I've lately been having boosts of creativity and always wanting to make CC. Except I own a Mac :'( Is there any way to create CC on Mac using Sims4Studio or something? Do I need to download Windows on here? If so, can someone please link me to a (easy and beginner) tutorial on how to? Or if you're skilled enough, comment an easy tutorial? I've seen posts mention BootCamp and Parallels but I honestly don't know how to use them (I know Parallels you must buy, I MAY be willing to but if there is a free alternative versions then YES PLEASE! $70 bucks ain't cheap!) Thanks!
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As far as actually Bootcamping your Mac, you can either google the term for instructions or head down to the Sims 3 section to "Mac User's Best Friend" which is stickied at the top. It has links to threads which give you step by step instructions on how to.
> Do you have a copy of Windows? If so, there's your first battle won. Secondly, I'm on an iMac and I use Parallels which is obviously a program that lets me run Windows without having to Bootcamp my Mac.
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> As far as actually Bootcamping your Mac, you can either google the term for instructions or head down to the Sims 3 section to "Mac User's Best Friend" which is stickied at the top. It has links to threads which give you step by step instructions on how to.
I don't have a copy of Windows :( Do you have any specific instructions on how to install it and which version is best for me?
Just to make it easier for you.......... http://forums.thesims.com/en_US/discussion/579888/how-to-install-windows-using-boot-camp-step-by-step-instructions-with-screenshots/p1
You'll need to buy a copy of Windows if you want to run Windows on your Mac. I recommend buying a copy of Windows 7 as it is cheaper and seems to run most programs just fine.
Amazon has Windows 7 available still. Or some other online Computer supply site (Other World Computing for example).
All of the programs that have been created by either EA or another third party are programmed for Windows OS only. Sorry.
It is said that S4PE's components could be ported to Mono, so maybe this could be an option.
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