Some games (especially online games) have anti-cheat mechanisms which punishes the player for cheating or hacking. Most The Sims games don't punish the player for cheating although some such as The Sims 3 and The Sims 3 Pets for PS3 and Xbox 360 will penalize you for using cheats by disabling Trophies/Achievements and Challenges (not to be confused with Skill Challenges in TS3 for PC/Mac). Some have indirect anti-cheat mechanisms such as The Sims 2 and The Sims Stories removing Aspiration Points when you sell an object that you purchased to complete the Buy an object Want (this behavior was removed in The Sims 2 console port as well as The Sims 3 on PC/Mac).
I wonder if The Sims FreePlay has mechanisms to detect cheating or hacking. I know FreePlay punishes you for changing the clock where time-based events (Daily Rewards, Party Boat, Competition Center, etc.) may no longer work. If a player has a very high amount of Simoleons, LPs, and/or SPs (i.e., 9,000,000 LP), this could be a sign of cheating since most players, even paying players, usually don't have that much LP at once.
Possibly another way to block/deter cheating is having the game refuse to work on a jailbroken/rooted device (Pokémon Go won't work on jailbroken/rooted devices).
Origin ID: GothicSimmer, YouTube: GothicSimmer