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How to Lock, Unlock, and Relock a Pushable Statue From Being Moved

bunbunnynybunbunnyny Posts: 3,678 Member
edited March 8 in Nominated Threads
This tutorial will teach you how to lock and unlock a Pushable Statue from being moved!
(MAJOR credit & thanks to mikitta47, who inspired this idea to be created!)

screenshot_original.jpg"width=650"

In this puzzle, the Pushable Statue sitting in the middle of the room cannot be moved at all until the Inscription Plate on the back side of the room is read!
(And yes, the red You Can't Move This ball shows up.)

Read the second post to learn how to re-lock the Pushable Statues!


Here's what you'll need:

•World Adventures EP

•The [testingcheatsnenabled true] cheat activated

•The [buydebug on] cheat activated

•The [constrainfloorelevation false] cheat activated

•The [moveobjects on] cheat activated


1) First, you'll need to take the Lower Ground tool. Set it to Small Square, and maximum softness. Lower down one square of ground with a single, super-quick tap of your mouse on each corner.

Make sure that the square that you lower is the square directly above or below the location you want to place your Pushable Statue, whether in a basement or on a higher floor.


2) If you have already created the area where your statue will be created, you'll need to move everything away from the location of the statue that's touching the grid the statue is on, and every grid touching that grid.

So, you should have a total of 9 empty grid squares. Delete the basements and floors directly above or below the 9 squares (and on the 9 squares) up until the point where you have reached your location where you're placing your statue.

Remember, only do this if you have already partially created the area where your statue is located.


3) Create a basement or floor directly above or below the lowered square up to the point where you've reached the proper floor level you want.

Once you've reached that floor, create a floor or basement around the 8 squares that touch the center square. This should look like a square ring.


screenshot_original.jpg"width=650"

(Note: in this image, the ring is made one grid to the left of the actual Pushable Statue. So, when this is finished, the Pushable Statue will be placed on the grid where the dotted grid is located that is slanted upwards. Creating this one grid to the left, right, top, or bottom of the actual location of the grid square is fine. In fact, it is easier to do it this way!)


4) Once you have created your ring, get out the Basement Tool. Create a basement to fill in the empty ring.

Make sure that you create the square ring starting from the lowered basement's edges, not the raised basement. This should result in the filled ring the same height as the lowered part.


5) Without changing floors, take out the Level Terrain Tool. Using the tool, level out the basement so that the grid where you will be placing your Pushable Statue is on a hill. Make sure that it is not a corner of a hill.


6) Enter Buy Mode. Change the Filter to show items by function, and enter the [Debug] category. Make sure you're in the [Tomb Objects] subcategory. Place down a Floor Trap.

Hold the Floor Trap so that its center is located where you will be placing your Pushable Statue. Then, hold down the [Alt] key as you drag the Floor Trap around to disable it snapping to the grid.

Slowly, trying the best you can to keep it on the grid lines, drag it very slowly (with very small mouse movements) "uphill," until the top of the Floor Trap starts to appear through the floor of the higher-elevated basement.

Then, again, very slowly, drag it "downhill" so that the tops disappear, and it appears as if the green grid location markers are in between the half grid lines and the normal grid line.


screenshot_original.jpg"width=650"


7) Take the Flatten Terrain tool. Flatten the floor so that the grid where the Pushable Statue will be is at normal elevation, but make sure that you still have a lower-elevated basement nearby, and that you can still see the Floor Trap at all! Even if it's poking out by a tiny bit!

It is extremely important that you do not cover up this area and go back into Live Mode! Additionally, if you grab the Floor Trap, it will be raised up to higher elevation, and you cannot get it back down, even with Undoing it!



8) Place the Pushable Statue on top of the Floor Trap, where you've been planning to place it the whole time, and where you just raised the lower basement in the last step.

It will become deactivated. So, Ctrl+Shift+Click the Floor Trap, and select:

[Set State...]»[Firing and Visible]

Make sure that the Floor Trap doesn't have a Trap Type! It should not fire anything!


9) Go into live mode. Hover the mouse around every single side of the Pushable Statue. Make sure that on every side of the Pushable Statue, the Red You Can't Move This Ball shows up.


10A) If the Yellow Push/Pull Arrows appears on any side, you'll need to fix that. Also, hover the mouse around the floor around the Pushable Statue to ensure that not too much area cannot be walked upon.

So, take the Flatten Terrain tool, and Flatten out the lower-elevated basement underneath the spot where the Pushable Statue is located. Alt+Drag the Floor Trap in the opposite direction that the arrows of the Pushable Statue are pointing, but again, move it very slowly.


10B) Once you think you have moved it far enough, Raise the Pushable Statue's floor once again, and keep a lower-elevated basement still available. Test out the floor and the sides of the Pushable Statue once again, and if it still doesn't work, repeat step 10A until you have fixed the Pushable Statue, and there's not too much space that you can't walk on around it!

Remember that even if you have placed the Floor Trap in the perfect spot, that you keep a lowered basement handy!


11) Set up the trigger that will unlock the Pushable Statue. Ctrl+Shift+Click the object that unlocks the statue, and select:
[Link Triggers...]» -Select any trigger that you want-


12) Now, Ctrl+Shift+Click the Floor Trap:
[Link to Activated Behavior...]»[Set to Dormant]


13) Use the Flatten Terrain tool to raise all of the floors in the basement or whatever floor you've been using! And finally, you have completed creating an unlocking Pushable Statue!

If you want to learn how to create a relocking Pushable Statue, please read the second post! But be warned, this procedure is very tricky and can easily be messed up or confused! So make sure you pay close attention to what to do!


If you have any questions, please feel free to ask!
Post edited by EA_Solaire on

Comments

  • bunbunnynybunbunnyny Posts: 3,678 Member
    edited September 2011
    Relocking a statue will have to wait for my typing. I'm still typing this, most likely.
  • clubersclubers Posts: 7,958 Member
    edited September 2011
    Sooo, why does the floor trap need to be slightly underneath the statue rather than on the same level?
  • bunbunnynybunbunnyny Posts: 3,678 Member
    edited September 2011
    Because, if you set it on the same level and set it to Fire, you can still cross the Floor Trap for some reason, which looks odd while you are walking inside of the statue in the middle. So, by hiding the floor trap underneath, you cannot cross the Floor Trap!
  • clubersclubers Posts: 7,958 Member
    edited September 2011
    bunbunnyny wrote:
    Because, if you set it on the same level and set it to Fire, you can still cross the Floor Trap for some reason, which looks odd while you are walking inside of the statue in the middle. So, by hiding the floor trap underneath, you cannot cross the Floor Trap!

    Oh, okay. Glad you got that figured out!
  • bunbunnynybunbunnyny Posts: 3,678 Member
    edited September 2011
    Credit & thanks has been given to mikitta47, who came up with the idea for me to pursue creating this idea, and several other tomb "devices!"

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