I know that there is another world out there being worked on for the Sims 1, but I have wanted to build a world like this since I completed Notchcliff Isles over a year ago. In Notchcliff I added two builds that I reworked from lots I had built in the Sims 1 and that is what gave me this idea. Now this version of Old Town and the other area's will not be using the same exact lot sizes as their original counterparts as I decided to use a little creator discretion but I am trying to keep the general look of that old game intact. So here is the beginnings of "Maxis Island"
And The completed version:
I looked at Magic Town and realized that there is actually only one road (more like a dirt trail) that runs in Creepy Hollow so I will try to match the roadway there with the terrain the best I can. I hope you all like the start and as I progress I will update this thread.
Comments
Map: 2048x2048
File size: 123MB
Total Lots: 130
Residential Lots: 40
Community Lots: 88
Empty Lots: 2
All EP's/SP's are used
Store Items used from the following sets:
Chun Co. Teppanyaki Grill, Last Venue of Amore, Olympian Physique, Brunch at the Old Mill, Le Cinema Plumbob, Once Upon a Time Cottage, Happily Ever After, Tutor of Tudors, World of Wonder Carousel Collection, The Now & Then Century Manor, Sunlit Tides, Deliciously Indulgent Bakery, Frontier Finds Kitchen, Man Cave Compilation, Oh My Goth! Compilation, Mother Russia, Aurora Skies, Club Vaindenburger sets, Prism Art Studio, Business as usual Bistro, The Boardwalk, The Gentleman's Lounge, I Heart the 50's, Roaring Heights, Full interior castle set, Full exterior castle set, Grim's Ghastly Manor, Midnight Hollow, Skylight Studio for the Performing Arts, The Duke of Bows Renaissance Faire, Dragon Valley (The list looks long but I did not use much from these sets)
Download Link: Available Here
Lite version, a build it yourself world: Lite Version Found Here
Just a short Story: Return to Maxis Island
I am still debating on which dirt texture to use to finish the highlights on the mountains so I will add more as I decide on this.
Still working on the dirt texture as there are a few really good ones to choose from, just need to find that "right" one. but progress is being made slowly but surely. more when I can....
Here is the work with the dirt texture still need to finish the mountain highlights but I think this is a good mix
I noticed there are a few spots that need adjustment in the falls but as of now the bridges in Old Town are working, got to fix the one over in Magic Town. And speaking of Magic Town while I was running over there I noticed a couple of wild horses on my way over, a very good sign. Now I hope that I still have the basic town buildings in my old game, I think I actually have custom built lots on all 8 saves.....lol
**Update**
Fixed the bridge in Magic Town so now all bridges are working properly. While I was checking the bridge I also wanted to check on the routing of two lots I have added for the old town section, a fishing spot, and a small park. As you may guess both of these lots will be on the lakes at the top of the falls thought you all would like to see the view.......
This is from the fishing spot on the lower falls...
Taken from the top of the falls looking over the town
And while my sim was at the top he decided to go for a swim in the lake up there...
Today took a couple of hours to build one of the lots from Sims 1 just to see how it would fit on the different sized lot. This is Old Town Quarter, 71 Elm Street
More to come.......
Still have some fine tuning on the sculpting/painting and to get the new road textures put in place so this is not the final version. Will keep this updated as often as possible.
Oh did I thank LadysimPlayer8 yet for letting me use the lots from Sims1derland?
The Sims 1 Downtown
The "CAW" Shot
Game Shots
I opened the Sims 1 to take a look at the lot sizes of the downtown lots and most come up as 35x35 I have changed this standard size and have added lots from 30x30 to 40x50 in this area. At the beginning of this project I knew that I would alter the original lots sizes to give Simmers more area to build on, cause after all, the majority of us do not keep original buildings in our worlds for too long...lol. Hope you like this so far and I will continue to update as often as possible...
Added the lots from @LadysimPlayer8 to the Downtown area. Thought I would share with everyone the overall look of this world as it sits right now. It is looking like I may be able to get a small representation of Belladonna Cove and Pleasentview from the Sims 2 into this world as well, (although I have never played Sims 2 I am going to try my best) but not going to know for sure until Studio Town is placed. Here are a few more progress pics.......
I am working on figuring out how to lay out the Sims 3 rabbit holes into this, I may create an area between downtown and Studio Town to place them, to where the original area's still stand out. More to come as progress continues......
This looks absolutely amazing! I still have a soft spot for Sims 1 and I still play it on my laptop. I just love how you're putting everything in it, including the Vacation and Magic worlds. I have made virtually all the maxis supplied Sims 1 sims for Sims 3, they're in my studio. I can put up the direct links here, if you'd like.
On the terrain, I think it should be a bit greener, but I agree that the layout and feel of the place is much more important and you've done a fantastic job with that.
It's projects like this that help soften the blow for the boring and uninspired Sims 4.