@SimGuruModSquad
Has there been any alteration with yesterday's patch to fix the issue with XML resources being accepted inside a .package file, or is the workaround fix with unpackedmod yada yada still necessary?
Hey there. Yesterday's patch does not fix the XML issue, and so the workaround is still needed. Sorry, I will let you guys know when the fix is released.
What version number is that (the 10/1/2014 patch)? Can't check since I'm not on the machine that has the game installed, but would like to update the info for the tuning mods I have published ..
@SimGuruModSquad would it be possible to add the version numbers to the official patch notes here http://help.ea.com/en/article/the-sims-4-updates/ ? That wold be helpful for troubleshooting in general, since people can look that up more reliably than remember when they've last downloaded a patch.
@SimGuruModSquad - This is OT, but since you seem to be able to edit the patch notes (or get someone to edit them), maybe can fix a typo as well? It’s “casclockspeed” not “cas.clockspeed” (Cheats/Assets, last bullet point). This was caught a couple hours ago in our Help forum.
Also, thanks! Specifically from the easily confused Europeans (for whom 10/1/2014 was in January =P )
so do I understand we do not need to add this to the resource.cfg file any longer DirectoryFiles unpackedmod autoupdate
and if so can we also delete the unpackedmod folder? I ask because I am listing all of the mods that are being created in one thread on a forum I belong to.
Comments
@SimGuruModSquad would it be possible to add the version numbers to the official patch notes here http://help.ea.com/en/article/the-sims-4-updates/ ? That wold be helpful for troubleshooting in general, since people can look that up more reliably than remember when they've last downloaded a patch.
Good point, version numbers have been added to the official patch notes. Thanks.
Also, thanks! Specifically from the easily confused Europeans (for whom 10/1/2014 was in January =P )
and if so can we also delete the unpackedmod folder? I ask because I am listing all of the mods that are being created in one thread on a forum I belong to.
thanks