you're ready to move on to Switch two. Make sure their inventory is empty, because you have to start this Switch with nothing. The first thing you have to do is get him or her ready to play. Go into Manage Worlds, then click on Household Management in the top right of your screen. Once in there, select your Switch One household and click "Split Household". Create a new household, and take your heir and move them into that new household (this moves their picture to the right side of the screen), then click the check mark. You may also want to mark your old household as unplayed. There is no need to move them out, however, since you won't be changing that apartment again. Then, move your heir into their first lot: 1313 21 Chic Street. If another sim has moved into this before you get there (which they will do if you're on "Normal" difficulty), you'll need to evict that sim like you did when getting ready for the Switch One. If you're unclear on any of these steps, see my blog for a picture tutorial here.

Go into play mode with your heir, and remove all funds. (If you've forgotten, it's typing "testingcheats on", then "money 0", then "testingcheats off" into the cheat box opened with control-alt-c.

Now, my suggestion here is saving a second save file using the "save as" menu, just in case you want to start over for any reason. It's not necessary, just recommended.

Your Goals in Switch Two

Okay, now you're ready to play and you have three goals in Switch Two:
  1. (once again) get your apartment value up to within the target funds amount and move to the next apartment until you get to the last apartment.
  2. (also again) Have your heir ready to start the next Switch. (This was explained in Switch One, refer back there if you've forgotten.)
  3. Complete the "City Native" Aspiration on any sim in your household other than the heir. That means you do not have to do that aspiration on your main sim, you can pick a spouse or a roommate to do it instead - but it has to be completed. You'll still need to have it done before the heir ages up, though, or you'll be doing another generation in these apartments while waiting for the next generation's heir. (Through this aspiration, you will also be getting level 10 Singing skill.)

Tips & Tricks
  • Feel free to look up guides on doing the aspiration, or post here if you're having trouble. This is NOT an easy aspiration, and I do expect some people will have trouble with it. There are some goals in it that are harder to achieve than others, and it is a good idea to begin working on the singing skill before you absolutely have to for the aspiration.
  • This aspiration, ultimately, requires a lot of value in your last apartment. Start setting up your ability to make money early - whether by Fishing, Writing, Painting.. anything that will make a lot of money. (I don't recommend trying to earn it by career alone, because you will most likely have to take more than one generation.) Also, don't forget that sim-created paintings can be used to raise your apartment value at very little cost to your sims.

The Apartments:

The notes from the last switch still apply to this one. If you've forgotten, refer back to Switch One.

This challenge will be considerably tougher, as it's the first time you will actually have to save some money before moving to the next apartment. (The apartment in question is the last one. This is pretty much all due to the 25k deposit for the apartment which, combined with the rent will eat up all your money from selling the furniture in the last apartment.) Feel free to move whenever you want, just remember you may be stuck furniture-less if you move without extra funds!

Apartment One: 1313 21 Chic Street

1313chic.jpg
  • District: Fashion District
  • Lot Trait: Needs TLC
  • Rent per week: 300
  • Deposit: 600
  • Target Value: 8,000 - 10,000 simoleons

Arguably the worst apartment in the game due to what looks like a body chalk outline on the floor in the middle of the entryway. You're left to wonder who died here! It doesn't help that, in addition to the rats, roaches, wiring and plumbing problems, the apartment is a really weird shape, so it's hard to decorate. The game says it's supposed to be a 2 bedroom 1 bathroom apartment, but that doesn't leave you much room for living space.

Apartment Two: 1310 21 Chic Street

1310chic.jpg
  • District: Fashion District
  • Lot Trait: Lively Neighbors
  • Rent per week: 500
  • Deposit: 1,000
  • Minimum Move in Amount: 8,000 - 500 - 1,000 = about 6,500 for furniture
  • Target Value: 16,000 - 18,000 simoleons

This apartment is right next door, so you're not moving far. It was EA-designed for 2 bedroom, 1 bathroom.. and it's TINY. Expect to have an interesting time trying to fit all the furniture you want into this dinky little apartment. For extreme players, have fun figuring out where you want the walls! If you're having trouble getting to the target value, don't forget decorations and artwork on the walls and upper kitchen cabinets.

Apartment Three: 702 Zenview

702zenview.jpg
702zenview2.jpg
  • District: Fashion District
  • Lot Trait: Home Studio
  • Rent per week: 1,200
  • Deposit: 4,800
  • Minimum Move in Amount: 16,000 - 1,200 - 4,800 = about 10,000 left over for furniture
  • Target Value: 30,000 - 32,000

Designed for 2 bedrooms, 2 baths, this is another strangely shaped apartment. Luckily you have at least a little bit more room to spread out, though. I, personally, chose to move a wall or two, but the layout of the apartment is much easier to deal with than the last two apartments have been. Those on Extreme may find setting up a floor plan to be interesting, partially because the stairs really can only go in one general location. A quirky, but fun spot to build with space for a nice-sized balcony.

Apartment Four: VIII Landgraab

viiilandgraab.jpg
viiilandgraab2.jpg
  • District: Uptown
  • Lot Traits: Great View, Serviced Apartment
  • Rent per week: 5,000
  • Deposit: 25,000
  • Minimum Move in Amount: 30,000 - 5,000 - 25,000 = 0 In other words, you will want to save up probably around 8,000 for furniture (unless you want more) before moving in.
  • Target Value: 100,000

This is the first apartment in the Apartment Switch where you're best off actually taking some time to save up before you move in. The move-in formula says you'll be at 0 funds, but that's not exactly true. I found I ended up with about 4,000 more than I had saved up, but I wouldn't lock that number in stone, I'm still not 100% sure what the exact formula is, and it probably also has something to do with the amount of stuff you're selling. Designed for 2 bedrooms, 2 baths, this apartment is the weirdest shape possible. There's lots of diagonal walls and a big balcony. When playing on Extreme, this will be a challenge when you're partitioning out the two floors.. but it also leaves you with a lot of options. There's plenty of space here, too, which will be really nice after the cramped conditions early on in this Switch. The other awesome thing here is that you have a free maid. Very helpful when having kids! The target value here is high because of the City Living aspiration. Remember that high-skill/value paintings from your sim can easily raise the value without you having to spend a whole lot of money on them.

The Community Lot - Karaoke Bar

Just like last time, if you're doing the challenge on Extreme difficulty, as soon as you hit ---k value with your apartment, you're free to go build your very own Karaoke bar. This also opens this lot for traveling to (so long as you have 1k or more in the bank). Even if your heir isn't of age yet, you can take a break and build your lot, then come back to playing until your heir is old enough to move on. You'll be building your bar on the Waterside Warble lot in San Myshuno.

Again, have a good time with it and make it your own!

Finishing this Switch

Once you have minimum in value on your apartment, AND have completed the City Native aspiration on one of your sims, you only need to raise your heir to the Young Adult age. Once your heir has this birthday, pause immediately and save your game. You'll want to have as much time for the next challenge as possible.

You did it! Now that you have your just-aged-up Young Adult heir, and you completed the above apartments, you are now ready to move to the next Switch. If you've forgotten how to move your heir out, just refer to the top of this page.

---> Go to Switch Three!
Post edited by EA_Cade on

Comments

Leave a Comment

BoldItalicStrikethroughOrdered listUnordered list
Emoji
Image
Align leftAlign centerAlign rightToggle HTML viewToggle full pageToggle lights
Drop image/file
Return to top