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Room types/markers

For lack of a better word I call them "room markers". I imagine a system that will restrict certain actions by room. The markers would be found in buy mode, simple spheres in different colors. They should have a very small foodprint and become invisible in livemode.

Example room markers:

Bathroom
- Sims holding foodstuff will put it away (or into their backpockets) before entering

Dining room
- Sims holding foodstuff will head to this room to eat it

Pool
- Sims holding a casual conversation will not percieve the pool's edge as a valid couch when looking for a place to sit down

Silentio!
- Intended for libaries or the like where noise isn't welcome. Sims won't play instruments in here.

Room markers can of course be placed wherever you want. If you want to put the dining room marker into your bathroom, go ahead!
Also room markers do not inhibit player actions. So when the player directs their sim to play a violin in a Silentio! zone, this should be possible. Just not autonomously. Or if a sim holding a plate heads for the dining room and the player queques a "sit" interaction elsewhere, that "sit" would get priority.
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