The whole autonomous woohoo thing got me thinking about sims relationships. It seems that there a few of us who want a way to control the seemingly random flirting and cheating that happens with rotational play.
I had an idea. It would be very cool if we could set the relationship status in CAS. That way the game will know just how to play our sims when we rotate families. No more random relationships on your happily married sims etc.
I see the options via drop down in cas something like this:
On the rocks - This relationship has been neglected. Though they care for each other, this couple fights, bickers and may get a wandering eye. (Not to be mistaken with a low romance bar. This status is steady like an old stale marriage.)
Open - Sims will date other sims, flirt and woohoo without jealousy.
Casual - Sims will flirt and gain crushes on other sims who show interest. (kinda like it is now)
Exclusive - Sims will not flirt with anyone outside their relationship and will not cheat unless they are excessively pursued.
Faithful - Sims will never flirt or cheat on their S.O. They will never accept any invitation to cheat.
Feel free to share your thoughts.
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The way jealousy works makes it impossible for any sim to date casually without making their romantic interests upset. Unless they complete the serial romantic aspiration, but I don't want all of my casually dating sims to be serial romantics. Sometimes they're focused on their career or are just too young and don't want a heavy committed relationship. So sims with a low to mid-level romance bar shouldn't be so heavy on the jealousy.
I would also love some kind of faithful toggle, too. I hate that if they're both flirty and you choose the right interactions, you can eventually woo pretty much any sim into cheating on their partner, even if they're in a perfectly happy 100/100 relationship already.
Im a simmer forever
There are two different mods with different ways to do that. UI Cheats Extensions does, I believe, let you drag the bar down. MC Command Centre lets you forget all or an aspect of the relationship.
It does turn straight Sims gay when I first got the game it turned Watson gay. I was upset about that because I intended he marry Mary.ETA: Just recently my own Sim who I wasn't controlling and I played as positively straight walked over and started flirting and hit it off with a straight Sim male who is married and with a kid. Now, tell me it doesn't.
Flirting doesn't just change gender preference (autonomously) but turns them into dogs. Anybody, anywhere.
ETA: Since this is an old thread an PonderSims hasn't been here in a few years, I will just add the 'ask if single' question turns some of them into liars. lol One day it works and a Sim will tell my other Sim they are seeing someone, (won't accept a flirt etc.) the next time and me knowing they are involved another Sim I know for sure is not single will say they are...see dogs.
I guess my question in all of this is what is honestly considered cheating? Hugging another Sim? Talking to them?? To me having that romance bar come up would be that but doesn't that take some time and work? Especially when it comes to woohoo?
It can turn into cheating if they have the 'pink bar' with another Sim no matter the gender etc. Because if you rotate you may see those two out somewhere and they engage in romantic interactions even though one or maybe even both are your own Sims and you just aren't playing them at the moment. If they have a pink bar with another Sim they will start doing romantic interactions when you see them out somewhere. They build this pink bar with another Sim on their own when you aren't playing them. Your Sim and a townie etc.
This idea is brilliant!!! It would help alot in the stories I create in my game
Lies... My current sims husband has used the enchanted greeting on other male sims... This is NOT the first time that that has happened... Lets try not to make this about unfairness when I'm pretty sure it happens on random (Despite gender). I think their interests are PRO-LGBT especially with the CAS Update we had a while back.
Yuck, so it's probably better to leave them under my control? I thought the autonomy or whatever that word is could be shut off when you play other households? Maybe I misunderstood the mechanics of it. I had seemed to have recalled you can control a new home, but shut off others from doing their own thing? To me that's a bit mean to have married characters have the ability to cheat if you don't want that sort of thing going on in your game. I've been cheated for real and know what it's like. I certainly don't want my Sims to deal with that.
I like to build stuff
No. Setting autonomy off for a singular Sim doesn't even work while they are under your control. These Sims are supposed to be living some sort of time continuance/story progression. That's why the game gives them fake romances outside your control if you aren't playing them. And fake friendships etc. So, if you see your Sim out and the other townie is there they have the fake relationship/romance is still in the 'pink' they will engage in romantic actions right in front of you. Or even if that Sim is still in your control they will get up and try to do romantic interactions with that 'fake townie relationship' if they show up, too.
What do you mean by Fake romances and friendships? Does this mean then that they'll honestly cheat if you're not controlling them or is that what you mean by fake where they'd do those things, but it doesn't affect them once you have them in your control?
Fake means the romances and friendships are created at random. There is no interaction actually happening. They are just randomly added to the relationship panel for the sake of making it seem like something's happening when it's not.